Player Matchup

Osiris
Osiris
Anguishhhhh
Osiris
Level 67
God Stats
15W - 6L
1,679 SR
Queue Stats
162W - 149L
1,543 Elo+
Solo
Aphrodite
Aphrodite
Blxrrd
Aphrodite
Level 140
God Stats
1W - 4L
1,226 SR
Queue Stats
31W - 32L
1,250 Elo+
Solo
Hachiman
Hachiman
Gorguts--
Hachiman
Level 126
God Stats
38W - 37L
1,489 SR
Queue Stats
197W - 208L
1,422 Elo+
Party 1
Da Ji
Da Ji
Gundam1990
Da Ji
Level 107
God Stats
15W - 12L
1,532 SR
Queue Stats
124W - 116L
1,427 Elo+
Party 1
Bacchus
Bacchus
Sir-MoansAlot-ll
Bacchus
Level 121
God Stats
63W - 52L
1,515 SR
Queue Stats
233W - 243L
1,430 Elo+
Party 1
Team Averages
Level 112
1,488 SR
1,414 Elo+

VS

Team Averages
Level 90
1,559 SR
1,463 Elo+
Skadi
Skadi
DudeJimmy
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 94L
1,474 Elo+
Party 2
Ah Puch
Ah Puch
KIN THE DARK145
Ah Puch
Level 62
God Stats
8W - 13L
1,622 SR
Queue Stats
435W - 451L
1,470 Elo+
Solo
Agni
Agni
Mannybigdaddymm7
Agni
Level 122
God Stats
11W - 13L
1,512 SR
Queue Stats
384W - 365L
1,417 Elo+
Solo
Sun Wukong
Sun Wukong
YeetWoodMac69
Sun Wukong
Level 129
God Stats
10W - 5L
1,645 SR
Queue Stats
61W - 69L
1,441 Elo+
Solo
Nemesis
Nemesis
kaivq
Nemesis
Level 69
God Stats
4W - 5L
1,516 SR
Queue Stats
53W - 61L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
8
3 / 1 / 0
4,395
879
4,029
5,971
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Blxrrd
Aphrodite
8
2 / 1 / 0
4,143
829
1,265
3,598
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Gorguts--
Hachiman
6
0 / 1 / 0
3,291
658
1,437
2,836
702
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Da Ji
7
2 / 0 / 0
4,042
808
918
4,026
1,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 1 / 1
4,064
813
1,243
4,234
3,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DudeJimmy
Skadi
6
1 / 1 / 1
3,635
727
2,698
4,047
1,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,580
516
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 2 / 0
3,581
716
2,088
2,352
641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
YeetWoodMac69
Sun Wukong
5
0 / 3 / 0
3,198
640
2,205
5,833
3,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
kaivq
Nemesis
7
3 / 2 / 1
4,441
888
2,529
4,558
1,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
8
Kills
4
4
Deaths
8
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
3
1
0
3
W
Aphrodite
Blxrrd
Aphrodite
2
1
0
2
L
Skadi
DudeJimmy
Skadi
1
1
1
1.5
W
Hachiman
Gorguts--
Hachiman
0
1
0
0
W
Da Ji
2
0
0
2
L
0
0
0
0
L
0
2
0
0
W
1
1
1
1.5
L
Sun Wukong
YeetWoodMac69
Sun Wukong
0
3
0
0
L
Nemesis
kaivq
Nemesis
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,892
Damage
9,520
20,665
Taken
16,790
11,126
Mitigated
7,271
9,292
Healing
2,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
4,029
1,792
0
3,061
5,971
4,674
0
0
5,971
0
27,774
W
Aphrodite
Blxrrd
Aphrodite
1,265
259
528
2,209
3,598
1,164
0
1,411
1,911
18,384
1,486
L
Skadi
DudeJimmy
Skadi
2,698
886
0
699
4,047
1,144
0
955
3,092
0
13,419
W
Hachiman
Gorguts--
Hachiman
1,437
767
0
690
2,836
702
0
0
2,836
0
19,261
W
Da Ji
918
131
0
2,082
4,026
1,316
0
281
3,625
0
18,570
L
0
0
0
0
0
0
0
0
0
0
0
L
2,088
110
0
320
2,352
641
0
862
1,490
14,981
0
W
1,243
205
0
722
4,234
3,270
0
0
4,234
8,029
2,183
L
Sun Wukong
YeetWoodMac69
Sun Wukong
2,205
542
0
936
5,833
3,773
0
0
5,833
0
13,228
L
Nemesis
kaivq
Nemesis
2,529
1,336
0
638
4,558
1,713
0
624
3,934
0
15,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,935
Gold Earned
17,435
166
Minions Killed
95
0
Camps Cleared
0
563,279
Distance Traveled
437,231
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,395
879
40
8
0
101,247
0
W
Aphrodite
4,143
829
44
9
0
104,299
0
L
Skadi
3,635
727
10
2
0
102,992
0
W
Hachiman
3,291
658
30
6
0
110,129
0
W
Da Ji
4,042
808
33
7
0
129,985
0
L
Ah Puch
2,580
516
0
0
0
514
0
L
Agni
3,581
716
37
7
0
105,360
0
W
Bacchus
4,064
813
19
4
0
117,619
0
L
Sun Wukong
3,198
640
15
3
0
97,417
2
L
Nemesis
4,441
888
33
7
0
130,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role