Player Matchup

Surtr
Surtr
ALPACAAAAAAAAA
Surtr
Level 44
God Stats
1W - 3L
1,319 SR
Queue Stats
17W - 17L
1,205 Elo+
Solo
Medusa
Medusa
Gangie07
Medusa
Level 66
God Stats
33W - 21L
1,491 SR
Queue Stats
530W - 546L
1,502 Elo+
Party 2
Kali
Kali
Kimyei
Kali
Level 84
God Stats
12W - 7L
1,555 SR
Queue Stats
290W - 279L
1,478 Elo+
Party 1
Scylla
Scylla
ShortKicker1
Scylla
Level 64
God Stats
4W - 5L
1,286 SR
Queue Stats
193W - 188L
1,447 Elo+
Party 1
Sylvanus
Sylvanus
mak909090
Sylvanus
Level 27
God Stats
4W - 3L
1,309 SR
Queue Stats
51W - 61L
1,354 Elo+
Party 2
Team Averages
Level 57
1,392 SR
1,397 Elo+

VS

Team Averages
Level 57
1,412 SR
1,462 Elo+
Kukulkan
Kukulkan
AyeBam_
Kukulkan
Level 41
God Stats
6W - 5L
1,552 SR
Queue Stats
44W - 45L
1,479 Elo+
Party 3
Cthulhu
Cthulhu
BART_MAN3045
Cthulhu
Level 20
God Stats
1W - 6L
1,081 SR
Queue Stats
41W - 55L
1,467 Elo+
Party 3
Tsukuyomi
Tsukuyomi
I333999I
Tsukuyomi
Level 32
God Stats
25W - 15L
1,295 SR
Queue Stats
84W - 87L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KingKenny777
Ah Muzen Cab
Level 85
God Stats
5W - 6L
1,629 SR
Queue Stats
18W - 13L
1,500 Elo+
Solo
Mulan
Mulan
RetroLOCOpollo
Mulan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
8,740
486
12,947
19,829
21,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Medusa
Gangie07
Medusa
16
7 / 3 / 1
9,861
548
11,933
12,233
5,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kali
Kimyei
Kali
16
7 / 3 / 4
9,575
532
13,335
22,600
12,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
16
7 / 1 / 7
10,239
569
10,402
10,747
4,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
mak909090
Sylvanus
13
1 / 3 / 7
9,019
501
7,210
19,019
18,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AyeBam_
Kukulkan
13
3 / 7 / 0
8,390
466
11,143
11,973
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
BART_MAN3045
Cthulhu
13
4 / 5 / 2
8,675
482
11,545
19,187
18,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
I333999I
Tsukuyomi
12
2 / 4 / 1
7,469
415
8,670
15,388
5,862
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Muzen Cab
KingKenny777
Ah Muzen Cab
12
3 / 3 / 3
7,995
444
7,745
10,618
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 4 / 3
9,729
541
17,495
20,387
17,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
23
Kills
14
14
Deaths
23
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
4
3
0.63
L
Kukulkan
AyeBam_
Kukulkan
3
7
0
0.43
L
Cthulhu
BART_MAN3045
Cthulhu
4
5
2
1
W
Medusa
Gangie07
Medusa
7
3
1
2.5
L
Tsukuyomi
I333999I
Tsukuyomi
2
4
1
0.63
W
Kali
Kimyei
Kali
7
3
4
3
L
Ah Muzen Cab
KingKenny777
Ah Muzen Cab
3
3
3
1.5
L
2
4
3
0.88
W
Scylla
7
1
7
10.5
W
Sylvanus
mak909090
Sylvanus
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,827
Damage
56,598
84,428
Taken
77,553
62,433
Mitigated
49,581
28,684
Healing
15,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,947
4,655
0
3,512
19,829
21,510
0
742
19,087
940
56,905
L
Kukulkan
AyeBam_
Kukulkan
11,143
2,014
0
860
11,973
4,245
0
6,477
5,014
52,139
0
L
Cthulhu
BART_MAN3045
Cthulhu
11,545
1,465
79
3,873
19,187
18,159
0
5,216
13,792
43,950
0
W
Medusa
Gangie07
Medusa
11,933
7,149
0
4,388
12,233
5,766
630
2,858
9,049
0
84,770
L
Tsukuyomi
I333999I
Tsukuyomi
8,670
2,774
0
3,832
15,388
5,862
0
2,197
12,949
0
44,432
W
Kali
Kimyei
Kali
13,335
7,984
0
11,358
22,600
12,582
0
2,992
19,564
0
84,845
L
Ah Muzen Cab
KingKenny777
Ah Muzen Cab
7,745
3,657
0
1,522
10,618
3,682
0
1,514
9,062
0
45,620
L
17,495
3,562
0
5,828
20,387
17,633
467
1,304
18,164
0
86,081
W
Scylla
10,402
1,175
0
3,042
10,747
4,204
504
7,424
3,234
58,450
1,072
W
Sylvanus
mak909090
Sylvanus
7,210
2,645
666
5,718
19,019
18,371
31
7,513
10,806
31,201
1,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,434
Gold Earned
42,258
509
Minions Killed
417
0
Camps Cleared
0
1,769,507
Distance Traveled
1,568,159
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,740
486
90
5
0
338,450
6
L
Kukulkan
8,390
466
91
5
0
325,786
1
L
Cthulhu
8,675
482
52
3
0
325,436
0
W
Medusa
9,861
548
144
8
0
350,731
2
L
Tsukuyomi
7,469
415
58
3
0
391,175
5
W
Kali
9,575
532
96
5
0
389,219
1
L
Ah Muzen Cab
7,995
444
82
5
0
224,128
0
L
Mulan
9,729
541
134
7
0
301,634
5
W
Scylla
10,239
569
122
7
0
357,216
0
W
Sylvanus
9,019
501
57
3
0
333,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role