Player Matchup

Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Hokage32
Odin
Level 128
God Stats
1W - 9L
1,013 SR
Queue Stats
76W - 126L
1,332 Elo+
Party 1
Agni
Agni
LIC FERCHO3538
Agni
Level 84
God Stats
0W - 2L
1,290 SR
Queue Stats
65W - 102L
1,285 Elo+
Party 1
Hera
Hera
Topo188752
Hera
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 130L
1,331 Elo+
Party 1
Fenrir
Fenrir
Ultratroll7883
Fenrir
Level 101
God Stats
3W - 11L
1,301 SR
Queue Stats
30W - 58L
1,339 Elo+
Party 1
Team Averages
Level 113
1,321 SR
1,357 Elo+

VS

Team Averages
Level 89
1,476 SR
1,457 Elo+
Neith
Neith
Alt772air
Neith
Level 66
God Stats
15W - 24L
1,434 SR
Queue Stats
170W - 187L
1,468 Elo+
Solo
Fenrir
Fenrir
Bandolero-ATR
Fenrir
Level 69
God Stats
88W - 73L
1,549 SR
Queue Stats
360W - 360L
1,504 Elo+
Solo
Janus
Janus
CarvalhoB
Janus
Level 106
God Stats
10W - 7L
1,396 SR
Queue Stats
104W - 99L
1,490 Elo+
Solo
Eset
Eset
ElCalocha
Eset
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 105L
1,483 Elo+
Solo
Bacchus
Bacchus
crovalnotal
Bacchus
Level 65
God Stats
3W - 4L
1,500 SR
Queue Stats
23W - 19L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
3 / 1 / 0
7,156
550
8,554
8,818
3,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
12
1 / 1 / 1
6,457
497
3,021
12,735
9,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 6 / 1
5,542
426
3,078
6,882
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 2
5,471
421
3,378
6,799
4,425
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 4 / 2
6,280
483
4,774
11,905
4,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alt772air
Neith
12
0 / 0 / 4
6,873
529
1,592
6,087
2,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

13
6 / 1 / 4
7,666
590
7,403
11,950
5,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
CarvalhoB
Janus
13
7 / 1 / 1
8,190
630
9,089
6,686
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Eset
14
1 / 2 / 0
8,194
630
8,873
6,147
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
crovalnotal
Bacchus
10
3 / 2 / 4
6,915
532
5,401
8,428
7,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
17
17
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
1
0
3
W
Neith
Alt772air
Neith
0
0
4
2
W
6
1
4
8
W
Janus
CarvalhoB
Janus
7
1
1
7.5
W
Eset
1
2
0
0.5
L
Odin
1
1
1
1.5
L
0
6
1
0.08
L
0
5
2
0.2
L
2
4
2
0.75
W
Bacchus
crovalnotal
Bacchus
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,805
Damage
32,358
47,139
Taken
39,298
24,288
Mitigated
20,232
11,831
Healing
14,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,554
3,950
0
3,381
8,818
3,440
0
3,005
5,733
0
49,572
W
Neith
Alt772air
Neith
1,592
267
0
3,135
6,087
2,420
0
1,057
4,797
0
52,084
W
7,403
2,632
0
6,070
11,950
5,632
0
1,418
10,432
0
60,549
W
Janus
CarvalhoB
Janus
9,089
434
0
1,000
6,686
2,447
1,079
2,373
4,193
46,301
1,996
W
Eset
8,873
890
77
1,104
6,147
2,414
0
0
5,796
64,570
681
L
Odin
3,021
441
0
3,532
12,735
9,900
0
8,303
4,432
0
37,488
L
3,078
160
0
250
6,882
2,025
0
3,950
2,630
26,576
0
L
3,378
629
0
562
6,799
4,425
0
2,004
4,749
22,960
0
L
4,774
951
0
4,106
11,905
4,498
0
5,034
6,541
0
27,964
W
Bacchus
crovalnotal
Bacchus
5,401
608
0
2,732
8,428
7,319
72
919
7,232
14,885
762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,906
Gold Earned
37,838
260
Minions Killed
402
0
Camps Cleared
0
1,194,697
Distance Traveled
1,316,898
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,156
550
83
6
0
240,895
1
W
Neith
6,873
529
92
7
0
226,554
1
W
Fenrir
7,666
590
97
7
0
291,922
0
W
Janus
8,190
630
93
7
0
273,977
2
W
Eset
8,194
630
106
8
0
234,755
2
L
Odin
6,457
497
59
5
0
251,040
0
L
Agni
5,542
426
44
3
0
209,373
0
L
Hera
5,471
421
31
2
0
205,837
1
L
Fenrir
6,280
483
43
3
0
287,552
0
W
Bacchus
6,915
532
14
1
0
289,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role