Player Matchup

Thanatos
Thanatos
Bahumut
Thanatos
Level 119
God Stats
2W - 1L
1,888 SR
Queue Stats
190W - 73L
1,764 Elo+
Party 1
Anhur
Anhur
Noobru
Anhur
Level 157
God Stats
1W - 1L
1,911 SR
Queue Stats
164W - 59L
1,714 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Patchreark
Morgan Le Fay
Level 134
God Stats
3W - 3L
1,476 SR
Queue Stats
188W - 57L
1,726 Elo+
Party 1
Hachiman
Hachiman
StoopKid101
Hachiman
Level 88
God Stats
7W - 4L
1,775 SR
Queue Stats
171W - 97L
1,649 Elo+
Party 1
Ix Chel
Ix Chel
ThisGreatLabia
Ix Chel
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 13L
1,768 Elo+
Party 1
Team Averages
Level 116
1,710 SR
1,724 Elo+

VS

Team Averages
Level 103
1,493 SR
1,537 Elo+
Neith
Neith
Altron10
Neith
Level 128
God Stats
3W - 1L
1,267 SR
Queue Stats
74W - 78L
1,565 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Dukeyboots
Cu Chulainn
Level 27
God Stats
2W - 3L
1,715 SR
Queue Stats
122W - 114L
1,549 Elo+
Party 2
Ix Chel
Ix Chel
GrieferJones420
Ix Chel
Level 116
God Stats
7W - 3L
1,436 SR
Queue Stats
240W - 227L
1,507 Elo+
Party 2
Cabrakan
Cabrakan
Write12
Cabrakan
Level 125
God Stats
2W - 0L
1,723 SR
Queue Stats
54W - 49L
1,529 Elo+
Solo
Nox
Nox
xYASUKEx
Nox
Level 121
God Stats
3W - 2L
1,322 SR
Queue Stats
167W - 163L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bahumut
Thanatos
12
0 / 6 / 9
7,627
587
7,322
13,308
13,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Noobru
Anhur
17
6 / 4 / 4
9,756
750
16,541
14,386
7,550
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Patchreark
Morgan Le Fay
16
3 / 3 / 6
9,267
713
17,998
10,117
5,733
Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hachiman
StoopKid101
Hachiman
15
0 / 4 / 9
8,548
658
12,022
10,930
5,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 7
9,438
726
8,044
13,536
16,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Altron10
Neith
17
4 / 2 / 13
10,370
798
13,756
13,888
7,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cu Chulainn
Dukeyboots
Cu Chulainn
17
3 / 4 / 14
10,724
825
12,609
19,820
25,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 1 / 15
10,085
776
10,616
10,839
6,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
Write12
Cabrakan
15
4 / 3 / 15
10,635
818
6,925
21,690
26,317
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 1 / 12
10,218
786
10,599
12,080
9,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
89
11
Kills
20
20
Deaths
11
35
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Neith
Altron10
Neith
4
2
13
5.25
L
Thanatos
Bahumut
Thanatos
0
6
9
0.75
W
Cu Chulainn
Dukeyboots
Cu Chulainn
3
4
14
2.5
W
4
1
15
11.5
L
Anhur
Noobru
Anhur
6
4
4
2
L
Morgan Le Fay
Patchreark
Morgan Le Fay
3
3
6
2
L
Hachiman
StoopKid101
Hachiman
0
4
9
1.13
L
2
3
7
1.83
W
Cabrakan
Write12
Cabrakan
4
3
15
3.83
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,927
Damage
54,505
62,277
Taken
78,317
48,787
Mitigated
74,787
22,831
Healing
36,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Altron10
Neith
13,756
6,873
1,181
3,089
13,888
7,604
3,657
4,653
9,193
0
47,176
L
Thanatos
Bahumut
Thanatos
7,322
922
1,112
3,023
13,308
13,420
0
6,392
6,916
0
7,190
W
Cu Chulainn
Dukeyboots
Cu Chulainn
12,609
1,077
1,386
3,064
19,820
25,240
426
4,287
15,202
0
22,075
W
10,616
1,609
10,609
5,236
10,839
6,571
739
5,698
5,016
23,970
0
L
Anhur
Noobru
Anhur
16,541
8,080
1,124
1,839
14,386
7,550
240
5,145
9,241
0
36,085
L
Morgan Le Fay
Patchreark
Morgan Le Fay
17,998
578
1,125
2,117
10,117
5,733
0
4,311
5,806
36,675
0
L
Hachiman
StoopKid101
Hachiman
12,022
9,032
0
246
10,930
5,864
0
5,365
5,565
0
26,068
L
8,044
725
9,058
3,187
13,536
16,220
234
5,603
7,933
15,273
0
W
Cabrakan
Write12
Cabrakan
6,925
795
803
6,672
21,690
26,317
312
5,510
15,942
7,605
2,116
W
10,599
636
1,721
2,472
12,080
9,055
2,126
5,894
5,973
24,762
695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,636
Gold Earned
52,032
134
Minions Killed
151
0
Camps Cleared
0
1,121,312
Distance Traveled
1,225,885
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,370
798
78
6
0
226,639
0
L
Thanatos
7,627
587
3
0
0
223,308
0
W
Cu Chulainn
10,724
825
13
1
0
248,516
0
W
Ix Chel
10,085
776
23
2
0
266,161
0
L
Anhur
9,756
750
46
4
0
192,733
0
L
Morgan Le Fay
9,267
713
38
3
0
238,707
0
L
Hachiman
8,548
658
30
2
0
224,665
0
L
Ix Chel
9,438
726
17
1
0
241,899
0
W
Cabrakan
10,635
818
5
0
0
226,966
0
W
Nox
10,218
786
32
2
0
257,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role