Player Matchup

Sylvanus
Sylvanus
HotCheetoBoi729
Sylvanus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 45L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
JennyHyrule
Kukulkan
Level 64
God Stats
3W - 1L
1,642 SR
Queue Stats
122W - 121L
1,485 Elo+
Party 3
Merlin
Merlin
PlayStephenTTV
Merlin
Level 86
God Stats
6W - 8L
1,450 SR
Queue Stats
314W - 305L
1,471 Elo+
Party 3
Nu Wa
Nu Wa
TheRinnegan3
Nu Wa
Level 111
God Stats
1W - 1L
1,379 SR
Queue Stats
36W - 39L
1,454 Elo+
Party 1
Mulan
Mulan
xXJammiesXx
Mulan
Level 123
God Stats
1W - 2L
1,172 SR
Queue Stats
495W - 518L
1,453 Elo+
Solo
Team Averages
Level 86
1,429 SR
1,472 Elo+

VS

Team Averages
Level 60
1,516 SR
1,522 Elo+
Terra
Terra
BootyClapper123
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Skadi
Skadi
DivineExo
Skadi
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 29L
1,717 Elo+
Solo
Chronos
Chronos
Fake Nades jr
Chronos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Freya
Freya
Majestic Dabzz
Freya
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,360 Elo+
Party 2
Baba Yaga
Baba Yaga
rektumrapper
Baba Yaga
Level 115
God Stats
5W - 3L
1,582 SR
Queue Stats
329W - 301L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
0 / 1 / 11
7,983
726
4,362
10,748
9,036
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kukulkan
JennyHyrule
Kukulkan
16
5 / 0 / 9
9,297
845
9,016
6,615
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 1 / 10
10,241
931
15,458
7,105
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 12
8,779
798
13,666
5,252
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 6 / 5
8,222
747
9,676
14,638
10,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
6,920
629
1,444
12,918
14,896
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Skadi
DivineExo
Skadi
16
3 / 2 / 3
7,969
724
11,889
9,842
4,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
15
3 / 4 / 4
7,835
712
6,249
10,876
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 7 / 4
6,910
628
3,143
14,956
6,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
rektumrapper
Baba Yaga
14
2 / 2 / 6
7,709
701
8,541
7,274
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
18
Kills
9
9
Deaths
18
47
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Skadi
DivineExo
Skadi
3
2
3
2.25
L
Chronos
3
4
4
1.25
W
Sylvanus
0
1
11
5.5
W
Kukulkan
JennyHyrule
Kukulkan
5
0
9
9.5
L
0
7
4
0.29
W
5
1
10
10
W
4
1
12
10
L
Baba Yaga
rektumrapper
Baba Yaga
2
2
6
2.5
W
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,178
Damage
31,266
44,358
Taken
55,866
28,200
Mitigated
34,449
22,078
Healing
17,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,444
968
3,838
3,814
12,918
14,896
0
10,788
2,130
3,428
0
L
Skadi
DivineExo
Skadi
11,889
2,117
2,115
1,253
9,842
4,591
0
6,827
3,015
0
41,763
L
Chronos
6,249
487
0
569
10,876
4,557
0
8,568
2,308
16,360
135
W
Sylvanus
4,362
1,274
6,998
5,076
10,748
9,036
310
4,356
6,392
7,595
881
W
Kukulkan
JennyHyrule
Kukulkan
9,016
1,129
332
636
6,615
3,314
951
2,660
3,955
19,400
104
L
3,143
1,043
630
2,912
14,956
6,872
0
10,650
4,306
9,609
0
W
15,458
235
1,188
1,130
7,105
3,411
652
4,168
2,937
45,065
532
W
13,666
1,914
1,256
988
5,252
2,117
274
2,565
2,687
20,142
0
L
Baba Yaga
rektumrapper
Baba Yaga
8,541
183
569
1,682
7,274
3,533
0
5,043
2,231
22,567
420
W
9,676
484
1,992
2,482
14,638
10,322
0
5,404
9,234
0
12,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,522
Gold Earned
37,343
126
Minions Killed
136
0
Camps Cleared
0
967,185
Distance Traveled
940,484
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,920
629
4
0
0
203,905
0
L
Skadi
7,969
724
66
6
0
209,804
0
L
Chronos
7,835
712
23
2
0
218,849
0
W
Sylvanus
7,983
726
13
1
0
185,656
0
W
Kukulkan
9,297
845
34
3
0
183,532
0
L
Freya
6,910
628
19
2
0
184,682
0
W
Merlin
10,241
931
67
6
0
212,394
0
W
Nu Wa
8,779
798
7
1
0
204,817
1
L
Baba Yaga
7,709
701
24
2
0
123,244
0
W
Mulan
8,222
747
5
0
0
180,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role