Player Matchup

Yemoja
Yemoja
Bambam0124
Yemoja
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,443 Elo+
Solo
Chernobog
Chernobog
CrushWinter
Chernobog
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 84L
1,588 Elo+
Solo
Nemesis
Nemesis
Melta0
Nemesis
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 113L
1,507 Elo+
Solo
Susano
Susano
MoonChild420333
Susano
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,440 Elo+
Solo
Chiron
Chiron
enzo_camargo20
Chiron
Level 117
God Stats
1W - 1L
1,285 SR
Queue Stats
67W - 75L
1,445 Elo+
Solo
Team Averages
Level 120
1,457 SR
1,485 Elo+

VS

Team Averages
Level 75
1,652 SR
1,439 Elo+
Gilgamesh
Gilgamesh
Been Phat
Gilgamesh
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 61L
1,405 Elo+
Party 1
Yemoja
Yemoja
Darth Dogbarf
Yemoja
Level 87
God Stats
4W - 1L
1,760 SR
Queue Stats
366W - 347L
1,456 Elo+
Solo
Discordia
Discordia
HOOD PRODUCT
Discordia
Level 89
God Stats
2W - 2L
1,761 SR
Queue Stats
199W - 217L
1,432 Elo+
Party 1
Nox
Nox
Kikhan2
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Neith
Neith
fjdt
Neith
Level 85
God Stats
2W - 2L
1,739 SR
Queue Stats
25W - 39L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bambam0124
Yemoja
15
1 / 0 / 11
8,964
815
4,923
9,079
6,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chernobog
CrushWinter
Chernobog
16
4 / 1 / 14
9,232
839
16,450
13,032
6,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Melta0
Nemesis
14
5 / 3 / 8
8,554
778
8,677
11,384
5,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 3 / 9
9,206
837
12,792
11,987
5,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 2 / 11
9,045
822
13,751
9,192
4,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Been Phat
Gilgamesh
15
3 / 5 / 4
9,144
831
13,401
20,699
16,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 3
7,529
684
2,380
11,378
8,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
HOOD PRODUCT
Discordia
15
6 / 5 / 1
8,852
805
12,548
11,354
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
14
0 / 4 / 4
6,957
632
1,497
8,702
4,097
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Neith
fjdt
Neith
14
0 / 5 / 6
8,033
730
18,029
13,396
5,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
20
Kills
9
9
Deaths
21
53
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Bambam0124
Yemoja
1
0
11
6.5
L
Gilgamesh
Been Phat
Gilgamesh
3
5
4
1
W
Chernobog
CrushWinter
Chernobog
4
1
14
11
L
0
2
3
0.75
L
Discordia
HOOD PRODUCT
Discordia
6
5
1
1.3
L
Nox
0
4
4
0.5
W
Nemesis
Melta0
Nemesis
5
3
8
3
W
6
3
9
3.5
W
4
2
11
4.75
L
Neith
fjdt
Neith
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,593
Damage
47,855
54,674
Taken
65,529
28,135
Mitigated
38,537
26,796
Healing
22,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Bambam0124
Yemoja
4,923
410
5,480
3,234
9,079
6,284
172
2,092
6,987
10,159
841
L
Gilgamesh
Been Phat
Gilgamesh
13,401
4,259
694
3,700
20,699
16,146
0
1,917
18,782
0
24,158
W
Chernobog
CrushWinter
Chernobog
16,450
6,616
498
3,747
13,032
6,031
528
4,677
8,355
0
35,415
L
2,380
897
10,754
4,035
11,378
8,293
0
400
10,978
6,074
0
L
Discordia
HOOD PRODUCT
Discordia
12,548
853
631
455
11,354
4,334
0
1,163
10,191
20,308
581
L
Nox
1,497
201
0
58
8,702
4,097
22
504
8,198
6,093
0
W
Nemesis
Melta0
Nemesis
8,677
2,994
1,584
2,531
11,384
5,882
226
2,094
9,290
0
12,200
W
12,792
1,700
3,173
2,632
11,987
5,432
333
4,518
7,469
0
21,835
W
13,751
2,432
2,388
1,529
9,192
4,506
0
3,030
6,162
0
28,182
L
Neith
fjdt
Neith
18,029
8,589
650
1,951
13,396
5,667
0
817
12,579
0
35,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,001
Gold Earned
40,515
128
Minions Killed
97
0
Camps Cleared
0
1,034,036
Distance Traveled
892,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,964
815
12
1
0
230,688
0
L
Gilgamesh
9,144
831
30
3
0
215,687
0
W
Chernobog
9,232
839
50
5
0
208,206
0
L
Yemoja
7,529
684
6
1
0
161,978
0
L
Discordia
8,852
805
12
1
0
193,602
0
L
Nox
6,957
632
5
0
0
149,601
0
W
Nemesis
8,554
778
15
1
0
211,153
0
W
Susano
9,206
837
21
2
0
204,596
0
W
Chiron
9,045
822
30
3
0
179,393
0
L
Neith
8,033
730
44
4
0
171,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role