Player Matchup

Hera
Hera
KrastorEx
Hera
Level 32
God Stats
0W - 1L
1,152 SR
Queue Stats
10W - 14L
1,482 Elo+
Party 1
Arachne
Arachne
UbihTa
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,346 Elo+
Party 1
Izanami
Izanami
Walak23
Izanami
Level 35
God Stats
1W - 2L
1,561 SR
Queue Stats
25W - 26L
1,462 Elo+
Party 1
Team Averages
Level 28
1,405 SR
1,430 Elo+

VS

Team Averages
Level 135
1,584 SR
1,478 Elo+
Nu Wa
Nu Wa
Franz421
Nu Wa
Level 153
God Stats
28W - 8L
1,713 SR
Queue Stats
144W - 150L
1,508 Elo+
Party 2
Jing Wei
Jing Wei
JaneRomerHoe
Jing Wei
Level 101
God Stats
4W - 3L
1,456 SR
Queue Stats
84W - 84L
1,425 Elo+
Solo
Charon
Charon
Nyarlatotep__
Charon
Level 152
God Stats
21W - 15L
1,583 SR
Queue Stats
228W - 253L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
1 / 3 / 0
7,017
638
6,842
8,355
2,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
UbihTa
Arachne
11
0 / 3 / 0
6,502
591
2,215
11,083
6,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Walak23
Izanami
11
0 / 3 / 1
6,595
600
3,583
9,781
3,176
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Franz421
Nu Wa
14
5 / 0 / 3
8,944
813
10,644
2,942
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jing Wei
JaneRomerHoe
Jing Wei
11
2 / 1 / 3
7,912
719
4,899
7,669
3,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 0 / 7
8,274
752
8,486
8,475
7,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
9
9
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Franz421
Nu Wa
5
0
3
6.5
W
Jing Wei
JaneRomerHoe
Jing Wei
2
1
3
3.5
L
Hera
1
3
0
0.33
W
2
0
7
5.5
L
Arachne
UbihTa
Arachne
0
3
0
0
L
Izanami
Walak23
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,640
Damage
24,029
29,219
Taken
19,086
12,518
Mitigated
11,760
5,478
Healing
2,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Franz421
Nu Wa
10,644
4,383
0
0
2,942
1,098
696
1,121
1,821
34,337
885
W
Jing Wei
JaneRomerHoe
Jing Wei
4,899
4,045
0
1,582
7,669
3,191
1,172
2,730
4,932
0
32,987
L
Hera
6,842
1,330
0
250
8,355
2,959
0
5,751
1,946
37,256
0
W
8,486
461
0
738
8,475
7,471
745
3,343
5,132
19,920
1,150
L
Arachne
UbihTa
Arachne
2,215
1,281
0
2,181
11,083
6,383
0
5,051
5,168
0
24,669
L
Izanami
Walak23
Izanami
3,583
1,999
0
3,047
9,781
3,176
0
5,658
3,545
0
23,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,114
Gold Earned
25,130
131
Minions Killed
170
0
Camps Cleared
0
622,967
Distance Traveled
659,031
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,944
813
80
7
0
221,800
3
W
Jing Wei
7,912
719
56
5
0
222,111
1
L
Hera
7,017
638
56
5
0
207,963
0
W
Charon
8,274
752
34
3
0
215,120
2
L
Arachne
6,502
591
28
3
0
217,400
0
L
Izanami
6,595
600
47
4
0
197,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role