Player Matchup

Xing Tian
Xing Tian
ElGatoVolador311
Xing Tian
Level 144
God Stats
7W - 4L
1,705 SR
Queue Stats
129W - 117L
1,571 Elo+
Solo
Agni
Agni
LORDxIMPALER
Agni
Level 122
God Stats
14W - 3L
1,811 SR
Queue Stats
154W - 119L
1,572 Elo+
Solo
Mulan
Mulan
StonerDreaming
Mulan
Level 120
God Stats
48W - 43L
1,513 SR
Queue Stats
359W - 376L
1,495 Elo+
Solo
Neith
Neith
converssecoca
Neith
Level 158
God Stats
17W - 10L
1,609 SR
Queue Stats
175W - 150L
1,571 Elo+
Solo
Ymir
Ymir
xxXDjNguyenXxx
Ymir
Level 125
God Stats
29W - 27L
1,539 SR
Queue Stats
203W - 203L
1,415 Elo+
Solo
Team Averages
Level 134
1,635 SR
1,525 Elo+

VS

Team Averages
Level 129
1,399 SR
1,479 Elo+
Surtr
Surtr
 
Surtr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
BigBongo4209
Fafnir
Level 147
God Stats
7W - 8L
1,269 SR
Queue Stats
237W - 219L
1,489 Elo+
Solo
Arachne
Arachne
Cisco69 Y
Arachne
Level 119
God Stats
4W - 4L
1,441 SR
Queue Stats
186W - 191L
1,422 Elo+
Party 1
Izanami
Izanami
WarCry05
Izanami
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,438 Elo+
Solo
Olorun
Olorun
ZeusCannon-_-
Olorun
Level 128
God Stats
13W - 11L
1,285 SR
Queue Stats
444W - 422L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
12
4 / 0 / 2
6,551
655
3,158
7,019
4,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
0 / 0 / 1
6,904
690
2,705
3,656
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 0 / 4
5,884
588
5,194
7,264
3,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
0 / 1 / 2
5,128
513
5,538
6,051
1,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
2 / 0 / 0
5,895
590
2,052
7,518
4,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
5
0 / 3 / 0
4,247
425
1,555
4,914
2,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
8
0 / 1 / 1
5,381
538
2,944
7,788
7,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Cisco69 Y
Arachne
9
0 / 3 / 1
4,887
489
2,704
7,977
3,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
WarCry05
Izanami
9
1 / 1 / 0
5,257
526
4,588
6,490
2,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

11
0 / 1 / 0
5,521
552
1,380
5,108
1,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
1
1
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
3
0
0
L
Fafnir
0
1
1
0.5
L
Arachne
Cisco69 Y
Arachne
0
3
1
0.17
W
Xing Tian
4
0
2
5
W
0
0
1
0.5
W
2
0
4
4
L
Izanami
WarCry05
Izanami
1
1
0
1
L
0
1
0
0
W
0
1
2
1
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,647
Damage
13,171
31,508
Taken
32,277
16,377
Mitigated
16,662
9,193
Healing
7,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
1,555
573
0
1,453
4,914
2,397
32
924
3,790
327
14,698
L
Fafnir
2,944
604
0
1,732
7,788
7,478
0
1,156
6,632
11,959
1,475
L
Arachne
Cisco69 Y
Arachne
2,704
2,021
0
912
7,977
3,107
0
1,883
5,846
0
26,074
W
Xing Tian
3,158
318
0
1,250
7,019
4,873
0
61
6,711
31,721
804
W
2,705
415
0
729
3,656
1,334
0
1,031
2,625
60,188
683
W
5,194
913
0
2,874
7,264
3,849
0
1,094
6,170
0
50,688
L
Izanami
WarCry05
Izanami
4,588
3,463
0
999
6,490
2,114
0
799
5,691
0
47,929
L
1,380
154
0
1,973
5,108
1,566
0
2,397
2,403
41,949
3,426
W
5,538
1,627
0
1,892
6,051
1,977
589
898
5,153
0
44,126
W
2,052
196
156
2,292
7,518
4,344
382
609
6,909
22,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,362
Gold Earned
25,293
372
Minions Killed
262
0
Camps Cleared
0
964,517
Distance Traveled
864,993
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,247
425
28
3
0
100,984
2
L
Fafnir
5,381
538
16
2
0
189,455
4
L
Arachne
4,887
489
45
5
0
215,315
0
W
Xing Tian
6,551
655
74
7
0
182,557
2
W
Agni
6,904
690
128
13
0
208,144
0
W
Mulan
5,884
588
75
8
0
237,058
0
L
Izanami
5,257
526
82
8
0
180,647
0
L
Olorun
5,521
552
91
9
0
178,592
0
W
Neith
5,128
513
58
6
0
179,485
0
W
Ymir
5,895
590
37
4
0
157,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role