Player Matchup

Jormungandr
Jormungandr
BlackVenom1996
Jormungandr
Level 156
God Stats
207W - 210L
1,526 SR
Queue Stats
404W - 501L
1,450 Elo+
Party 2
Loki
Loki
ElDiosDelAim
Loki
Level 62
God Stats
16W - 7L
1,683 SR
Queue Stats
209W - 225L
1,386 Elo+
Solo
Tsukuyomi
Tsukuyomi
Invisible5
Tsukuyomi
Level 157
God Stats
7W - 7L
1,500 SR
Queue Stats
351W - 340L
1,509 Elo+
Solo
Nu Wa
Nu Wa
Nardo_092
Nu Wa
Level 153
God Stats
8W - 5L
1,549 SR
Queue Stats
208W - 183L
1,503 Elo+
Solo
Apollo
Apollo
Vènator
Apollo
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 27L
1,483 Elo+
Party 2
Team Averages
Level 107
1,552 SR
1,466 Elo+

VS

Team Averages
Level 123
1,524 SR
1,486 Elo+
Amaterasu
Amaterasu
Bøt0101
Amaterasu
Level 70
God Stats
22W - 31L
1,410 SR
Queue Stats
132W - 149L
1,384 Elo+
Solo
Zhong Kui
Zhong Kui
ChessIsTheBest
Zhong Kui
Level 187
God Stats
24W - 23L
1,634 SR
Queue Stats
26W - 27L
1,511 Elo+
Party 1
Izanami
Izanami
D_e_S_t_R_o_Y948
Izanami
Level 124
God Stats
0W - 4L
1,500 SR
Queue Stats
161W - 153L
1,503 Elo+
Solo
Medusa
Medusa
JanaJe
Medusa
Level 126
God Stats
26W - 24L
1,574 SR
Queue Stats
374W - 355L
1,534 Elo+
Party 1
Ao Kuang
Ao Kuang
Twistedhate1989
Ao Kuang
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlackVenom1996
Jormungandr
11
0 / 0 / 0
6,225
692
5,313
4,395
2,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 2 / 2
5,518
613
2,976
6,220
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
Invisible5
Tsukuyomi
9
2 / 0 / 3
5,135
571
3,950
4,952
1,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
Nardo_092
Nu Wa
11
3 / 0 / 2
6,180
687
5,400
3,637
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Vènator
Apollo
11
1 / 0 / 1
6,233
693
2,438
3,123
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bøt0101
Amaterasu
10
0 / 0 / 1
5,074
564
1,460
9,281
5,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
ChessIsTheBest
Zhong Kui
9
1 / 1 / 0
4,909
545
2,660
5,093
3,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 0
4,744
527
1,358
5,615
1,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
JanaJe
Medusa
8
0 / 1 / 0
4,345
483
1,357
5,551
1,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
9
1 / 3 / 1
4,811
535
2,501
8,588
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
2
2
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BlackVenom1996
Jormungandr
0
0
0
0
L
Amaterasu
Bøt0101
Amaterasu
0
0
1
0.5
L
Zhong Kui
ChessIsTheBest
Zhong Kui
1
1
0
1
L
0
3
0
0
W
2
2
2
1.5
W
Tsukuyomi
Invisible5
Tsukuyomi
2
0
3
3.5
L
Medusa
JanaJe
Medusa
0
1
0
0
W
Nu Wa
Nardo_092
Nu Wa
3
0
2
4
L
Ao Kuang
1
3
1
0.5
W
Apollo
Vènator
Apollo
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,077
Damage
9,336
22,327
Taken
34,128
8,613
Mitigated
16,577
10,012
Healing
8,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BlackVenom1996
Jormungandr
5,313
1,983
0
2,285
4,395
2,913
0
185
4,210
42,469
7,949
L
Amaterasu
Bøt0101
Amaterasu
1,460
210
0
4,707
9,281
5,977
0
5,094
4,129
0
29,143
L
Zhong Kui
ChessIsTheBest
Zhong Kui
2,660
137
0
497
5,093
3,898
0
1,626
3,389
21,808
0
L
1,358
886
0
1,310
5,615
1,667
0
1,914
3,420
0
29,885
W
2,976
733
0
2,803
6,220
1,870
316
1,622
4,598
0
30,538
W
Tsukuyomi
Invisible5
Tsukuyomi
3,950
841
0
1,494
4,952
1,684
0
2,337
2,615
0
24,253
L
Medusa
JanaJe
Medusa
1,357
357
0
1,027
5,551
1,787
0
95
5,416
0
30,405
W
Nu Wa
Nardo_092
Nu Wa
5,400
2,053
0
1,107
3,637
1,081
190
949
2,688
39,346
0
L
Ao Kuang
2,501
246
0
1,212
8,588
3,248
0
1,087
7,413
33,369
0
W
Apollo
Vènator
Apollo
2,438
1,235
0
2,323
3,123
1,065
0
68
3,055
0
47,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,291
Gold Earned
23,883
341
Minions Killed
246
0
Camps Cleared
0
950,910
Distance Traveled
854,781
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,225
692
89
10
0
177,349
0
L
Amaterasu
5,074
564
62
7
0
187,642
0
L
Zhong Kui
4,909
545
34
4
0
192,386
0
L
Izanami
4,744
527
54
6
0
114,137
0
W
Loki
5,518
613
46
5
0
201,199
0
W
Tsukuyomi
5,135
571
37
4
0
208,773
0
L
Medusa
4,345
483
46
5
0
189,588
0
W
Nu Wa
6,180
687
74
8
0
178,840
0
L
Ao Kuang
4,811
535
50
6
0
171,028
0
W
Apollo
6,233
693
95
11
0
184,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role