Player Matchup

Da Ji
Da Ji
Hêist
Da Ji
Level 69
God Stats
2W - 1L
1,362 SR
Queue Stats
42W - 39L
1,464 Elo+
Party 2
Hera
Hera
LaCucaPoderosa
Hera
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 36L
1,562 Elo+
Party 2
Sun Wukong
Sun Wukong
Milleseicento
Sun Wukong
Level 59
God Stats
135W - 52L
1,772 SR
Queue Stats
390W - 133L
1,700 Elo+
Solo
Anubis
Anubis
anna130686
Anubis
Level 109
God Stats
23W - 19L
1,421 SR
Queue Stats
227W - 252L
1,325 Elo+
Party 3
Charon
Charon
anna1386
Charon
Level 103
God Stats
78W - 74L
1,438 SR
Queue Stats
239W - 273L
1,320 Elo+
Party 3
Team Averages
Level 80
1,499 SR
1,474 Elo+

VS

Team Averages
Level 57
1,483 SR
1,538 Elo+
Martichoras
Martichoras
BlessedBoi
Martichoras
Level 81
God Stats
1W - 1L
1,673 SR
Queue Stats
141W - 152L
1,444 Elo+
Solo
Ne Zha
Ne Zha
Lunatikghost997
Ne Zha
Level 46
God Stats
0W - 2L
1,269 SR
Queue Stats
24W - 14L
1,627 Elo+
Party 1
Zeus
Zeus
Mr Malcy
Zeus
Level 63
God Stats
7W - 10L
1,471 SR
Queue Stats
162W - 148L
1,513 Elo+
Solo
Discordia
Discordia
Sieglarme
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,606 Elo+
Party 1
Ra
Ra
Somneerr
Ra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hêist
Da Ji
12
4 / 0 / 5
7,425
1,485
3,718
2,439
1,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 6
6,753
1,351
6,539
2,758
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Milleseicento
Sun Wukong
12
4 / 0 / 5
7,391
1,478
6,103
4,768
4,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
anna130686
Anubis
12
1 / 3 / 7
6,440
1,288
6,685
6,323
3,381
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
anna1386
Charon
12
1 / 1 / 9
6,871
1,374
2,015
6,262
4,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

371

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BlessedBoi
Martichoras
10
1 / 4 / 1
5,980
1,196
4,675
8,484
2,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 5 / 0
5,900
1,180
1,715
6,416
2,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
11
2 / 2 / 1
6,664
1,333
4,678
5,294
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Sieglarme
Discordia
11
0 / 0 / 2
5,962
1,192
5,566
3,730
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 4
6,113
1,223
3,348
4,157
1,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
12
Kills
4
4
Deaths
12
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Martichoras
BlessedBoi
Martichoras
1
4
1
0.38
W
Da Ji
Hêist
Da Ji
4
0
5
6.5
W
2
0
6
5
L
1
5
0
0.2
W
Sun Wukong
Milleseicento
Sun Wukong
4
0
5
6.5
L
Zeus
2
2
1
1.25
L
Discordia
Sieglarme
Discordia
0
0
2
1
L
0
1
4
2
W
Anubis
anna130686
Anubis
1
3
7
1.5
W
Charon
anna1386
Charon
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,060
Damage
19,982
22,550
Taken
28,081
14,993
Mitigated
10,284
2,398
Healing
1,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
BlessedBoi
Martichoras
4,675
1,194
0
154
8,484
2,935
0
5,132
3,135
0
15,325
W
Da Ji
Hêist
Da Ji
3,718
272
0
220
2,439
1,158
0
1,233
1,086
0
10,031
W
6,539
1,181
0
210
2,758
1,073
0
1,398
1,164
20,844
604
L
1,715
559
0
52
6,416
2,089
0
3,247
2,961
0
5,385
W
Sun Wukong
Milleseicento
Sun Wukong
6,103
529
0
798
4,768
4,466
0
2,239
2,383
0
14,799
L
Zeus
4,678
369
0
826
5,294
2,217
0
3,289
1,964
18,452
0
L
Discordia
Sieglarme
Discordia
5,566
863
0
340
3,730
1,280
0
1,922
1,722
12,597
0
L
3,348
475
192
266
4,157
1,763
0
1,582
2,433
12,880
0
W
Anubis
anna130686
Anubis
6,685
309
0
909
6,323
3,381
0
3,405
2,676
13,449
0
W
Charon
anna1386
Charon
2,015
195
0
261
6,262
4,915
0
4,389
1,649
7,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,880
Gold Earned
30,619
104
Minions Killed
100
4
Camps Cleared
3
522,202
Distance Traveled
436,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
5,980
1,196
17
3
0
70,332
0
W
Da Ji
7,425
1,485
17
3
3
108,498
0
W
Hera
6,753
1,351
40
8
0
110,629
0
L
Ne Zha
5,900
1,180
7
1
3
67,492
0
W
Sun Wukong
7,391
1,478
25
5
1
109,781
0
L
Zeus
6,664
1,333
39
8
0
92,985
0
L
Discordia
5,962
1,192
13
3
0
110,963
0
L
Ra
6,113
1,223
24
5
0
94,588
0
W
Anubis
6,440
1,288
11
2
0
84,388
0
W
Charon
6,871
1,374
11
2
0
108,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role