Player Matchup

Sun Wukong
Sun Wukong
VOLTIC Mayhem
Sun Wukong
Level 102
God Stats
3W - 3L
1,368 SR
Queue Stats
233W - 256L
1,440 Elo+
Party 2
Ao Kuang
Ao Kuang
iSvtth
Ao Kuang
Level 122
God Stats
77W - 72L
1,510 SR
Queue Stats
108W - 104L
1,436 Elo+
Solo
Raijin
Raijin
sukali02
Raijin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,571 Elo+
Solo
Cerberus
Cerberus
verpi10
Cerberus
Level 107
God Stats
1W - 1L
1,242 SR
Queue Stats
129W - 119L
1,500 Elo+
Solo
Chernobog
Chernobog
xSarcastycx
Chernobog
Level 29
God Stats
4W - 7L
1,324 SR
Queue Stats
114W - 89L
1,517 Elo+
Party 2
Team Averages
Level 94
1,389 SR
1,493 Elo+

VS

Team Averages
Level 138
1,503 SR
1,508 Elo+
Artemis
Artemis
Cesar_RdR1
Artemis
Level 146
God Stats
7W - 10L
1,379 SR
Queue Stats
296W - 262L
1,452 Elo+
Solo
Skadi
Skadi
Pakocerati
Skadi
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
398W - 392L
1,512 Elo+
Solo
Ra
Ra
QuiPito_
Ra
Level 151
God Stats
4W - 4L
1,500 SR
Queue Stats
164W - 158L
1,554 Elo+
Party 1
Charon
Charon
TeoTactico
Charon
Level 129
God Stats
2W - 2L
1,558 SR
Queue Stats
71W - 58L
1,525 Elo+
Party 1
Chaac
Chaac
bad6ones
Chaac
Level 108
God Stats
49W - 39L
1,576 SR
Queue Stats
104W - 92L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
VOLTIC Mayhem
Sun Wukong
13
3 / 1 / 0
7,688
513
7,317
14,523
8,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
iSvtth
Ao Kuang
13
5 / 2 / 2
7,681
512
9,385
14,323
6,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
sukali02
Raijin
15
2 / 1 / 6
8,946
596
14,786
9,547
3,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
verpi10
Cerberus
12
4 / 3 / 2
7,383
492
9,312
16,465
13,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
xSarcastycx
Chernobog
12
1 / 3 / 5
7,737
516
9,488
11,606
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cesar_RdR1
Artemis
13
2 / 3 / 4
7,298
487
12,230
12,930
4,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
12
0 / 6 / 1
7,062
471
4,643
12,655
3,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
3 / 2 / 2
7,625
508
7,278
12,487
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
TeoTactico
Charon
13
3 / 1 / 5
8,349
557
9,108
14,166
12,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chaac
bad6ones
Chaac
13
2 / 3 / 2
7,669
511
12,877
16,265
12,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
15
Kills
10
10
Deaths
15
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
Cesar_RdR1
Artemis
2
3
4
1.33
L
Skadi
0
6
1
0.08
L
3
2
2
2
L
Charon
TeoTactico
Charon
3
1
5
5.5
W
Sun Wukong
VOLTIC Mayhem
Sun Wukong
3
1
0
3
L
Chaac
bad6ones
Chaac
2
3
2
1
W
Ao Kuang
iSvtth
Ao Kuang
5
2
2
3
W
Raijin
sukali02
Raijin
2
1
6
5
W
Cerberus
verpi10
Cerberus
4
3
2
1.67
W
Chernobog
xSarcastycx
Chernobog
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,288
Damage
46,136
66,464
Taken
68,503
36,505
Mitigated
37,828
19,641
Healing
19,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Cesar_RdR1
Artemis
12,230
8,532
0
3,266
12,930
4,273
0
6,093
6,364
0
61,589
L
Skadi
4,643
1,536
0
1,363
12,655
3,805
0
9,183
2,762
0
67,591
L
7,278
750
392
7,183
12,487
4,567
0
4,354
7,931
62,214
755
L
Charon
TeoTactico
Charon
9,108
1,310
0
3,352
14,166
12,923
0
6,843
6,539
23,470
1,101
W
Sun Wukong
VOLTIC Mayhem
Sun Wukong
7,317
1,369
0
4,197
14,523
8,566
0
1,592
12,840
0
52,684
L
Chaac
bad6ones
Chaac
12,877
2,753
0
4,247
16,265
12,260
0
4,462
11,560
0
51,639
W
Ao Kuang
iSvtth
Ao Kuang
9,385
1,594
0
4,044
14,323
6,149
0
3,119
11,204
46,966
0
W
Raijin
sukali02
Raijin
14,786
1,103
0
1,375
9,547
3,833
0
3,731
5,737
76,426
1,576
W
Cerberus
verpi10
Cerberus
9,312
437
0
5,774
16,465
13,201
0
5,323
11,142
27,828
2,528
W
Chernobog
xSarcastycx
Chernobog
9,488
6,209
0
4,251
11,606
4,756
1,217
2,290
9,316
0
53,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,435
Gold Earned
38,003
427
Minions Killed
391
0
Camps Cleared
0
1,517,486
Distance Traveled
1,426,411
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,298
487
87
6
0
265,518
1
L
Skadi
7,062
471
114
8
0
259,273
1
L
Ra
7,625
508
97
6
0
313,755
1
L
Charon
8,349
557
20
1
0
333,530
3
W
Sun Wukong
7,688
513
81
5
0
285,728
0
L
Chaac
7,669
511
73
5
0
254,335
0
W
Ao Kuang
7,681
512
59
4
0
363,733
0
W
Raijin
8,946
596
150
10
0
288,998
0
W
Cerberus
7,383
492
55
4
0
305,284
5
W
Chernobog
7,737
516
82
5
0
273,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role