Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Achillem
Cliodhna
Level 149
God Stats
5W - 4L
1,455 SR
Queue Stats
181W - 104L
1,636 Elo+
Solo
Bellona
Bellona
Aleith
Bellona
Level 120
God Stats
4W - 1L
1,500 SR
Queue Stats
75W - 70L
1,434 Elo+
Solo
Apollo
Apollo
ImInSpaceMan
Apollo
Level 145
God Stats
6W - 6L
1,493 SR
Queue Stats
107W - 98L
1,523 Elo+
Solo
Terra
Terra
cHUCkNOrRis5852
Terra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,500 Elo+
Solo
Team Averages
Level 137
1,490 SR
1,519 Elo+

VS

Team Averages
Level 145
1,497 SR
1,564 Elo+
Sylvanus
Sylvanus
HalfOzMouse
Sylvanus
Level 158
God Stats
16W - 21L
1,468 SR
Queue Stats
305W - 330L
1,547 Elo+
Solo
Arachne
Arachne
NeckYou25
Arachne
Level 129
God Stats
2W - 6L
1,431 SR
Queue Stats
28W - 30L
1,577 Elo+
Solo
Tiamat
Tiamat
UrLawDaddy
Tiamat
Level 129
God Stats
2W - 5L
1,516 SR
Queue Stats
458W - 417L
1,516 Elo+
Solo
Ishtar
Ishtar
diegoepn
Ishtar
Level 180
God Stats
2W - 9L
1,260 SR
Queue Stats
204W - 198L
1,598 Elo+
Solo
Mulan
Mulan
ijorgelo
Mulan
Level 129
God Stats
1W - 1L
1,807 SR
Queue Stats
10W - 8L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 3 / 0
7,890
564
10,809
7,196
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Achillem
Cliodhna
14
2 / 0 / 3
7,642
546
7,041
12,840
5,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Aleith
Bellona
14
2 / 0 / 1
8,616
615
7,275
7,849
8,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
14
5 / 2 / 2
8,421
602
12,247
13,685
5,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 1 / 3
6,400
457
3,382
11,724
7,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HalfOzMouse
Sylvanus
10
1 / 2 / 3
6,757
483
6,212
11,902
7,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
NeckYou25
Arachne
13
2 / 2 / 2
6,773
484
5,333
15,428
5,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
UrLawDaddy
Tiamat
13
2 / 1 / 1
7,563
540
5,778
8,576
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ishtar
diegoepn
Ishtar
12
1 / 4 / 2
6,708
479
9,298
11,217
4,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Mulan
ijorgelo
Mulan
13
0 / 2 / 0
7,415
530
2,721
11,717
6,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
11
Kills
6
6
Deaths
11
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
3
0
0.67
W
Cliodhna
Achillem
Cliodhna
2
0
3
3.5
W
Bellona
Aleith
Bellona
2
0
1
2.5
L
Sylvanus
HalfOzMouse
Sylvanus
1
2
3
1.25
W
Apollo
5
2
2
3
L
Arachne
NeckYou25
Arachne
2
2
2
1.5
L
Tiamat
UrLawDaddy
Tiamat
2
1
1
2.5
W
0
1
3
1.5
L
Ishtar
diegoepn
Ishtar
1
4
2
0.5
L
Mulan
ijorgelo
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,754
Damage
29,342
53,294
Taken
58,840
30,167
Mitigated
28,797
20,176
Healing
23,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,809
2,644
0
280
7,196
2,666
13
3,820
2,918
71,908
633
W
Cliodhna
Achillem
Cliodhna
7,041
1,401
0
6,798
12,840
5,285
0
1,896
10,766
0
79,318
W
Bellona
Aleith
Bellona
7,275
2,484
0
2,688
7,849
8,779
0
107
7,727
0
65,513
L
Sylvanus
HalfOzMouse
Sylvanus
6,212
2,000
2,785
3,868
11,902
7,755
0
3,412
8,274
18,078
2,887
W
Apollo
12,247
7,401
0
7,251
13,685
5,468
0
3,008
10,677
0
73,721
L
Arachne
NeckYou25
Arachne
5,333
3,096
0
8,889
15,428
5,894
0
2,029
13,182
0
56,124
L
Tiamat
UrLawDaddy
Tiamat
5,778
334
0
2,706
8,576
3,802
0
5,407
2,694
61,960
1,464
W
3,382
491
402
2,757
11,724
7,969
0
2,826
8,712
17,282
0
L
Ishtar
diegoepn
Ishtar
9,298
5,128
0
3,064
11,217
4,589
0
1,703
9,448
0
61,888
L
Mulan
ijorgelo
Mulan
2,721
509
0
2,518
11,717
6,757
0
686
9,978
0
57,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,969
Gold Earned
35,216
517
Minions Killed
443
0
Camps Cleared
0
1,420,558
Distance Traveled
1,286,705
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,890
564
129
9
0
260,878
3
W
Cliodhna
7,642
546
113
8
0
338,143
1
W
Bellona
8,616
615
121
9
0
285,193
3
L
Sylvanus
6,757
483
29
2
0
233,083
2
W
Apollo
8,421
602
120
9
0
254,707
1
L
Arachne
6,773
484
83
6
0
325,779
0
L
Tiamat
7,563
540
116
8
0
266,044
1
W
Terra
6,400
457
34
2
0
281,637
3
L
Ishtar
6,708
479
87
6
0
213,214
0
L
Mulan
7,415
530
128
9
0
248,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role