Player Matchup

Merlin
Merlin
 
Merlin
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Mr M0sh666
Hel
Level 103
God Stats
10W - 14L
1,495 SR
Queue Stats
72W - 69L
1,478 Elo+
Solo
Jormungandr
Jormungandr
Walnut defender
Jormungandr
Level 104
God Stats
0W - 2L
1,351 SR
Queue Stats
12W - 17L
1,342 Elo+
Party 1
Heimdallr
Heimdallr
XLX Thunder
Heimdallr
Level 99
God Stats
0W - 3L
1,149 SR
Queue Stats
12W - 17L
1,342 Elo+
Party 1
Lancelot
Lancelot
kaitokit1412
Lancelot
Level 148
God Stats
0W - 3L
1,271 SR
Queue Stats
157W - 176L
1,427 Elo+
Solo
Team Averages
Level 127
1,353 SR
1,418 Elo+

VS

Team Averages
Level 111
1,398 SR
1,408 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Humans are neat
Scylla
Level 120
God Stats
3W - 4L
1,584 SR
Queue Stats
21W - 37L
1,336 Elo+
Solo
Loki
Loki
JohnnyWeinerson
Loki
Level 93
God Stats
23W - 30L
1,234 SR
Queue Stats
74W - 89L
1,331 Elo+
Solo
Nu Wa
Nu Wa
Schmautzy1
Nu Wa
Level 68
God Stats
15W - 10L
1,426 SR
Queue Stats
230W - 233L
1,399 Elo+
Solo
Medusa
Medusa
SkippingShip387
Medusa
Level 116
God Stats
8W - 3L
1,248 SR
Queue Stats
299W - 291L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 0 / 0
7,004
539
4,769
5,486
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 1
5,463
420
5,262
11,452
3,803
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jormungandr
Walnut defender
Jormungandr
13
1 / 0 / 0
7,562
582
3,916
7,686
4,671
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
XLX Thunder
Heimdallr
9
1 / 5 / 0
5,514
424
7,020
11,699
4,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
kaitokit1412
Lancelot
11
0 / 1 / 0
5,983
460
2,038
9,198
3,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 0 / 7
7,351
565
5,715
8,130
3,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
0 / 1 / 0
7,390
568
3,123
6,088
2,266
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
0 / 0 / 0
6,382
491
2,845
8,164
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
12
1 / 0 / 0
7,406
570
5,330
6,701
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
7 / 1 / 3
7,798
600
12,541
9,811
4,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
10
10
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
W
Sylvanus
 
Sylvanus
2
0
7
5.5
W
0
1
0
0
W
0
0
0
0
L
0
4
1
0.13
W
Nu Wa
1
0
0
1
W
7
1
3
8.5
L
Jormungandr
Walnut defender
Jormungandr
1
0
0
1
L
Heimdallr
XLX Thunder
Heimdallr
1
5
0
0.2
L
Lancelot
kaitokit1412
Lancelot
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,005
Damage
29,554
45,521
Taken
38,894
18,585
Mitigated
15,238
18,256
Healing
16,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,769
114
0
2,194
5,486
1,846
0
2,704
2,330
62,874
581
W
Sylvanus
 
Sylvanus
5,715
1,985
2,608
4,375
8,130
3,829
1,878
1,901
6,229
26,807
7,371
W
3,123
550
0
1,858
6,088
2,266
0
2,917
3,171
50,756
0
W
2,845
375
0
5,320
8,164
2,741
129
809
7,355
0
41,578
L
5,262
817
1,152
5,284
11,452
3,803
0
2,674
8,618
29,834
0
W
Nu Wa
5,330
499
0
500
6,701
2,188
116
4,749
1,952
41,620
710
W
12,541
4,785
0
1,988
9,811
4,214
3,523
3,285
6,526
0
61,407
L
Jormungandr
Walnut defender
Jormungandr
3,916
977
0
1,469
7,686
4,671
0
3,577
3,949
53,983
2,886
L
Heimdallr
XLX Thunder
Heimdallr
7,020
3,297
0
2,466
11,699
4,426
0
3,088
8,531
0
34,383
L
Lancelot
kaitokit1412
Lancelot
2,038
463
0
5,691
9,198
3,839
0
735
8,383
0
54,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,526
Gold Earned
36,327
380
Minions Killed
400
0
Camps Cleared
0
1,168,068
Distance Traveled
1,285,758
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,004
539
116
9
0
256,038
9
W
Sylvanus
7,351
565
61
5
0
247,205
0
W
Scylla
7,390
568
90
7
0
225,245
0
W
Loki
6,382
491
87
7
0
300,395
0
L
Hel
5,463
420
43
3
0
175,797
0
W
Nu Wa
7,406
570
87
7
0
212,441
0
W
Medusa
7,798
600
75
6
0
300,472
0
L
Jormungandr
7,562
582
87
7
0
209,113
6
L
Heimdallr
5,514
424
50
4
0
209,491
0
L
Lancelot
5,983
460
84
6
0
317,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role