Player Matchup

Charybdis
Charybdis
Cæphalor
Charybdis
Level 37
God Stats
2W - 1L
1,601 SR
Queue Stats
6W - 8L
1,296 Elo+
Party 1
Kuzenbo
Kuzenbo
SaitoHBC
Kuzenbo
Level 15
God Stats
1W - 0L
1,268 SR
Queue Stats
2W - 4L
1,296 Elo+
Party 1
Ra
Ra
haeppl
Ra
Level 15
God Stats
1W - 1L
1,281 SR
Queue Stats
6W - 7L
1,337 Elo+
Party 1
Team Averages
Level 22
1,384 SR
1,309 Elo+

VS

Team Averages
Level 63
1,457 SR
1,237 Elo+
Sobek
Sobek
OllieBailey95
Sobek
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,182 Elo+
Party 2
Baron Samedi
Baron Samedi
RYAN-TN01
Baron Samedi
Level 88
God Stats
8W - 5L
1,543 SR
Queue Stats
41W - 53L
1,407 Elo+
Solo
Nut
Nut
Scottyblaze95
Nut
Level 18
God Stats
1W - 6L
1,328 SR
Queue Stats
13W - 25L
1,121 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cæphalor
Charybdis
14
0 / 2 / 3
8,305
692
7,025
6,827
3,329
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
SaitoHBC
Kuzenbo
14
0 / 0 / 3
7,762
647
5,359
8,494
10,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ra
14
3 / 0 / 0
8,491
708
5,577
4,822
2,165
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
7,716
643
3,563
13,738
14,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Baron Samedi
RYAN-TN01
Baron Samedi
9
0 / 1 / 2
6,891
574
4,415
4,545
2,073
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 2
7,800
650
5,052
7,573
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
3
Kills
2
2
Deaths
3
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Cæphalor
Charybdis
0
2
3
0.75
L
2
1
0
2
L
Baron Samedi
RYAN-TN01
Baron Samedi
0
1
2
1
W
Kuzenbo
SaitoHBC
Kuzenbo
0
0
3
1.5
L
0
1
2
1
W
Ra
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,961
Damage
13,030
20,143
Taken
25,856
16,444
Mitigated
20,351
4,229
Healing
7,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Cæphalor
Charybdis
7,025
4,991
0
1,713
6,827
3,329
616
2,744
4,083
0
43,191
L
3,563
100
0
4,379
13,738
14,779
0
4,414
9,056
19,605
0
L
Baron Samedi
RYAN-TN01
Baron Samedi
4,415
527
492
1,424
4,545
2,073
0
2,087
2,403
19,334
0
W
Kuzenbo
SaitoHBC
Kuzenbo
5,359
2,193
0
250
8,494
10,950
194
3,186
5,308
11,072
2,389
L
5,052
2,802
0
1,215
7,573
3,499
1,080
3,436
4,137
0
25,912
W
Ra
5,577
597
1,044
1,222
4,822
2,165
347
2,091
2,731
36,484
355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,558
Gold Earned
22,407
156
Minions Killed
109
0
Camps Cleared
0
689,793
Distance Traveled
543,337
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,305
692
77
6
0
214,054
2
L
Sobek
7,716
643
29
2
0
230,386
0
L
Baron Samedi
6,891
574
28
2
0
120,887
2
W
Kuzenbo
7,762
647
17
1
0
258,942
0
L
Nut
7,800
650
52
4
0
192,064
0
W
Ra
8,491
708
62
5
0
216,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role