Player Matchup

Fafnir
Fafnir
Silver V
NotoriousJayDogs
Fafnir
Silver V
Level 158
God Stats
4W - 3L
1,500 SR
Queue Stats
54W - 68L
1,176 MMR
Solo
Ra
Ra
Silver I
Tailslovesonic
Ra
Silver I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 46L
1,221 MMR
Solo
Ravana
Ravana
Silver II
blue_bombers69
Ravana
Silver II
Level 109
God Stats
6W - 9L
1,510 SR
Queue Stats
85W - 94L
1,294 MMR
Solo
Neith
Neith
Silver V
oBig Munchy
Neith
Silver V
Level 174
God Stats
4W - 2L
1,620 SR
Queue Stats
143W - 173L
672 MMR
Solo
Nu Wa
Nu Wa
Gold V
rdiohedlol
Nu Wa
Gold V
Level 124
God Stats
6W - 2L
1,500 SR
Queue Stats
217W - 213L
1,305 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 145
1,526 SR
1,134 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,491 SR
1,133 MMR
Xbalanque
Xbalanque
Silver V
AIMLESSCREATURE
Xbalanque
Silver V
Level 63
God Stats
3W - 3L
1,495 SR
Queue Stats
53W - 75L
642 MMR
Solo
Thor
Thor
Silver IV
GraceAnn1611
Thor
Silver IV
Level 40
God Stats
2W - 3L
1,580 SR
Queue Stats
15W - 24L
1,264 MMR
Solo
Zeus
Zeus
Silver I
GreedyOffTheMud
Zeus
Silver I
Level 86
God Stats
0W - 3L
1,332 SR
Queue Stats
175W - 185L
1,314 MMR
Solo
Lancelot
Lancelot
Gold V
KinkyKinKi
Lancelot
Gold V
Level 155
God Stats
10W - 11L
1,550 SR
Queue Stats
245W - 253L
1,274 MMR
Solo
Cthulhu
Cthulhu
Silver III
LE ALO ALii
Cthulhu
Silver III
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 150L
1,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,840
584
3,868
7,997
6,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 1 / 5
5,515
552
2,627
8,528
4,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
1 / 2 / 4
5,379
538
5,524
7,836
3,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 4
6,028
603
3,486
7,084
2,313
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
11
5 / 0 / 0
6,310
631
5,034
4,556
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Erlang ShenThanatosArachne

VS

Bans
Zhong KuiAthenaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AIMLESSCREATURE
Xbalanque
7
0 / 4 / 0
4,419
442
5,395
7,985
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 1
5,475
548
3,238
7,990
2,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 1 / 2
5,466
547
2,940
5,173
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
KinkyKinKi
Lancelot
11
3 / 2 / 1
5,804
580
5,421
9,282
3,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
LE ALO ALii
Cthulhu
8
1 / 1 / 3
5,506
551
5,220
5,993
3,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
11
Kills
4
5
Deaths
11
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AIMLESSCREATURE
Xbalanque
0
4
0
0
L
0
3
1
0.17
L
0
1
2
1
L
Lancelot
KinkyKinKi
Lancelot
3
2
1
1.75
L
Cthulhu
LE ALO ALii
Cthulhu
1
1
3
2.5
W
2
0
2
3
W
2
1
5
4.5
W
1
2
4
1.5
W
1
2
4
1.5
W
Nu Wa
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,539
Damage
22,214
36,001
Taken
36,423
17,734
Mitigated
13,774
10,818
Healing
9,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AIMLESSCREATURE
Xbalanque
5,395
2,439
0
1,355
7,985
2,337
0
2,113
5,872
0
27,300
L
3,238
888
0
614
7,990
2,728
0
3,220
4,383
0
33,707
L
2,940
595
0
1,270
5,173
1,488
0
2,260
2,913
41,174
0
L
Lancelot
KinkyKinKi
Lancelot
5,421
1,541
0
4,005
9,282
3,918
0
1,761
7,435
0
46,967
L
Cthulhu
LE ALO ALii
Cthulhu
5,220
279
452
2,142
5,993
3,303
0
1,702
4,291
21,927
0
W
3,868
682
0
3,445
7,997
6,329
0
103
7,894
30,330
0
W
2,627
454
481
2,850
8,528
4,053
0
2,856
5,672
16,114
0
W
5,524
1,735
0
1,163
7,836
3,585
0
1,329
6,507
0
40,504
W
3,486
1,372
0
1,933
7,084
2,313
0
2,016
5,068
0
41,836
W
Nu Wa
5,034
1,105
0
946
4,556
1,454
0
1,856
2,700
43,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,072
Gold Earned
26,670
280
Minions Killed
293
0
Camps Cleared
0
958,024
Distance Traveled
1,023,016
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,419
442
40
4
0
204,080
0
L
Thor
5,475
548
67
7
0
184,979
1
L
Zeus
5,466
547
82
8
0
181,198
0
L
Lancelot
5,804
580
77
8
0
249,781
3
L
Cthulhu
5,506
551
27
3
0
202,978
2
W
Fafnir
5,840
584
49
5
0
165,147
0
W
Ra
5,515
552
19
2
0
195,224
6
W
Ravana
5,379
538
61
6
0
222,317
0
W
Neith
6,028
603
74
7
0
186,756
0
W
Nu Wa
6,310
631
77
8
0
188,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role