Player Matchup

Raijin
Raijin
Gold III
 
Raijin
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Gold IV
EdDragonOfChaos
Ymir
Gold IV
Level 155
God Stats
10W - 7L
1,624 SR
Queue Stats
76W - 65L
1,401 MMR
Party 2
Neith
Neith
Gold IV
morfeu102
Neith
Gold IV
Level 158
God Stats
21W - 18L
1,518 SR
Queue Stats
79W - 68L
1,360 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,547 SR
1,420 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,500 SR
1,392 MMR
Kukulkan
Kukulkan
Bronze IV
 
Kukulkan
Bronze IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
jasb21
Medusa
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,337 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
thony_972
Kumbhakarna
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,337 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
6 / 2 / 9
10,137
845
12,907
8,284
3,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 0 / 12
9,880
823
6,364
11,319
12,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
morfeu102
Neith
14
7 / 0 / 5
10,072
839
10,569
9,419
3,902
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AgniCharonBacchusAchillesBastet

VS

Bans
TiamatVulcanXbalanqueThothDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
1 / 5 / 0
8,724
727
7,176
8,414
3,742
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
jasb21
Medusa
11
0 / 7 / 2
7,985
665
5,990
12,595
4,815
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
thony_972
Kumbhakarna
13
1 / 4 / 0
7,743
645
4,012
12,464
12,787
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
16
Kills
2
2
Deaths
16
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
2
9
5.25
L
Kukulkan
 
Kukulkan
1
5
0
0.2
W
3
0
12
9
L
Medusa
jasb21
Medusa
0
7
2
0.14
W
Neith
morfeu102
Neith
7
0
5
9.5
L
Kumbhakarna
thony_972
Kumbhakarna
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,840
Damage
17,178
29,022
Taken
33,473
20,494
Mitigated
21,344
8,261
Healing
2,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
12,907
1,357
0
1,497
8,284
3,906
195
3,745
4,539
30,742
0
L
Kukulkan
 
Kukulkan
7,176
310
0
290
8,414
3,742
0
4,711
3,042
32,936
390
W
6,364
902
0
2,601
11,319
12,686
101
3,722
7,597
24,228
3,663
L
Medusa
jasb21
Medusa
5,990
2,988
0
2,044
12,595
4,815
0
6,576
5,203
0
33,268
W
Neith
morfeu102
Neith
10,569
3,570
0
4,163
9,419
3,902
1,573
2,892
6,527
0
55,893
L
Kumbhakarna
thony_972
Kumbhakarna
4,012
68
0
0
12,464
12,787
0
5,002
6,430
10,384
1,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,089
Gold Earned
24,452
168
Minions Killed
134
0
Camps Cleared
0
663,460
Distance Traveled
637,459
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,137
845
46
4
0
214,977
0
L
Kukulkan
8,724
727
76
6
0
200,156
0
W
Ymir
9,880
823
51
4
0
217,422
0
L
Medusa
7,985
665
41
3
0
222,458
1
W
Neith
10,072
839
71
6
0
231,061
0
L
Kumbhakarna
7,743
645
17
1
0
214,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role