Player Matchup

Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Hokage32
Odin
Level 128
God Stats
1W - 9L
990 SR
Queue Stats
76W - 126L
1,324 Elo+
Party 1
Ymir
Ymir
JUANCHIZITO
Ymir
Level 147
God Stats
0W - 3L
1,715 SR
Queue Stats
91W - 79L
1,593 Elo+
Solo
Anubis
Anubis
LIC FERCHO3538
Anubis
Level 84
God Stats
0W - 6L
1,150 SR
Queue Stats
65W - 102L
1,279 Elo+
Party 1
Fenrir
Fenrir
Ultratroll7883
Fenrir
Level 101
God Stats
3W - 11L
1,244 SR
Queue Stats
30W - 58L
1,330 Elo+
Party 1
Team Averages
Level 117
1,320 SR
1,405 Elo+

VS

Team Averages
Level 114
1,473 SR
1,480 Elo+
Fenrir
Fenrir
Bandolero-ATR
Fenrir
Level 69
God Stats
88W - 73L
1,555 SR
Queue Stats
360W - 360L
1,511 Elo+
Solo
Medusa
Medusa
CarvalhoB
Medusa
Level 106
God Stats
5W - 3L
1,527 SR
Queue Stats
104W - 99L
1,497 Elo+
Solo
Yemoja
Yemoja
DexterDX
Yemoja
Level 144
God Stats
27W - 30L
1,438 SR
Queue Stats
175W - 171L
1,460 Elo+
Solo
Chaac
Chaac
Guerrero29128
Chaac
Level 131
God Stats
9W - 6L
1,438 SR
Queue Stats
65W - 70L
1,464 Elo+
Solo
Kukulkan
Kukulkan
JogandoNu
Kukulkan
Level 121
God Stats
3W - 3L
1,409 SR
Queue Stats
82W - 80L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
5
1 / 2 / 0
3,364
673
2,642
3,710
1,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Odin
5
0 / 1 / 1
3,206
641
977
4,478
1,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 0
3,580
716
2,192
3,618
2,260
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

1
0 / 0 / 0
2,425
485
0
0
0
5
0 / 1 / 0
2,993
599
801
2,907
918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,256
651
948
3,751
1,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
CarvalhoB
Medusa
6
3 / 1 / 1
4,013
803
4,254
3,787
1,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yemoja
DexterDX
Yemoja
6
1 / 0 / 3
3,787
757
1,487
2,842
1,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 1 / 0
3,695
739
1,892
3,837
1,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
JogandoNu
Kukulkan
6
0 / 0 / 0
3,586
717
164
685
230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
4
4
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
2
0
0.5
W
0
0
0
0
W
Medusa
CarvalhoB
Medusa
3
1
1
3.5
W
Yemoja
DexterDX
Yemoja
1
0
3
2.5
W
0
1
0
0
L
Odin
0
1
1
0.5
L
1
0
0
1
W
Kukulkan
JogandoNu
Kukulkan
0
0
0
0
L
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,612
Damage
8,745
14,713
Taken
14,902
6,224
Mitigated
5,655
5,339
Healing
6,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,642
1,305
0
550
3,710
1,082
0
513
3,197
0
14,752
W
948
281
0
1,875
3,751
1,225
0
0
3,751
0
15,580
W
Medusa
CarvalhoB
Medusa
4,254
1,732
0
1,128
3,787
1,047
0
0
3,787
0
19,044
W
Yemoja
DexterDX
Yemoja
1,487
822
325
1,203
2,842
1,528
0
0
2,842
11,048
2,427
W
1,892
619
0
1,486
3,837
1,625
0
2,192
1,645
0
19,691
L
Odin
977
137
0
1,330
4,478
1,964
0
722
3,756
0
6,327
L
2,192
1,110
0
1,870
3,618
2,260
0
0
3,618
17,216
0
W
Kukulkan
JogandoNu
Kukulkan
164
0
0
97
685
230
0
0
685
17,059
435
L
0
0
0
0
0
0
0
0
0
0
0
L
801
54
0
1,589
2,907
918
0
305
2,576
0
10,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,568
Gold Earned
18,337
91
Minions Killed
150
0
Camps Cleared
0
396,961
Distance Traveled
478,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,364
673
29
6
0
89,360
0
W
Fenrir
3,256
651
33
7
0
114,729
0
W
Medusa
4,013
803
27
5
0
88,663
0
W
Yemoja
3,787
757
22
4
0
79,178
0
W
Chaac
3,695
739
35
7
0
97,949
0
L
Odin
3,206
641
7
1
0
101,895
0
L
Ymir
3,580
716
28
6
0
91,919
0
W
Kukulkan
3,586
717
33
7
0
97,557
0
L
Anubis
2,425
485
0
0
0
0
0
L
Fenrir
2,993
599
27
5
0
113,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role