Player Matchup

Vulcan
Vulcan
GALLEGOS21MLKS
Vulcan
Level 156
God Stats
15W - 19L
1,526 SR
Queue Stats
292W - 281L
1,468 Elo+
Solo
Bellona
Bellona
Isaacatom7
Bellona
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
300W - 317L
1,399 Elo+
Solo
Jing Wei
Jing Wei
Mr0verConfident
Jing Wei
Level 126
God Stats
0W - 2L
1,324 SR
Queue Stats
73W - 94L
1,444 Elo+
Solo
Cthulhu
Cthulhu
alanwinner17
Cthulhu
Level 127
God Stats
96W - 74L
1,614 SR
Queue Stats
335W - 325L
1,564 Elo+
Solo
Arachne
Arachne
dthurston13
Arachne
Level 86
God Stats
0W - 4L
1,500 SR
Queue Stats
189W - 174L
1,489 Elo+
Solo
Team Averages
Level 116
1,493 SR
1,473 Elo+

VS

Team Averages
Level 119
1,550 SR
1,448 Elo+
Sylvanus
Sylvanus
Aspire cG
Sylvanus
Level 128
God Stats
10W - 9L
1,632 SR
Queue Stats
268W - 216L
1,513 Elo+
Solo
Izanami
Izanami
FatFemaleOver40
Izanami
Level 56
God Stats
84W - 78L
1,512 SR
Queue Stats
120W - 134L
1,415 Elo+
Party 1
Nut
Nut
Klutzymage420
Nut
Level 159
God Stats
153W - 111L
1,500 SR
Queue Stats
257W - 231L
1,428 Elo+
Solo
Terra
Terra
ProjectReload
Terra
Level 126
God Stats
25W - 19L
1,482 SR
Queue Stats
288W - 297L
1,378 Elo+
Party 1
Nu Wa
Nu Wa
Sl8tr
Nu Wa
Level 127
God Stats
7W - 4L
1,625 SR
Queue Stats
83W - 82L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
8,077
449
10,894
11,321
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Isaacatom7
Bellona
14
0 / 3 / 1
7,675
426
4,384
18,195
15,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
14
0 / 3 / 4
8,121
451
9,599
12,839
4,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
alanwinner17
Cthulhu
12
3 / 1 / 1
8,403
467
12,561
14,881
10,493
Arachne
dthurston13
Arachne
13
1 / 4 / 1
7,347
408
4,710
20,025
8,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aspire cG
Sylvanus
18
3 / 0 / 3
11,607
645
11,676
16,183
14,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 7
8,669
482
9,798
17,084
7,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
4 / 0 / 5
9,308
517
7,038
10,487
8,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
1 / 1 / 6
9,914
551
8,147
19,260
19,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
Sl8tr
Nu Wa
18
7 / 0 / 4
11,671
648
16,361
7,489
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
15
15
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Aspire cG
Sylvanus
3
0
3
4.5
W
0
4
7
0.88
L
1
4
0
0.25
L
Bellona
Isaacatom7
Bellona
0
3
1
0.17
W
4
0
5
6.5
L
Jing Wei
0
3
4
0.67
W
1
1
6
4
W
Nu Wa
Sl8tr
Nu Wa
7
0
4
9
L
Cthulhu
alanwinner17
Cthulhu
3
1
1
3.5
L
Arachne
dthurston13
Arachne
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,148
Damage
53,020
77,261
Taken
70,503
42,384
Mitigated
52,778
17,062
Healing
33,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Aspire cG
Sylvanus
11,676
3,700
1,487
8,190
16,183
14,750
154
2,372
13,811
92,627
27,608
W
9,798
7,377
0
6,525
17,084
7,130
0
7,900
9,184
0
71,672
L
10,894
41
0
1,124
11,321
2,717
0
7,886
2,896
82,461
1,224
L
Bellona
Isaacatom7
Bellona
4,384
1,101
0
3,571
18,195
15,984
0
7,174
10,830
0
56,300
W
7,038
3,763
644
1,567
10,487
8,250
850
4,633
5,854
37
63,635
L
Jing Wei
9,599
6,506
0
2,111
12,839
4,724
204
3,629
9,093
0
71,765
W
8,147
694
6,149
8,519
19,260
19,711
0
9,074
10,186
39,249
0
W
Nu Wa
Sl8tr
Nu Wa
16,361
3,479
0
859
7,489
2,937
861
3,906
3,583
93,769
1,034
L
Cthulhu
alanwinner17
Cthulhu
12,561
1,165
2,022
4,511
14,881
10,493
0
6,317
8,254
43,969
2,501
L
Arachne
dthurston13
Arachne
4,710
3,819
0
3,723
20,025
8,466
66
7,970
11,707
0
48,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,623
Gold Earned
51,169
453
Minions Killed
574
0
Camps Cleared
0
1,563,292
Distance Traveled
1,772,435
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,607
645
178
10
0
319,176
2
W
Izanami
8,669
482
106
6
0
308,885
0
L
Vulcan
8,077
449
125
7
0
321,473
0
L
Bellona
7,675
426
69
4
0
294,625
0
W
Nut
9,308
517
79
4
0
368,258
0
L
Jing Wei
8,121
451
104
6
0
316,125
4
W
Terra
9,914
551
64
4
0
420,655
0
W
Nu Wa
11,671
648
147
8
0
355,461
0
L
Cthulhu
8,403
467
74
4
0
290,032
0
L
Arachne
7,347
408
81
5
0
341,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role