Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
CanTheGameStart
Danzaburou
Level 122
God Stats
9W - 4L
1,714 SR
Queue Stats
66W - 49L
1,593 Elo+
Solo
Bakasura
Bakasura
Raisetsuu
Bakasura
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 42L
1,549 Elo+
Party 2
Nike
Nike
ScRuMpTiiiOuS
Nike
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 102L
1,549 Elo+
Party 2
Kukulkan
Kukulkan
Turokhalo
Kukulkan
Level 103
God Stats
68W - 79L
1,585 SR
Queue Stats
209W - 198L
1,561 Elo+
Solo
Team Averages
Level 104
1,560 SR
1,550 Elo+

VS

Team Averages
Level 130
1,590 SR
1,552 Elo+
Kukulkan
Kukulkan
Jetzu23
Kukulkan
Level 124
God Stats
0W - 2L
1,562 SR
Queue Stats
237W - 197L
1,609 Elo+
Solo
Cabrakan
Cabrakan
KuraiVader
Cabrakan
Level 127
God Stats
2W - 1L
1,282 SR
Queue Stats
11W - 13L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
Su King Kahk
Gilgamesh
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 51L
1,522 Elo+
Party 1
Awilix
Awilix
TheRagingBeep
Awilix
Level 108
God Stats
16W - 9L
1,823 SR
Queue Stats
300W - 267L
1,593 Elo+
Solo
Ishtar
Ishtar
Unmei no Hi
Ishtar
Level 141
God Stats
7W - 5L
1,784 SR
Queue Stats
70W - 70L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 2 / 2
7,282
560
9,778
12,746
8,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
CanTheGameStart
Danzaburou
14
3 / 1 / 0
8,185
630
8,309
8,244
3,410
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Raisetsuu
Bakasura
11
2 / 3 / 1
6,446
496
4,332
11,710
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 4
6,840
526
3,666
9,627
6,850
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Turokhalo
Kukulkan
14
3 / 1 / 1
7,801
600
6,860
5,970
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jetzu23
Kukulkan
13
1 / 1 / 0
7,590
584
4,790
5,967
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
KuraiVader
Cabrakan
6
0 / 2 / 0
5,253
404
1,288
6,327
4,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Su King Kahk
Gilgamesh
12
1 / 1 / 5
6,526
502
6,104
16,898
10,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 2 / 0
6,909
531
6,405
12,017
4,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
13
1 / 2 / 4
6,870
528
4,998
9,603
3,855
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
8
Kills
7
8
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
2
2
0.5
W
Danzaburou
CanTheGameStart
Danzaburou
3
1
0
3
L
Kukulkan
Jetzu23
Kukulkan
1
1
0
1
L
Cabrakan
KuraiVader
Cabrakan
0
2
0
0
W
Bakasura
Raisetsuu
Bakasura
2
3
1
0.83
W
0
1
4
2
L
Gilgamesh
Su King Kahk
Gilgamesh
1
1
5
3.5
L
4
2
0
2
W
Kukulkan
Turokhalo
Kukulkan
3
1
1
3.5
L
Ishtar
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,945
Damage
23,585
48,297
Taken
50,812
25,797
Mitigated
25,713
17,379
Healing
17,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,778
1,978
0
2,659
12,746
8,724
0
1,011
11,210
0
55,993
W
Danzaburou
CanTheGameStart
Danzaburou
8,309
3,974
0
5,282
8,244
3,410
1,211
562
7,588
0
75,291
L
Kukulkan
Jetzu23
Kukulkan
4,790
290
0
1,774
5,967
2,255
0
3,467
2,500
63,614
315
L
Cabrakan
KuraiVader
Cabrakan
1,288
423
0
1,996
6,327
4,011
0
656
5,317
7,235
0
W
Bakasura
Raisetsuu
Bakasura
4,332
2,646
0
5,834
11,710
4,307
0
1,048
10,568
0
26,460
W
3,666
493
0
2,050
9,627
6,850
280
1,566
8,013
0
20,053
L
Gilgamesh
Su King Kahk
Gilgamesh
6,104
1,307
0
7,062
16,898
10,677
0
478
16,079
57
38,334
L
6,405
2,518
0
2,548
12,017
4,915
0
2,239
9,595
0
55,995
W
Kukulkan
Turokhalo
Kukulkan
6,860
851
0
1,554
5,970
2,506
0
1,848
4,042
70,861
969
L
Ishtar
4,998
3,161
0
3,668
9,603
3,855
0
0
9,393
0
60,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,554
Gold Earned
33,148
407
Minions Killed
410
0
Camps Cleared
0
1,308,584
Distance Traveled
1,255,786
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,282
560
90
7
0
239,644
0
W
Danzaburou
8,185
630
110
8
0
235,189
0
L
Kukulkan
7,590
584
137
11
0
266,349
6
L
Cabrakan
5,253
404
9
1
0
130,003
0
W
Bakasura
6,446
496
64
5
0
307,259
2
W
Nike
6,840
526
28
2
0
250,569
0
L
Gilgamesh
6,526
502
65
5
0
283,162
1
L
Awilix
6,909
531
80
6
0
336,481
0
W
Kukulkan
7,801
600
115
9
0
275,923
6
L
Ishtar
6,870
528
119
9
0
239,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role