Player Matchup

Bacchus
Bacchus
Platinum I
 
Bacchus
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maman Brigitte
Maman Brigitte
Diamond IV
Dauice
Maman Brigitte
Diamond IV
Level 155
God Stats
2W - 6L
1,528 SR
Queue Stats
412W - 391L
2,170 MMR
Party 2
Jing Wei
Jing Wei
Diamond III
KioJACroCodile
Jing Wei
Diamond III
Level 158
God Stats
0W - 2L
1,317 SR
Queue Stats
212W - 165L
2,099 MMR
Solo
Tiamat
Tiamat
Diamond IV
Vlaster8
Tiamat
Diamond IV
Level 157
God Stats
2W - 1L
1,886 SR
Queue Stats
145W - 131L
2,085 MMR
Party 2
Hercules
Hercules
Diamond IV
gormord
Hercules
Diamond IV
Level 135
God Stats
9W - 9L
1,561 SR
Queue Stats
304W - 276L
2,064 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,558 SR
1,983 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,646 SR
2,111 MMR
Osiris
Osiris
Diamond V
Forever
Osiris
Diamond V
Level 165
God Stats
1W - 1L
1,642 SR
Queue Stats
55W - 39L
1,993 MMR
Party 1
Serqet
Serqet
Diamond II
JustBlαnk
Serqet
Diamond II
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 193L
2,220 MMR
Party 3
Sylvanus
Sylvanus
Platinum I
K33N4N
Sylvanus
Platinum I
Level 156
God Stats
4W - 2L
1,767 SR
Queue Stats
67W - 53L
2,061 MMR
Solo
Artemis
Artemis
Diamond V
Phoeniixii
Artemis
Diamond V
Level 155
God Stats
5W - 3L
1,822 SR
Queue Stats
61W - 43L
2,087 MMR
Party 1
Ah Puch
Ah Puch
Diamond III
ZiPrO
Ah Puch
Diamond III
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 114L
2,195 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 5 / 1
6,254
447
5,451
14,978
13,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Maman Brigitte
Dauice
Maman Brigitte
11
1 / 6 / 1
6,180
441
4,863
13,172
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
12
0 / 6 / 1
6,645
475
6,255
12,806
3,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Vlaster8
Tiamat
13
2 / 5 / 0
6,945
496
4,325
9,075
5,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hercules
gormord
Hercules
12
0 / 5 / 0
6,939
496
10,180
19,935
17,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Bans
AresAthenaThothSusano

VS

Bans
MulanChang'eCharybdisOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Forever
Osiris
16
4 / 1 / 3
9,653
690
14,975
17,755
21,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serqet
JustBlαnk
Serqet
16
7 / 1 / 8
8,808
629
9,684
16,000
7,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sylvanus
K33N4N
Sylvanus
14
1 / 1 / 10
8,612
615
5,409
14,382
13,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
Phoeniixii
Artemis
16
7 / 0 / 3
9,324
666
13,390
7,861
4,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
ZiPrO
Ah Puch
16
8 / 0 / 6
9,726
695
12,356
5,177
2,551
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
3
Kills
27
27
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
5
1
0.1
L
Maman Brigitte
Dauice
Maman Brigitte
1
6
1
0.25
W
Osiris
Forever
Osiris
4
1
3
5.5
W
Serqet
JustBlαnk
Serqet
7
1
8
11
W
Sylvanus
K33N4N
Sylvanus
1
1
10
6
L
Jing Wei
0
6
1
0.08
W
Artemis
Phoeniixii
Artemis
7
0
3
8.5
L
Tiamat
Vlaster8
Tiamat
2
5
0
0.4
W
Ah Puch
ZiPrO
Ah Puch
8
0
6
11
L
Hercules
gormord
Hercules
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,074
Damage
55,814
69,966
Taken
61,175
44,418
Mitigated
48,946
16,254
Healing
25,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,451
782
0
2,139
14,978
13,556
0
7,142
7,469
23,370
837
L
Maman Brigitte
Dauice
Maman Brigitte
4,863
209
0
3,460
13,172
4,511
0
2,548
9,853
41,112
1,219
W
Osiris
Forever
Osiris
14,975
5,187
0
8,904
17,755
21,128
0
597
17,158
0
79,466
W
Serqet
JustBlαnk
Serqet
9,684
2,248
0
5,326
16,000
7,701
0
4,754
11,236
0
63,886
W
Sylvanus
K33N4N
Sylvanus
5,409
1,833
1,126
5,408
14,382
13,555
58
4,866
9,489
22,920
0
L
Jing Wei
6,255
4,859
0
2,042
12,806
3,555
0
2,930
9,677
0
55,241
W
Artemis
Phoeniixii
Artemis
13,390
5,966
0
3,165
7,861
4,011
36
2,838
5,023
0
84,210
L
Tiamat
Vlaster8
Tiamat
4,325
323
0
1,728
9,075
5,196
0
4,428
4,377
53,899
0
W
Ah Puch
ZiPrO
Ah Puch
12,356
1,210
95
1,251
5,177
2,551
983
1,913
3,262
88,766
439
L
Hercules
gormord
Hercules
10,180
4,550
0
6,885
19,935
17,600
0
0
18,444
0
59,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,963
Gold Earned
46,123
436
Minions Killed
516
0
Camps Cleared
0
1,291,249
Distance Traveled
1,521,819
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,254
447
38
3
0
249,261
2
L
Maman Brigitte
6,180
441
77
6
0
270,790
0
W
Osiris
9,653
690
113
8
0
293,001
0
W
Serqet
8,808
629
98
7
0
369,679
0
W
Sylvanus
8,612
615
30
2
0
265,766
6
L
Jing Wei
6,645
475
106
8
0
261,796
1
W
Artemis
9,324
666
129
9
0
267,429
3
L
Tiamat
6,945
496
122
9
0
253,330
2
W
Ah Puch
9,726
695
146
10
0
325,944
1
L
Hercules
6,939
496
93
7
0
256,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role