Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
BaouBR
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 45L
1,198 Elo+
Party 1
Janus
Janus
ElijahTheMoral
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,555 Elo+
Solo
Hel
Hel
KiraDiamondTV
Hel
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 56L
1,422 Elo+
Party 1
Nike
Nike
knotedead
Nike
Level 104
God Stats
7W - 3L
1,735 SR
Queue Stats
115W - 92L
1,511 Elo+
Solo
Team Averages
Level 60
1,547 SR
1,437 Elo+

VS

Team Averages
Level 132
1,550 SR
1,513 Elo+
Hades
Hades
Artipy21
Hades
Level 68
God Stats
13W - 12L
1,524 SR
Queue Stats
424W - 441L
1,484 Elo+
Solo
Medusa
Medusa
Coxin
Medusa
Level 108
God Stats
2W - 0L
1,733 SR
Queue Stats
53W - 35L
1,571 Elo+
Solo
Aphrodite
Aphrodite
K1DSgr4ss4
Aphrodite
Level 135
God Stats
2W - 3L
1,311 SR
Queue Stats
90W - 86L
1,415 Elo+
Solo
Arachne
Arachne
Konute
Arachne
Level 153
God Stats
22W - 11L
1,680 SR
Queue Stats
57W - 52L
1,544 Elo+
Solo
Nox
Nox
RRM-Rodrigo
Nox
Level 198
God Stats
1W - 0L
1,500 SR
Queue Stats
389W - 384L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
0 / 4 / 0
5,524
425
1,027
9,326
3,141
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Serqet
BaouBR
Serqet
11
0 / 3 / 0
5,914
455
1,821
13,460
5,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 0
6,213
478
5,560
10,363
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 4 / 0
5,518
424
1,474
10,780
6,628
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nike
12
5 / 1 / 0
7,725
594
9,481
9,295
5,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Artipy21
Hades
12
0 / 3 / 4
7,036
541
2,855
10,584
6,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Coxin
Medusa
14
8 / 0 / 5
8,424
648
16,943
9,237
3,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
K1DSgr4ss4
Aphrodite
12
2 / 1 / 7
6,854
527
3,467
5,476
1,545
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Arachne
Konute
Arachne
8
6 / 1 / 0
6,672
513
3,317
5,620
2,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
1 / 0 / 7
7,684
591
6,159
6,115
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
5
Kills
17
18
Deaths
5
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
4
0
0
W
Hades
Artipy21
Hades
0
3
4
0.67
L
Serqet
BaouBR
Serqet
0
3
0
0
W
Medusa
Coxin
Medusa
8
0
5
10.5
L
0
6
0
0
W
Aphrodite
K1DSgr4ss4
Aphrodite
2
1
7
5.5
L
0
4
0
0
W
Arachne
Konute
Arachne
6
1
0
6
W
1
0
7
4.5
L
Nike
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,363
Damage
32,741
53,224
Taken
37,032
24,539
Mitigated
16,626
11,053
Healing
15,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
1,027
59
0
1,350
9,326
3,141
0
1,528
7,798
0
27,100
W
Hades
Artipy21
Hades
2,855
457
0
4,331
10,584
6,923
220
26
10,120
48,419
2,486
L
Serqet
BaouBR
Serqet
1,821
615
0
1,773
13,460
5,938
0
1,611
11,849
0
48,962
W
Medusa
Coxin
Medusa
16,943
6,636
0
1,636
9,237
3,514
1,759
1,911
7,068
0
69,844
L
5,560
403
0
648
10,363
3,216
0
3,227
7,136
48,717
2,492
W
Aphrodite
K1DSgr4ss4
Aphrodite
3,467
536
3,322
3,417
5,476
1,545
924
1,115
4,026
36,471
0
L
1,474
269
1,843
3,163
10,780
6,628
0
3,125
7,655
15,370
0
W
Arachne
Konute
Arachne
3,317
2,525
0
1,261
5,620
2,056
0
1,070
4,509
0
23,596
W
6,159
883
0
1,090
6,115
2,588
216
2,703
3,412
50,393
493
L
Nike
9,481
1,599
0
2,276
9,295
5,616
0
2,902
6,393
0
62,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,894
Gold Earned
36,670
321
Minions Killed
336
0
Camps Cleared
0
1,193,959
Distance Traveled
1,172,831
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,524
425
50
4
0
194,774
0
W
Hades
7,036
541
81
6
0
232,664
0
L
Serqet
5,914
455
74
6
0
292,639
0
W
Medusa
8,424
648
82
6
0
271,871
3
L
Janus
6,213
478
72
6
0
240,052
2
W
Aphrodite
6,854
527
53
4
0
259,173
4
L
Hel
5,518
424
25
2
0
266,261
1
W
Arachne
6,672
513
39
3
0
156,222
0
W
Nox
7,684
591
81
6
0
252,901
1
L
Nike
7,725
594
100
8
0
200,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role