Player Matchup

Anubis
Anubis
DankIndy
Anubis
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 115L
1,505 Elo+
Party 1
Maui
Maui
KumbaHentai
Maui
Level 89
God Stats
3W - 0L
1,682 SR
Queue Stats
233W - 217L
1,512 Elo+
Party 1
Medusa
Medusa
MajorThickMeat
Medusa
Level 125
God Stats
17W - 9L
1,708 SR
Queue Stats
93W - 78L
1,470 Elo+
Solo
Ra
Ra
PatriotP22
Ra
Level 148
God Stats
8W - 7L
1,596 SR
Queue Stats
362W - 332L
1,498 Elo+
Party 2
Geb
Geb
TDK PROPANE
Geb
Level 110
God Stats
4W - 0L
1,500 SR
Queue Stats
113W - 102L
1,555 Elo+
Party 2
Team Averages
Level 123
1,597 SR
1,508 Elo+

VS

Team Averages
Level 145
1,459 SR
1,531 Elo+
Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Gringoliath
Kuzenbo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Osiris
Osiris
Opoponax
Osiris
Level 177
God Stats
5W - 7L
1,493 SR
Queue Stats
156W - 163L
1,515 Elo+
Party 3
Jing Wei
Jing Wei
RonMexico7
Jing Wei
Level 167
God Stats
0W - 5L
1,462 SR
Queue Stats
139W - 141L
1,552 Elo+
Party 3
Cliodhna
Cliodhna
Veroniica
Cliodhna
Level 123
God Stats
1W - 2L
1,341 SR
Queue Stats
111W - 92L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DankIndy
Anubis
10
3 / 1 / 4
5,637
512
4,975
6,391
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 0
5,485
499
4,043
8,984
6,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 5
6,411
583
6,356
5,979
2,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 0 / 4
6,606
601
4,991
4,310
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
3 / 0 / 6
6,711
610
6,420
7,164
5,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 2 / 2
5,923
538
3,374
7,002
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Gringoliath
Kuzenbo
8
0 / 4 / 1
4,952
450
2,681
10,253
7,768
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
Opoponax
Osiris
11
2 / 0 / 0
6,379
580
7,082
11,051
7,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
RonMexico7
Jing Wei
12
0 / 2 / 0
6,209
564
1,543
6,573
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
Veroniica
Cliodhna
8
1 / 2 / 2
5,032
457
3,450
10,553
3,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
3
3
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
2
0.5
W
Anubis
DankIndy
Anubis
3
1
4
5
L
Kuzenbo
Gringoliath
Kuzenbo
0
4
1
0.13
W
0
2
0
0
W
1
0
5
3.5
L
Osiris
Opoponax
Osiris
2
0
0
2
W
3
0
4
5
L
Jing Wei
RonMexico7
Jing Wei
0
2
0
0
W
3
0
6
6
L
Cliodhna
Veroniica
Cliodhna
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,785
Damage
18,130
32,828
Taken
45,432
18,493
Mitigated
23,211
13,480
Healing
16,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,374
395
600
3,692
7,002
2,273
0
3,078
3,746
45,212
3,240
W
Anubis
DankIndy
Anubis
4,975
546
0
4,025
6,391
2,919
0
970
5,377
35,096
0
L
Kuzenbo
Gringoliath
Kuzenbo
2,681
896
0
1,300
10,253
7,768
0
5,638
4,419
11,309
0
W
4,043
988
0
2,149
8,984
6,483
0
190
8,111
30,583
5,625
W
6,356
2,089
0
1,534
5,979
2,239
606
1,212
4,767
0
54,388
L
Osiris
Opoponax
Osiris
7,082
2,318
0
6,128
11,051
7,716
0
4,926
6,125
0
46,225
W
4,991
493
720
2,223
4,310
1,553
0
1,018
3,292
55,479
1,328
L
Jing Wei
RonMexico7
Jing Wei
1,543
1,066
0
1,876
6,573
2,144
0
959
5,614
0
54,219
W
6,420
800
484
2,345
7,164
5,299
0
2,570
4,547
22,497
3,055
L
Cliodhna
Veroniica
Cliodhna
3,450
724
0
3,015
10,553
3,310
0
4,790
5,581
0
25,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,850
Gold Earned
28,495
355
Minions Killed
336
0
Camps Cleared
0
1,108,637
Distance Traveled
1,156,438
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,923
538
97
9
0
222,840
0
W
Anubis
5,637
512
57
5
0
214,147
0
L
Kuzenbo
4,952
450
14
1
0
212,532
0
W
Maui
5,485
499
65
6
0
203,109
0
W
Medusa
6,411
583
87
8
0
219,786
1
L
Osiris
6,379
580
74
7
0
261,432
2
W
Ra
6,606
601
103
9
0
241,777
2
L
Jing Wei
6,209
564
109
10
0
227,103
0
W
Geb
6,711
610
43
4
0
229,818
1
L
Cliodhna
5,032
457
42
4
0
232,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role