Player Matchup

Mulan
Mulan
Blakkmajic24
Mulan
Level 123
God Stats
41W - 26L
1,631 SR
Queue Stats
230W - 228L
1,502 Elo+
Party 2
Vulcan
Vulcan
Chobuu
Vulcan
Level 34
God Stats
4W - 0L
1,500 SR
Queue Stats
19W - 21L
1,380 Elo+
Solo
Jing Wei
Jing Wei
ItzJustZ
Jing Wei
Level 13
God Stats
30W - 18L
1,712 SR
Queue Stats
147W - 127L
1,608 Elo+
Party 2
Ao Kuang
Ao Kuang
QuickButNeat
Ao Kuang
Level 89
God Stats
16W - 13L
1,606 SR
Queue Stats
197W - 181L
1,544 Elo+
Party 2
Cernunnos
Cernunnos
T_D3vil2KX
Cernunnos
Level 117
God Stats
45W - 23L
1,673 SR
Queue Stats
149W - 135L
1,541 Elo+
Party 2
Team Averages
Level 75
1,624 SR
1,515 Elo+

VS

Team Averages
Level 57
1,634 SR
1,433 Elo+
Izanami
Izanami
BAGARANG
Izanami
Level 41
God Stats
5W - 3L
1,701 SR
Queue Stats
56W - 48L
1,449 Elo+
Solo
Bellona
Bellona
Digitalwalle
Bellona
Level 54
God Stats
0W - 2L
1,763 SR
Queue Stats
87W - 97L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
Kibbles02
Kukulkan
Level 29
God Stats
1W - 2L
1,284 SR
Queue Stats
132W - 128L
1,509 Elo+
Party 1
Sylvanus
Sylvanus
SpecialJ12
Sylvanus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,305 Elo+
Solo
Tsukuyomi
Tsukuyomi
rockaboi
Tsukuyomi
Level 40
God Stats
8W - 6L
1,923 SR
Queue Stats
107W - 108L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 8
11,235
591
10,562
13,774
10,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
Chobuu
Vulcan
16
3 / 2 / 5
10,450
550
17,323
9,884
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
ItzJustZ
Jing Wei
20
6 / 0 / 6
12,221
643
15,177
14,047
6,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
QuickButNeat
Ao Kuang
17
9 / 2 / 3
11,123
585
11,455
16,515
8,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
T_D3vil2KX
Cernunnos
16
1 / 5 / 1
10,512
553
4,252
16,103
6,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BAGARANG
Izanami
14
1 / 5 / 1
8,638
455
7,409
13,261
4,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Digitalwalle
Bellona
15
5 / 4 / 0
10,198
537
13,206
21,141
18,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Kibbles02
Kukulkan
15
2 / 2 / 0
9,201
484
6,752
12,138
4,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
SpecialJ12
Sylvanus
11
0 / 4 / 4
7,955
419
5,177
14,868
10,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
rockaboi
Tsukuyomi
12
1 / 9 / 2
7,632
402
5,500
18,393
6,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
24
Kills
9
9
Deaths
24
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
BAGARANG
Izanami
1
5
1
0.3
W
5
0
8
9
W
Vulcan
Chobuu
Vulcan
3
2
5
2.75
L
Bellona
Digitalwalle
Bellona
5
4
0
1.25
W
Jing Wei
ItzJustZ
Jing Wei
6
0
6
9
L
Kukulkan
Kibbles02
Kukulkan
2
2
0
1
W
Ao Kuang
QuickButNeat
Ao Kuang
9
2
3
5.25
L
Sylvanus
SpecialJ12
Sylvanus
0
4
4
0.5
W
Cernunnos
T_D3vil2KX
Cernunnos
1
5
1
0.3
L
Tsukuyomi
rockaboi
Tsukuyomi
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,769
Damage
38,044
70,323
Taken
79,801
36,839
Mitigated
45,034
23,912
Healing
18,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BAGARANG
Izanami
7,409
4,759
0
2,369
13,261
4,309
0
3,307
9,954
0
67,511
W
10,562
1,411
0
6,319
13,774
10,587
1,552
2,936
10,692
1,290
57,073
W
Vulcan
Chobuu
Vulcan
17,323
628
0
865
9,884
4,251
952
3,264
6,348
79,768
0
L
Bellona
Digitalwalle
Bellona
13,206
4,472
0
6,975
21,141
18,820
703
6,584
14,557
290
81,509
W
Jing Wei
ItzJustZ
Jing Wei
15,177
12,634
0
6,784
14,047
6,781
1,132
2,531
11,490
0
132,141
L
Kukulkan
Kibbles02
Kukulkan
6,752
350
0
1,361
12,138
4,876
0
6,760
5,378
77,192
528
W
Ao Kuang
QuickButNeat
Ao Kuang
11,455
1,655
0
6,053
16,515
8,533
0
1,655
14,774
86,437
374
L
Sylvanus
SpecialJ12
Sylvanus
5,177
1,533
1,474
3,439
14,868
10,873
0
6,568
8,300
19,826
0
W
Cernunnos
T_D3vil2KX
Cernunnos
4,252
2,123
0
3,891
16,103
6,687
1,829
2,193
13,830
0
68,472
L
Tsukuyomi
rockaboi
Tsukuyomi
5,500
1,793
0
2,609
18,393
6,156
0
5,594
12,799
0
39,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,541
Gold Earned
43,624
643
Minions Killed
463
0
Camps Cleared
0
1,906,499
Distance Traveled
1,815,423
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,638
455
132
7
0
344,683
0
W
Mulan
11,235
591
89
5
0
391,590
2
W
Vulcan
10,450
550
130
7
0
366,022
0
L
Bellona
10,198
537
118
6
0
352,984
5
W
Jing Wei
12,221
643
170
9
0
374,027
0
L
Kukulkan
9,201
484
139
7
0
375,323
6
W
Ao Kuang
11,123
585
127
7
0
445,772
4
L
Sylvanus
7,955
419
20
1
0
347,932
5
W
Cernunnos
10,512
553
127
7
0
329,088
0
L
Tsukuyomi
7,632
402
54
3
0
394,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role