Player Matchup

Nu Wa
Nu Wa
Bronze III
Liilay
Nu Wa
Bronze III
Level 80
God Stats
0W - 1L
1,683 SR
Queue Stats
1W - 3L
1,445 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
ProfBlack
Xbalanque
Bronze III
Level 129
God Stats
0W - 1L
1,730 SR
Queue Stats
1W - 4L
1,395 MMR
Party 1
Cthulhu
Cthulhu
Gold I
bMTkLT110
Cthulhu
Gold I
Level 145
God Stats
9W - 11L
1,505 SR
Queue Stats
211W - 254L
1,482 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,639 SR
1,441 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,697 SR
1,429 MMR
Scylla
Scylla
Platinum V
CaptainDark7470
Scylla
Platinum V
Level 150
God Stats
63W - 63L
1,551 SR
Queue Stats
593W - 580L
1,504 MMR
Solo
Ymir
Ymir
Bronze III
TrapgodRosco
Ymir
Bronze III
Level 103
God Stats
2W - 0L
1,889 SR
Queue Stats
59W - 75L
1,400 MMR
Solo
Mulan
Mulan
Silver II
dfnwudnuw
Mulan
Silver II
Level 87
God Stats
35W - 19L
1,650 SR
Queue Stats
46W - 51L
1,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Liilay
Nu Wa
16
1 / 2 / 2
9,894
618
9,588
9,939
5,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
ProfBlack
Xbalanque
16
2 / 4 / 1
10,485
655
11,226
11,972
6,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
bMTkLT110
Cthulhu
15
0 / 1 / 3
9,831
614
14,297
17,390
21,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bans
AchillesNe ZhaAgniKuzenboMorgan Le Fay

VS

Bans
VulcanNeithHerculesAnhurShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 2
12,568
786
10,652
11,046
4,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 2 / 2
9,768
611
7,312
14,667
15,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
dfnwudnuw
Mulan
19
4 / 0 / 3
12,036
752
16,491
18,383
15,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
3
Kills
7
7
Deaths
3
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Nu Wa
Liilay
Nu Wa
1
2
2
1
L
Xbalanque
ProfBlack
Xbalanque
2
4
1
0.63
W
0
2
2
0.5
L
Cthulhu
bMTkLT110
Cthulhu
0
1
3
1.5
W
Mulan
dfnwudnuw
Mulan
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,111
Damage
34,455
39,301
Taken
44,096
32,236
Mitigated
35,280
6,108
Healing
11,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,652
322
0
3,482
11,046
4,932
1,618
5,921
4,764
106,031
0
L
Nu Wa
Liilay
Nu Wa
9,588
1,427
0
1,860
9,939
5,082
0
4,462
5,255
35,494
0
L
Xbalanque
ProfBlack
Xbalanque
11,226
5,057
0
250
11,972
6,089
0
5,591
6,184
0
47,260
W
7,312
448
0
3,803
14,667
15,308
120
7,682
6,288
16,306
1,114
L
Cthulhu
bMTkLT110
Cthulhu
14,297
862
0
3,998
17,390
21,065
0
6,138
10,516
49,761
0
W
Mulan
dfnwudnuw
Mulan
16,491
2,420
0
4,433
18,383
15,040
948
8,666
9,113
0
54,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,210
Gold Earned
34,372
210
Minions Killed
272
0
Camps Cleared
0
841,628
Distance Traveled
944,520
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,568
786
167
10
0
305,647
2
L
Nu Wa
9,894
618
56
4
0
262,644
6
L
Xbalanque
10,485
655
84
5
0
259,252
6
W
Ymir
9,768
611
20
1
0
292,972
0
L
Cthulhu
9,831
614
70
4
0
319,732
0
W
Mulan
12,036
752
85
5
0
345,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role