Player Matchup

Raijin
Raijin
Fellnar
Raijin
Level 89
God Stats
1W - 2L
1,311 SR
Queue Stats
18W - 21L
1,476 Elo+
Party 2
Shiva
Shiva
HankThaTank2338
Shiva
Level 121
God Stats
1W - 2L
1,465 SR
Queue Stats
12W - 9L
1,628 Elo+
Party 2
Chiron
Chiron
LordAesir99
Chiron
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,530 Elo+
Party 2
Team Averages
Level 106
1,425 SR
1,545 Elo+

VS

Team Averages
Level 91
1,613 SR
1,480 Elo+
Mulan
Mulan
Itscubanito16
Mulan
Level 61
God Stats
6W - 4L
1,500 SR
Queue Stats
88W - 93L
1,466 Elo+
Party 1
Bastet
Bastet
PERSIANJ0315
Bastet
Level 145
God Stats
112W - 80L
1,623 SR
Queue Stats
434W - 431L
1,512 Elo+
Solo
Kukulkan
Kukulkan
SirKeyXII
Kukulkan
Level 68
God Stats
5W - 3L
1,716 SR
Queue Stats
97W - 107L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Fellnar
Raijin
13
3 / 3 / 0
8,080
735
9,131
8,932
3,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 4 / 0
6,664
606
3,691
10,823
9,044
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
13
0 / 3 / 1
7,417
674
5,600
9,948
3,869
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 5
8,434
767
7,897
11,413
11,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
14
4 / 0 / 5
8,901
809
10,402
7,399
3,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
SirKeyXII
Kukulkan
15
2 / 1 / 8
9,074
825
7,143
5,979
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
10
10
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Raijin
Fellnar
Raijin
3
3
0
1
L
0
4
0
0
W
4
2
5
3.25
L
Chiron
0
3
1
0.17
W
Bastet
4
0
5
6.5
W
Kukulkan
SirKeyXII
Kukulkan
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,422
Damage
25,442
29,703
Taken
24,791
16,387
Mitigated
18,087
3,767
Healing
5,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Fellnar
Raijin
9,131
765
0
0
8,932
3,474
0
1,430
6,760
32,629
882
L
3,691
145
671
1,208
10,823
9,044
0
2,422
7,509
0
14,269
W
7,897
502
0
1,466
11,413
11,740
0
4,679
6,734
0
12,946
L
Chiron
5,600
906
671
1,217
9,948
3,869
0
2,513
6,621
0
28,246
W
Bastet
10,402
2,140
0
2,659
7,399
3,699
23
1,917
5,482
0
32,095
W
Kukulkan
SirKeyXII
Kukulkan
7,143
342
0
1,742
5,979
2,648
501
2,284
3,695
36,425
482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,161
Gold Earned
26,409
132
Minions Killed
135
0
Camps Cleared
0
558,460
Distance Traveled
685,392
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,080
735
51
5
0
170,910
0
L
Shiva
6,664
606
21
2
0
182,207
4
W
Mulan
8,434
767
9
1
0
223,312
0
L
Chiron
7,417
674
60
5
0
205,343
0
W
Bastet
8,901
809
51
5
0
237,993
0
W
Kukulkan
9,074
825
75
7
0
224,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role