Player Matchup

Cernunnos
Cernunnos
BUBSTA4099
Cernunnos
Level 89
God Stats
7W - 7L
1,451 SR
Queue Stats
60W - 65L
1,523 Elo+
Solo
Thor
Thor
Manijai
Thor
Level 158
God Stats
43W - 29L
1,627 SR
Queue Stats
115W - 104L
1,618 Elo+
Solo
Zeus
Zeus
V8 MOC
Zeus
Level 156
God Stats
3W - 4L
1,500 SR
Queue Stats
28W - 42L
1,441 Elo+
Party 1
Kuzenbo
Kuzenbo
Whysken
Kuzenbo
Level 265
God Stats
20W - 17L
1,488 SR
Queue Stats
392W - 394L
1,439 Elo+
Party 1
Mulan
Mulan
XLBigSexyBoILX
Mulan
Level 89
God Stats
6W - 8L
1,520 SR
Queue Stats
143W - 121L
1,597 Elo+
Solo
Team Averages
Level 151
1,517 SR
1,524 Elo+

VS

Team Averages
Level 162
1,644 SR
1,551 Elo+
Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Cookk1994
Mercury
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
216W - 200L
1,549 Elo+
Solo
Jormungandr
Jormungandr
Danxx46
Jormungandr
Level 149
God Stats
4W - 3L
1,867 SR
Queue Stats
45W - 38L
1,557 Elo+
Solo
Ne Zha
Ne Zha
ManuCop5
Ne Zha
Level 220
God Stats
19W - 6L
1,709 SR
Queue Stats
127W - 107L
1,592 Elo+
Solo
Medusa
Medusa
Techx86
Medusa
Level 154
God Stats
46W - 36L
1,643 SR
Queue Stats
260W - 226L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BUBSTA4099
Cernunnos
10
0 / 1 / 2
4,877
443
1,204
8,221
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thor
Manijai
Thor
10
4 / 2 / 2
5,994
545
7,503
8,962
4,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
V8 MOC
Zeus
11
2 / 2 / 4
6,255
569
5,450
5,402
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Whysken
Kuzenbo
8
0 / 1 / 0
4,583
417
3,613
10,642
7,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 3 / 0
5,087
462
1,629
9,273
4,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 1 / 1
6,911
628
5,263
7,483
2,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Cookk1994
Mercury
10
2 / 3 / 2
5,869
534
3,866
9,940
3,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Danxx46
Jormungandr
12
3 / 0 / 0
7,371
670
5,986
4,804
3,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
ManuCop5
Ne Zha
10
1 / 1 / 3
6,414
583
4,732
6,956
5,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
Techx86
Medusa
10
0 / 1 / 2
5,732
521
8,179
5,673
2,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
6
Kills
9
9
Deaths
6
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
1
3.5
L
Cernunnos
BUBSTA4099
Cernunnos
0
1
2
1
W
Mercury
Cookk1994
Mercury
2
3
2
1
W
Jormungandr
Danxx46
Jormungandr
3
0
0
3
L
Thor
Manijai
Thor
4
2
2
2.5
W
Ne Zha
ManuCop5
Ne Zha
1
1
3
2.5
W
Medusa
Techx86
Medusa
0
1
2
1
L
Zeus
V8 MOC
Zeus
2
2
4
2
L
Kuzenbo
Whysken
Kuzenbo
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,399
Damage
28,026
42,500
Taken
34,856
21,304
Mitigated
17,542
9,473
Healing
9,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,263
2,002
0
3,373
7,483
2,415
968
2,712
4,691
49,267
967
L
Cernunnos
BUBSTA4099
Cernunnos
1,204
276
0
2,701
8,221
3,437
0
109
8,112
0
26,047
W
Mercury
Cookk1994
Mercury
3,866
2,014
0
1,510
9,940
3,974
0
2,144
7,678
0
42,465
W
Jormungandr
Danxx46
Jormungandr
5,986
1,951
0
1,975
4,804
3,423
0
0
4,804
56,591
1,623
L
Thor
Manijai
Thor
7,503
3,297
0
500
8,962
4,133
0
1,361
7,601
0
35,693
W
Ne Zha
ManuCop5
Ne Zha
4,732
1,294
0
2,212
6,956
5,560
0
1,723
5,185
0
26,093
W
Medusa
Techx86
Medusa
8,179
2,956
0
929
5,673
2,170
393
1,499
3,972
0
52,282
L
Zeus
V8 MOC
Zeus
5,450
1,536
0
1,310
5,402
2,013
0
2,488
2,914
40,608
1,730
L
Kuzenbo
Whysken
Kuzenbo
3,613
1,189
248
2,589
10,642
7,289
0
1,114
9,528
22,205
2,168
L
1,629
275
0
2,125
9,273
4,432
0
5,276
3,422
0
32,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,796
Gold Earned
32,297
289
Minions Killed
352
0
Camps Cleared
0
1,019,523
Distance Traveled
1,012,521
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,911
628
84
8
0
196,637
2
L
Cernunnos
4,877
443
63
6
0
177,680
0
W
Mercury
5,869
534
68
6
0
241,384
2
W
Jormungandr
7,371
670
90
8
0
158,781
0
L
Thor
5,994
545
53
5
0
233,046
1
W
Ne Zha
6,414
583
24
2
0
213,017
6
W
Medusa
5,732
521
86
8
0
202,702
4
L
Zeus
6,255
569
86
8
0
194,071
4
L
Kuzenbo
4,583
417
31
3
0
226,696
0
L
Mulan
5,087
462
56
5
0
188,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role