Player Matchup

Odin
Odin
BussellAT
Odin
Level 24
God Stats
14W - 11L
1,470 SR
Queue Stats
83W - 86L
1,346 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KryptonianKi11a
Kumbhakarna
Level 123
God Stats
9W - 11L
1,315 SR
Queue Stats
653W - 623L
1,445 Elo+
Solo
Danzaburou
Danzaburou
haze81
Danzaburou
Level 129
God Stats
9W - 4L
1,663 SR
Queue Stats
88W - 95L
1,349 Elo+
Party 2
Zeus
Zeus
nincomepoop
Zeus
Level 69
God Stats
19W - 29L
1,489 SR
Queue Stats
411W - 418L
1,465 Elo+
Solo
Loki
Loki
xXMOOSEWARRIORXx
Loki
Level 118
God Stats
13W - 20L
1,253 SR
Queue Stats
155W - 128L
1,448 Elo+
Solo
Team Averages
Level 93
1,438 SR
1,411 Elo+

VS

Team Averages
Level 94
1,579 SR
1,446 Elo+
Pele
Pele
DeadVoltageTv
Pele
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 148L
1,482 Elo+
Party 3
Cthulhu
Cthulhu
Gorguts--
Cthulhu
Level 127
God Stats
22W - 16L
1,600 SR
Queue Stats
197W - 208L
1,434 Elo+
Party 1
Zeus
Zeus
Gundam1990
Zeus
Level 107
God Stats
4W - 7L
1,433 SR
Queue Stats
124W - 116L
1,439 Elo+
Party 1
Maui
Maui
LuckyLuchyTv
Maui
Level 46
God Stats
17W - 20L
1,783 SR
Queue Stats
130W - 128L
1,432 Elo+
Party 3
Neith
Neith
Sir-MoansAlot-ll
Neith
Level 121
God Stats
5W - 3L
1,578 SR
Queue Stats
233W - 243L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
0 / 0 / 0
5,915
493
2,428
6,784
4,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
KryptonianKi11a
Kumbhakarna
10
1 / 1 / 6
6,573
548
2,745
8,493
5,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
haze81
Danzaburou
12
5 / 1 / 1
7,203
600
7,775
7,340
2,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
1 / 0 / 3
7,799
650
3,244
4,703
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 3
7,232
603
7,036
8,538
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
6,302
525
4,767
13,796
5,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
Gorguts--
Cthulhu
12
0 / 0 / 0
7,313
609
4,530
6,628
8,038
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 2 / 0
6,521
543
1,671
5,116
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 2
5,026
419
2,155
6,886
4,796
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 4 / 1
5,433
453
4,025
8,520
3,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
11
Kills
3
3
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
0
0
0
0
L
2
3
1
0.83
L
Cthulhu
Gorguts--
Cthulhu
0
0
0
0
L
0
2
0
0
W
Kumbhakarna
KryptonianKi11a
Kumbhakarna
1
1
6
4
L
0
2
2
0.5
L
1
4
1
0.38
W
Danzaburou
haze81
Danzaburou
5
1
1
5.5
W
1
0
3
2.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,228
Damage
17,148
35,858
Taken
40,946
17,932
Mitigated
23,221
13,143
Healing
8,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
2,428
348
0
703
6,784
4,622
0
3,481
3,303
0
32,971
L
4,767
827
0
2,356
13,796
5,665
11
1,015
12,781
0
52,547
L
Cthulhu
Gorguts--
Cthulhu
4,530
281
0
1,199
6,628
8,038
0
0
6,628
51,247
3,908
L
1,671
0
0
785
5,116
1,670
0
2,097
3,019
44,222
0
W
Kumbhakarna
KryptonianKi11a
Kumbhakarna
2,745
174
0
2,691
8,493
5,932
0
843
7,650
24,077
0
L
2,155
389
0
1,935
6,886
4,796
0
1,352
5,534
9,877
0
L
4,025
1,661
0
1,973
8,520
3,052
0
1,336
7,184
0
27,256
W
Danzaburou
haze81
Danzaburou
7,775
3,119
0
3,982
7,340
2,798
130
1,281
6,059
0
49,521
W
3,244
122
0
953
4,703
1,502
642
1,207
3,158
56,314
2,840
W
7,036
1,716
0
4,814
8,538
3,078
163
950
7,573
0
51,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,722
Gold Earned
30,595
343
Minions Killed
309
0
Camps Cleared
0
1,165,641
Distance Traveled
1,202,122
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,915
493
56
5
0
212,114
0
L
Pele
6,302
525
72
6
0
287,216
0
L
Cthulhu
7,313
609
98
8
0
253,755
0
L
Zeus
6,521
543
85
7
0
234,614
0
W
Kumbhakarna
6,573
548
37
3
0
226,595
1
L
Maui
5,026
419
13
1
0
220,049
3
L
Neith
5,433
453
41
3
0
206,488
0
W
Danzaburou
7,203
600
55
5
0
223,744
1
W
Zeus
7,799
650
114
10
0
229,515
0
W
Loki
7,232
603
81
7
0
273,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role