Player Matchup

Nu Wa
Nu Wa
Carreraaaaa55
Nu Wa
Level 118
God Stats
8W - 9L
1,647 SR
Queue Stats
338W - 329L
1,525 Elo+
Party 1
Arachne
Arachne
Perellokk77
Arachne
Level 109
God Stats
2W - 2L
1,680 SR
Queue Stats
114W - 124L
1,504 Elo+
Party 1
Hel
Hel
Rimsuq
Hel
Level 45
God Stats
6W - 15L
1,083 SR
Queue Stats
271W - 299L
1,398 Elo+
Solo
Chaac
Chaac
XxrufinyoxX
Chaac
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 108L
1,462 Elo+
Party 1
Izanami
Izanami
polferrer43
Izanami
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 125L
1,495 Elo+
Party 1
Team Averages
Level 88
1,482 SR
1,477 Elo+

VS

Team Averages
Level 85
1,555 SR
1,511 Elo+
Cupid
Cupid
Elizer123
Cupid
Level 35
God Stats
2W - 1L
1,685 SR
Queue Stats
14W - 18L
1,500 Elo+
Solo
Surtr
Surtr
HalfHash
Surtr
Level 33
God Stats
4W - 1L
1,500 SR
Queue Stats
89W - 86L
1,515 Elo+
Party 2
Jormungandr
Jormungandr
Invisible5
Jormungandr
Level 157
God Stats
40W - 33L
1,576 SR
Queue Stats
351W - 340L
1,499 Elo+
Solo
Thor
Thor
SEC Pixelkiller
Thor
Level 172
God Stats
68W - 62L
1,482 SR
Queue Stats
420W - 427L
1,523 Elo+
Solo
Janus
Janus
SabanGever
Janus
Level 29
God Stats
6W - 6L
1,531 SR
Queue Stats
109W - 107L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,615
441
4,372
7,204
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Perellokk77
Arachne
14
4 / 1 / 1
7,514
501
7,635
15,718
7,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
Rimsuq
Hel
7
0 / 3 / 2
5,616
374
1,525
8,789
3,444
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 4 / 1
8,251
550
6,706
14,707
10,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
polferrer43
Izanami
14
1 / 4 / 0
7,763
518
6,450
11,150
4,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Elizer123
Cupid
13
2 / 2 / 2
7,783
519
6,307
9,560
3,538
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
HalfHash
Surtr
15
2 / 2 / 3
9,151
610
8,426
11,702
8,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Invisible5
Jormungandr
15
7 / 1 / 1
8,461
564
9,877
14,554
8,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 3 / 3
8,389
559
7,851
15,265
11,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
14
0 / 1 / 3
8,617
574
7,105
6,678
2,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
8
Kills
14
15
Deaths
9
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Cupid
Elizer123
Cupid
2
2
2
1.5
W
Surtr
HalfHash
Surtr
2
2
3
1.75
W
Jormungandr
Invisible5
Jormungandr
7
1
1
7.5
L
Arachne
Perellokk77
Arachne
4
1
1
4.5
L
Hel
Rimsuq
Hel
0
3
2
0.33
W
3
3
3
1.5
W
Janus
0
1
3
1.5
L
2
4
1
0.63
L
Izanami
polferrer43
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,688
Damage
39,566
57,568
Taken
57,759
27,971
Mitigated
34,453
14,997
Healing
19,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,372
727
0
1,250
7,204
2,295
0
3,091
3,955
40,065
0
W
Cupid
Elizer123
Cupid
6,307
4,041
880
3,825
9,560
3,538
1,139
526
9,034
0
55,469
W
Surtr
HalfHash
Surtr
8,426
3,393
0
2,035
11,702
8,690
589
1,032
10,670
1,373
66,681
W
Jormungandr
Invisible5
Jormungandr
9,877
2,112
0
7,266
14,554
8,055
28
1,068
13,486
60,749
747
L
Arachne
Perellokk77
Arachne
7,635
6,652
0
5,655
15,718
7,461
0
3,732
11,884
0
61,845
L
Hel
Rimsuq
Hel
1,525
382
891
2,472
8,789
3,444
0
1,964
6,821
8,878
0
W
7,851
1,400
0
4,273
15,265
11,272
598
2,439
12,826
0
30,403
W
Janus
7,105
793
0
750
6,678
2,898
1,601
832
5,846
74,108
2,444
L
6,706
1,362
0
2,818
14,707
10,124
0
5,425
9,160
0
59,719
L
Izanami
polferrer43
Izanami
6,450
3,970
0
1,911
11,150
4,647
514
2,530
8,588
0
71,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,759
Gold Earned
42,401
400
Minions Killed
487
0
Camps Cleared
0
1,185,757
Distance Traveled
1,408,118
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,615
441
67
4
0
188,746
0
W
Cupid
7,783
519
92
6
0
233,758
0
W
Surtr
9,151
610
115
8
0
274,434
1
W
Jormungandr
8,461
564
81
5
0
303,566
0
L
Arachne
7,514
501
90
6
0
332,021
0
L
Hel
5,616
374
13
1
0
146,113
1
W
Thor
8,389
559
30
2
0
295,387
0
W
Janus
8,617
574
169
11
0
300,973
2
L
Chaac
8,251
550
122
8
0
262,246
0
L
Izanami
7,763
518
108
7
0
256,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role