Player Matchup

Anhur
Anhur
 
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
IGremorYI
Scylla
Level 158
God Stats
1W - 4L
1,353 SR
Queue Stats
310W - 291L
1,503 Elo+
Party 1
Ratatoskr
Ratatoskr
IRIONE
Ratatoskr
Level 149
God Stats
1W - 6L
1,342 SR
Queue Stats
252W - 224L
1,502 Elo+
Party 1
Atlas
Atlas
SoDaLixoNoSmite
Atlas
Level 110
God Stats
5W - 8L
1,273 SR
Queue Stats
249W - 265L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
xPatogeno
Sun Wukong
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 47L
1,490 Elo+
Solo
Team Averages
Level 136
1,394 SR
1,505 Elo+

VS

Team Averages
Level 112
1,551 SR
1,520 Elo+
Osiris
Osiris
Ranmashi
Osiris
Level 138
God Stats
4W - 2L
1,469 SR
Queue Stats
245W - 227L
1,498 Elo+
Party 2
Shiva
Shiva
Schellin
Shiva
Level 127
God Stats
5W - 4L
1,613 SR
Queue Stats
183W - 172L
1,517 Elo+
Party 2
Nu Wa
Nu Wa
Shyveon
Nu Wa
Level 119
God Stats
18W - 16L
1,589 SR
Queue Stats
150W - 136L
1,514 Elo+
Party 2
Kuzenbo
Kuzenbo
WannaKillU
Kuzenbo
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 24L
1,548 Elo+
Party 2
Xbalanque
Xbalanque
yderick
Xbalanque
Level 145
God Stats
4W - 5L
1,583 SR
Queue Stats
202W - 204L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
0 / 5 / 3
6,912
461
2,111
9,256
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
IGremorYI
Scylla
13
0 / 1 / 2
7,343
490
7,023
5,411
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ratatoskr
IRIONE
Ratatoskr
14
3 / 4 / 0
7,361
491
7,556
14,904
5,906
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 5 / 2
6,503
434
3,284
14,669
12,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
xPatogeno
Sun Wukong
12
0 / 3 / 0
6,734
449
6,180
15,112
12,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ranmashi
Osiris
15
2 / 0 / 2
9,283
619
11,667
12,797
12,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shiva
Schellin
Shiva
15
4 / 1 / 4
8,466
564
4,899
10,717
5,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Shyveon
Nu Wa
13
1 / 2 / 4
7,781
519
7,855
7,145
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
WannaKillU
Kuzenbo
12
4 / 0 / 7
8,379
559
6,146
10,086
9,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xbalanque
yderick
Xbalanque
15
6 / 2 / 5
9,718
648
10,607
8,292
3,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
17
18
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
5
3
0.3
L
Scylla
IGremorYI
Scylla
0
1
2
1
L
Ratatoskr
IRIONE
Ratatoskr
3
4
0
0.75
W
Osiris
Ranmashi
Osiris
2
0
2
3
W
Shiva
Schellin
Shiva
4
1
4
6
W
Nu Wa
Shyveon
Nu Wa
1
2
4
1.5
L
1
5
2
0.4
W
Kuzenbo
WannaKillU
Kuzenbo
4
0
7
7.5
L
Sun Wukong
xPatogeno
Sun Wukong
0
3
0
0
W
Xbalanque
yderick
Xbalanque
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,154
Damage
41,174
59,352
Taken
49,037
35,943
Mitigated
33,261
12,876
Healing
19,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,111
1,085
0
1,663
9,256
2,875
0
2,369
6,887
0
41,717
L
Scylla
IGremorYI
Scylla
7,023
846
0
812
5,411
2,011
0
2,405
3,006
66,863
587
L
Ratatoskr
IRIONE
Ratatoskr
7,556
2,168
0
5,340
14,904
5,906
0
3,462
11,400
0
65,557
W
Osiris
Ranmashi
Osiris
11,667
3,813
0
7,464
12,797
12,388
476
229
11,756
0
76,405
W
Shiva
Schellin
Shiva
4,899
485
0
5,572
10,717
5,404
31
1,882
8,701
0
65,791
W
Nu Wa
Shyveon
Nu Wa
7,855
1,508
0
611
7,145
2,533
130
2,407
4,520
60,365
0
L
3,284
602
0
1,514
14,669
12,239
0
4,347
10,271
16,526
0
W
Kuzenbo
WannaKillU
Kuzenbo
6,146
2,776
0
3,476
10,086
9,771
38
3,625
6,204
21,198
2,017
L
Sun Wukong
xPatogeno
Sun Wukong
6,180
1,246
0
3,547
15,112
12,912
0
1,224
12,771
0
46,986
W
Xbalanque
yderick
Xbalanque
10,607
7,826
0
2,373
8,292
3,165
396
1,554
6,694
0
78,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,853
Gold Earned
43,627
441
Minions Killed
487
0
Camps Cleared
0
1,433,588
Distance Traveled
1,513,873
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,912
461
92
6
0
251,151
2
L
Scylla
7,343
490
137
9
0
288,464
4
L
Ratatoskr
7,361
491
109
7
0
345,560
0
W
Osiris
9,283
619
120
8
0
295,119
0
W
Shiva
8,466
564
104
7
0
356,047
0
W
Nu Wa
7,781
519
107
7
0
273,962
0
L
Atlas
6,503
434
14
1
0
262,698
0
W
Kuzenbo
8,379
559
23
2
0
315,592
4
L
Sun Wukong
6,734
449
89
6
0
285,715
0
W
Xbalanque
9,718
648
133
9
0
273,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role