Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Animatrix
Cthulhu
Level 155
God Stats
41W - 24L
1,673 SR
Queue Stats
88W - 74L
1,582 Elo+
Party 1
Nu Wa
Nu Wa
BLAZEGGRYT
Nu Wa
Level 155
God Stats
8W - 10L
1,530 SR
Queue Stats
299W - 282L
1,498 Elo+
Solo
Thanatos
Thanatos
Gairfrede
Thanatos
Level 144
God Stats
1W - 1L
1,700 SR
Queue Stats
120W - 111L
1,560 Elo+
Party 1
Hachiman
Hachiman
OnlyFlans
Hachiman
Level 87
God Stats
5W - 4L
1,602 SR
Queue Stats
48W - 48L
1,555 Elo+
Party 1
Team Averages
Level 134
1,601 SR
1,539 Elo+

VS

Team Averages
Level 125
1,523 SR
1,551 Elo+
Sun Wukong
Sun Wukong
Imasin
Sun Wukong
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 48L
1,586 Elo+
Party 2
Ravana
Ravana
PhantomTime
Ravana
Level 128
God Stats
3W - 0L
1,742 SR
Queue Stats
28W - 19L
1,564 Elo+
Party 2
Agni
Agni
Reaptokyo-_-
Agni
Level 89
God Stats
1W - 1L
1,303 SR
Queue Stats
88W - 68L
1,476 Elo+
Solo
Heimdallr
Heimdallr
TeamM4rio
Heimdallr
Level 109
God Stats
3W - 3L
1,567 SR
Queue Stats
255W - 255L
1,544 Elo+
Solo
Hel
Hel
ThreeFittyZzzz
Hel
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 21L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 0 / 0
6,378
638
5,312
10,780
6,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Animatrix
Cthulhu
9
0 / 1 / 1
5,475
548
6,757
8,324
5,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
10
1 / 2 / 0
5,403
540
3,892
6,281
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Gairfrede
Thanatos
11
3 / 4 / 0
5,660
566
2,274
10,444
4,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
OnlyFlans
Hachiman
10
0 / 3 / 1
5,215
522
4,941
6,671
2,134
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Imasin
Sun Wukong
10
0 / 1 / 1
5,292
529
4,571
10,019
9,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
11
4 / 0 / 1
6,046
605
4,754
3,131
1,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 3
5,544
554
6,170
6,977
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
TeamM4rio
Heimdallr
11
3 / 1 / 2
5,936
594
6,115
6,684
2,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
3 / 1 / 4
5,944
594
2,949
11,563
5,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
10
10
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
0
0
0
L
Cthulhu
Animatrix
Cthulhu
0
1
1
0.5
L
Nu Wa
1
2
0
0.5
L
Thanatos
Gairfrede
Thanatos
3
4
0
0.75
W
Sun Wukong
Imasin
Sun Wukong
0
1
1
0.5
L
Hachiman
OnlyFlans
Hachiman
0
3
1
0.17
W
Ravana
4
0
1
4.5
W
0
1
3
1.5
W
Heimdallr
TeamM4rio
Heimdallr
3
1
2
4
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,176
Damage
24,559
42,500
Taken
38,374
20,517
Mitigated
21,467
17,768
Healing
16,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,312
1,991
0
5,255
10,780
6,646
0
0
10,192
0
51,154
L
Cthulhu
Animatrix
Cthulhu
6,757
708
1,124
1,896
8,324
5,113
0
2,894
5,234
25,547
2,521
L
Nu Wa
3,892
1,151
0
1,766
6,281
2,147
0
3,602
2,185
35,814
2,396
L
Thanatos
Gairfrede
Thanatos
2,274
670
0
5,900
10,444
4,477
0
1,237
9,059
0
41,172
W
Sun Wukong
Imasin
Sun Wukong
4,571
1,606
0
3,020
10,019
9,088
0
311
9,052
0
38,555
L
Hachiman
OnlyFlans
Hachiman
4,941
2,748
0
1,827
6,671
2,134
0
586
6,085
0
34,068
W
Ravana
4,754
1,733
0
2,260
3,131
1,141
0
502
2,629
0
43,186
W
6,170
621
0
1,053
6,977
2,579
0
3,794
3,164
45,703
0
W
Heimdallr
TeamM4rio
Heimdallr
6,115
2,572
0
1,509
6,684
2,837
138
1,776
4,908
0
40,154
W
2,949
581
3,466
5,458
11,563
5,822
13
3,866
7,675
22,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,131
Gold Earned
28,762
330
Minions Killed
315
0
Camps Cleared
0
1,059,827
Distance Traveled
989,599
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,378
638
93
9
0
186,397
2
L
Cthulhu
5,475
548
47
5
0
232,981
1
L
Nu Wa
5,403
540
67
7
0
196,629
2
L
Thanatos
5,660
566
59
6
0
252,308
0
W
Sun Wukong
5,292
529
63
6
0
183,897
0
L
Hachiman
5,215
522
64
6
0
191,512
0
W
Ravana
6,046
605
84
8
0
237,140
0
W
Agni
5,544
554
83
8
0
202,136
1
W
Heimdallr
5,936
594
62
6
0
183,910
2
W
Hel
5,944
594
23
2
0
182,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role