Player Matchup

Bellona
Bellona
Gold V
 
Bellona
Gold V
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold IV
BlitzzCreedx
Sol
Gold IV
Level 158
God Stats
3W - 0L
1,845 SR
Queue Stats
835W - 860L
1,380 MMR
Solo
Thor
Thor
Gold V
BloodDark997
Thor
Gold V
Level 154
God Stats
30W - 44L
1,395 SR
Queue Stats
262W - 256L
1,365 MMR
Solo
Anubis
Anubis
Gold IV
Lowkey trick
Anubis
Gold IV
Level 158
God Stats
12W - 10L
1,789 SR
Queue Stats
221W - 222L
1,392 MMR
Solo
Hercules
Hercules
Gold V
Thunder__SAVAGE
Hercules
Gold V
Level 105
God Stats
1W - 0L
1,617 SR
Queue Stats
132W - 136L
1,369 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 162
1,629 SR
1,401 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,542 SR
1,378 MMR
Vulcan
Vulcan
Gold V
DDOG1009
Vulcan
Gold V
Level 157
God Stats
4W - 10L
1,476 SR
Queue Stats
107W - 126L
1,384 MMR
Solo
Izanami
Izanami
Silver II
ElTorrez77
Izanami
Silver II
Level 154
God Stats
3W - 7L
1,596 SR
Queue Stats
63W - 85L
1,383 MMR
Solo
Lancelot
Lancelot
Gold IV
Jincx-_-
Lancelot
Gold IV
Level 148
God Stats
13W - 14L
1,512 SR
Queue Stats
133W - 142L
1,385 MMR
Solo
Ah Puch
Ah Puch
Silver I
Orrwellz
Ah Puch
Silver I
Level 69
God Stats
1W - 2L
1,276 SR
Queue Stats
40W - 42L
1,385 MMR
Solo
Bacchus
Bacchus
Bronze III
yombies
Bacchus
Bronze III
Level 45
God Stats
12W - 13L
1,848 SR
Queue Stats
17W - 21L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 0 / 1
3,234
647
1,828
3,883
2,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 0 / 0
3,476
695
2,379
2,037
580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
1 / 1 / 1
3,570
714
574
4,632
1,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
7
0 / 0 / 0
3,778
756
2,471
2,157
1,016
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
7
1 / 0 / 0
4,113
823
594
3,754
2,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
SusanoMedusaAgni

VS

Bans
Nu WaThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DDOG1009
Vulcan
5
0 / 1 / 0
3,137
627
1,862
1,467
407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ElTorrez77
Izanami
5
0 / 0 / 0
3,000
600
1,297
2,750
764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Jincx-_-
Lancelot
5
0 / 0 / 1
3,084
617
487
2,860
706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ah Puch
Orrwellz
Ah Puch
3
0 / 1 / 1
2,770
554
364
1,561
251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
yombies
Bacchus
4
0 / 1 / 0
3,083
617
2,028
3,107
2,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
0
1
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
1
0.5
W
1
0
0
1
W
1
1
1
1.5
L
Vulcan
DDOG1009
Vulcan
0
1
0
0
L
Izanami
ElTorrez77
Izanami
0
0
0
0
L
Lancelot
Jincx-_-
Lancelot
0
0
1
0.5
W
Anubis
0
0
0
0
L
Ah Puch
Orrwellz
Ah Puch
0
1
1
0.5
W
Hercules
1
0
0
1
L
Bacchus
yombies
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,846
Damage
6,038
16,463
Taken
11,745
7,815
Mitigated
4,254
7,775
Healing
4,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
1,828
847
0
1,470
3,883
2,601
0
975
2,908
0
13,059
W
2,379
1,291
0
1,290
2,037
580
0
1,053
984
17,095
2,307
W
574
247
0
2,492
4,632
1,404
0
226
4,365
0
16,734
L
Vulcan
DDOG1009
Vulcan
1,862
192
0
382
1,467
407
0
0
1,397
11,919
0
L
Izanami
ElTorrez77
Izanami
1,297
1,116
0
1,070
2,750
764
0
788
1,962
0
16,697
L
Lancelot
Jincx-_-
Lancelot
487
202
0
1,034
2,860
706
0
1,038
1,787
0
10,311
W
Anubis
2,471
164
0
1,196
2,157
1,016
0
364
1,793
27,365
92
L
Ah Puch
Orrwellz
Ah Puch
364
0
0
632
1,561
251
0
1,401
160
4,146
0
W
Hercules
594
121
0
1,327
3,754
2,214
0
1,436
2,159
0
19,448
L
Bacchus
yombies
Bacchus
2,028
443
0
1,324
3,107
2,126
0
1,551
1,556
5,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,171
Gold Earned
15,074
184
Minions Killed
97
0
Camps Cleared
0
490,927
Distance Traveled
438,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,234
647
22
4
0
106,561
0
W
Sol
3,476
695
32
6
0
83,250
0
W
Thor
3,570
714
38
8
0
109,178
0
L
Vulcan
3,137
627
26
5
0
93,264
0
L
Izanami
3,000
600
31
6
0
90,835
0
L
Lancelot
3,084
617
28
6
0
124,792
0
W
Anubis
3,778
756
47
9
0
89,139
0
L
Ah Puch
2,770
554
8
2
0
34,160
0
W
Hercules
4,113
823
45
9
0
102,799
0
L
Bacchus
3,083
617
4
1
0
95,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role