Player Matchup

Chaac
Chaac
FinesseSupremo
Chaac
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,412 Elo+
Party 3
Athena
Athena
Nannno33
Athena
Level 87
God Stats
0W - 5L
1,231 SR
Queue Stats
99W - 100L
1,436 Elo+
Party 3
Lancelot
Lancelot
OpiumSeeds
Lancelot
Level 67
God Stats
3W - 1L
1,931 SR
Queue Stats
20W - 14L
1,539 Elo+
Solo
Ne Zha
Ne Zha
RippDadd
Ne Zha
Level 87
God Stats
4W - 2L
1,823 SR
Queue Stats
84W - 77L
1,466 Elo+
Party 3
Skadi
Skadi
Tdoww
Skadi
Level 66
God Stats
8W - 9L
1,277 SR
Queue Stats
128W - 135L
1,393 Elo+
Party 3
Team Averages
Level 75
1,552 SR
1,449 Elo+

VS

Team Averages
Level 107
1,580 SR
1,510 Elo+
Surtr
Surtr
 
Surtr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Cisco69 Y
Arachne
Level 119
God Stats
4W - 3L
1,378 SR
Queue Stats
139W - 142L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
Wafflepig19
Cthulhu
Level 121
God Stats
4W - 1L
1,651 SR
Queue Stats
14W - 12L
1,588 Elo+
Party 2
Charybdis
Charybdis
ZeroKaos23
Charybdis
Level 42
God Stats
5W - 3L
1,871 SR
Queue Stats
227W - 207L
1,545 Elo+
Party 2
Ah Puch
Ah Puch
le7ja
Ah Puch
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 202L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,205
443
3,986
10,458
9,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Nannno33
Athena
9
0 / 4 / 1
5,803
415
3,557
14,000
11,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
OpiumSeeds
Lancelot
14
1 / 1 / 1
7,552
539
6,528
10,662
4,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
RippDadd
Ne Zha
11
1 / 3 / 0
6,365
455
5,552
14,743
6,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Tdoww
Skadi
11
1 / 4 / 0
6,147
439
5,411
10,826
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
0 / 0 / 0
8,264
590
4,791
9,165
6,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Cisco69 Y
Arachne
15
2 / 0 / 1
7,892
564
3,463
9,220
4,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Wafflepig19
Cthulhu
13
8 / 1 / 3
8,264
590
12,675
7,430
7,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
ZeroKaos23
Charybdis
12
1 / 1 / 5
7,366
526
8,971
7,473
3,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
le7ja
Ah Puch
14
1 / 1 / 2
7,924
566
9,145
10,555
4,032
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
12
12
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
0
0
0
W
Arachne
Cisco69 Y
Arachne
2
0
1
2.5
L
0
0
0
0
L
Athena
Nannno33
Athena
0
4
1
0.13
L
Lancelot
OpiumSeeds
Lancelot
1
1
1
1.5
L
Ne Zha
RippDadd
Ne Zha
1
3
0
0.33
L
Skadi
Tdoww
Skadi
1
4
0
0.25
W
Cthulhu
Wafflepig19
Cthulhu
8
1
3
9.5
W
Charybdis
ZeroKaos23
Charybdis
1
1
5
3.5
W
Ah Puch
le7ja
Ah Puch
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,034
Damage
39,045
60,689
Taken
43,843
34,840
Mitigated
26,293
15,640
Healing
16,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,791
1,937
0
5,729
9,165
6,912
238
81
9,084
2,135
63,632
W
Arachne
Cisco69 Y
Arachne
3,463
1,957
0
2,126
9,220
4,648
65
370
8,850
0
68,921
L
3,986
462
0
3,952
10,458
9,032
0
173
9,566
0
46,446
L
Athena
Nannno33
Athena
3,557
934
0
1,203
14,000
11,217
0
5,666
7,597
14,658
0
L
Lancelot
OpiumSeeds
Lancelot
6,528
1,476
0
1,682
10,662
4,988
0
5,951
4,671
0
61,796
L
Ne Zha
RippDadd
Ne Zha
5,552
1,581
0
5,140
14,743
6,006
0
3,937
10,537
0
44,640
L
Skadi
Tdoww
Skadi
5,411
3,470
0
3,663
10,826
3,597
0
3,809
6,626
0
42,290
W
Cthulhu
Wafflepig19
Cthulhu
12,675
899
324
1,363
7,430
7,561
238
1,154
6,276
43,986
2,239
W
Charybdis
ZeroKaos23
Charybdis
8,971
5,016
0
1,440
7,473
3,140
402
1,627
5,846
0
43,131
W
Ah Puch
le7ja
Ah Puch
9,145
261
0
5,096
10,555
4,032
140
516
10,039
63,676
701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,072
Gold Earned
39,710
366
Minions Killed
476
0
Camps Cleared
0
1,443,431
Distance Traveled
1,460,459
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,264
590
100
7
0
296,168
6
W
Arachne
7,892
564
106
8
0
340,623
0
L
Chaac
6,205
443
83
6
0
267,549
0
L
Athena
5,803
415
30
2
0
301,720
0
L
Lancelot
7,552
539
105
8
0
331,476
0
L
Ne Zha
6,365
455
83
6
0
292,267
0
L
Skadi
6,147
439
65
5
0
250,419
5
W
Cthulhu
8,264
590
88
6
0
292,867
0
W
Charybdis
7,366
526
76
5
0
267,967
2
W
Ah Puch
7,924
566
106
8
0
262,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role