Player Matchup

Anhur
Anhur
Htouzani
Anhur
Level 116
God Stats
2W - 3L
1,564 SR
Queue Stats
53W - 53L
1,468 Elo+
Party 1
Tiamat
Tiamat
kärmaaa
Tiamat
Level 183
God Stats
0W - 3L
1,185 SR
Queue Stats
8W - 12L
1,434 Elo+
Party 1
Hercules
Hercules
мadŋεss
Hercules
Level 121
God Stats
1W - 1L
1,518 SR
Queue Stats
35W - 34L
1,469 Elo+
Party 1
Team Averages
Level 140
1,423 SR
1,457 Elo+

VS

Team Averages
Level 176
1,630 SR
1,673 Elo+
Lancelot
Lancelot
Adigg
Lancelot
Level 244
God Stats
15W - 0L
1,733 SR
Queue Stats
923W - 246L
1,845 Elo+
Party 2
Zhong Kui
Zhong Kui
Diego_avenger
Zhong Kui
Level 126
God Stats
24W - 20L
1,579 SR
Queue Stats
317W - 315L
1,463 Elo+
Solo
Danzaburou
Danzaburou
Tapsuriom
Danzaburou
Level 159
God Stats
2W - 1L
1,579 SR
Queue Stats
38W - 23L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Htouzani
Anhur
13
1 / 5 / 2
7,506
751
3,799
11,907
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
kärmaaa
Tiamat
12
2 / 7 / 2
7,698
770
8,490
12,364
8,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
мadŋεss
Hercules
11
2 / 7 / 1
7,266
727
6,672
19,913
16,098
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Adigg
Lancelot
14
12 / 2 / 6
9,791
979
20,068
13,432
8,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Diego_avenger
Zhong Kui
13
1 / 2 / 13
8,047
805
6,229
8,166
6,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
Tapsuriom
Danzaburou
13
6 / 1 / 9
9,023
902
11,020
9,259
4,362
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
19
19
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Adigg
Lancelot
12
2
6
7.5
W
Zhong Kui
Diego_avenger
Zhong Kui
1
2
13
3.75
L
Anhur
Htouzani
Anhur
1
5
2
0.4
W
Danzaburou
Tapsuriom
Danzaburou
6
1
9
10.5
L
Tiamat
kärmaaa
Tiamat
2
7
2
0.43
L
Hercules
мadŋεss
Hercules
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,961
Damage
37,317
44,184
Taken
30,857
29,522
Mitigated
18,697
7,275
Healing
9,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Adigg
Lancelot
20,068
6,662
0
2,308
13,432
8,129
104
3,226
10,193
0
33,858
W
Zhong Kui
Diego_avenger
Zhong Kui
6,229
662
0
3,199
8,166
6,206
779
2,735
5,419
25,366
792
L
Anhur
Htouzani
Anhur
3,799
1,585
0
2,082
11,907
4,429
0
683
10,708
0
18,573
W
Danzaburou
Tapsuriom
Danzaburou
11,020
6,706
0
3,693
9,259
4,362
2,095
2,559
6,675
0
42,863
L
Tiamat
kärmaaa
Tiamat
8,490
941
0
890
12,364
8,995
0
2,291
9,868
24,867
0
L
Hercules
мadŋεss
Hercules
6,672
2,023
0
4,303
19,913
16,098
0
3,175
16,147
0
13,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,470
Gold Earned
26,861
86
Minions Killed
133
0
Camps Cleared
0
470,914
Distance Traveled
620,912
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,791
979
30
3
0
238,353
0
W
Zhong Kui
8,047
805
50
5
0
188,110
0
L
Anhur
7,506
751
39
4
0
148,160
0
W
Danzaburou
9,023
902
53
5
0
194,449
0
L
Tiamat
7,698
770
27
3
0
162,613
0
L
Hercules
7,266
727
20
2
0
160,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role