Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
JMCTHEG
Cliodhna
Level 36
God Stats
4W - 3L
1,808 SR
Queue Stats
25W - 11L
1,694 Elo+
Party 1
Vulcan
Vulcan
Quіn
Vulcan
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 25L
1,715 Elo+
Party 1
Xbalanque
Xbalanque
unfцckаble
Xbalanque
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 1L
1,888 Elo+
Party 1
Team Averages
Level 101
1,562 SR
1,659 Elo+

VS

Team Averages
Level 146
1,706 SR
1,577 Elo+
Ao Kuang
Ao Kuang
EnX StormzYy
Ao Kuang
Level 129
God Stats
1W - 1L
1,740 SR
Queue Stats
139W - 120L
1,581 Elo+
Party 2
Lancelot
Lancelot
Reetryx
Lancelot
Level 122
God Stats
4W - 3L
1,624 SR
Queue Stats
56W - 46L
1,586 Elo+
Solo
Anhur
Anhur
SchafelTokolade
Anhur
Level 159
God Stats
28W - 20L
1,631 SR
Queue Stats
62W - 54L
1,625 Elo+
Solo
Charon
Charon
pajdam45
Charon
Level 170
God Stats
0W - 4L
1,751 SR
Queue Stats
201W - 192L
1,523 Elo+
Party 2
Zeus
Zeus
xMAASTERSxcello
Zeus
Level 152
God Stats
0W - 1L
1,782 SR
Queue Stats
147W - 146L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
3 / 0 / 5
5,908
591
5,057
7,071
3,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
 
Bacchus
9
0 / 0 / 5
5,648
565
4,129
7,907
6,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
JMCTHEG
Cliodhna
11
1 / 1 / 1
6,477
648
7,586
9,613
3,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Quіn
Vulcan
13
6 / 1 / 2
7,039
704
5,829
3,963
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
unfцckаble
Xbalanque
10
3 / 2 / 3
5,867
587
6,433
6,952
2,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EnX StormzYy
Ao Kuang
11
1 / 2 / 0
6,101
610
4,840
10,584
9,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Reetryx
Lancelot
10
2 / 4 / 0
5,314
531
3,314
9,932
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
0 / 4 / 1
4,965
497
2,264
9,131
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon
pajdam45
Charon
9
0 / 1 / 1
5,392
539
4,430
5,751
3,988
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 0
5,393
539
2,941
6,423
1,970
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
13
Kills
4
4
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
0
5
5.5
W
Bacchus
 
Bacchus
0
0
5
2.5
L
Ao Kuang
EnX StormzYy
Ao Kuang
1
2
0
0.5
W
Cliodhna
JMCTHEG
Cliodhna
1
1
1
1.5
W
Vulcan
Quіn
Vulcan
6
1
2
7
L
Lancelot
Reetryx
Lancelot
2
4
0
0.5
L
0
4
1
0.13
L
Charon
pajdam45
Charon
0
1
1
0.5
W
Xbalanque
unfцckаble
Xbalanque
3
2
3
2.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,034
Damage
17,789
35,506
Taken
41,821
17,281
Mitigated
22,464
13,310
Healing
11,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,057
694
0
2,786
7,071
3,369
0
1,825
5,246
0
49,856
W
Bacchus
 
Bacchus
4,129
764
0
2,429
7,907
6,611
0
2,498
5,409
12,631
2,567
L
Ao Kuang
EnX StormzYy
Ao Kuang
4,840
740
0
3,782
10,584
9,704
0
0
10,584
35,363
3,500
W
Cliodhna
JMCTHEG
Cliodhna
7,586
1,671
0
4,514
9,613
3,402
0
3,782
5,216
0
46,644
W
Vulcan
Quіn
Vulcan
5,829
551
0
874
3,963
1,492
0
1,577
2,386
52,774
1,243
L
Lancelot
Reetryx
Lancelot
3,314
473
0
1,421
9,932
3,872
0
3,004
6,796
0
34,295
L
2,264
803
0
3,026
9,131
2,930
0
1,586
7,545
0
34,562
L
Charon
pajdam45
Charon
4,430
1,040
0
1,614
5,751
3,988
0
2,227
3,486
17,105
0
W
Xbalanque
unfцckаble
Xbalanque
6,433
3,779
0
2,707
6,952
2,407
0
1,315
5,637
0
39,756
L
2,941
666
0
1,436
6,423
1,970
0
2,677
3,585
43,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,939
Gold Earned
27,165
343
Minions Killed
290
0
Camps Cleared
0
1,107,147
Distance Traveled
961,860
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,908
591
62
6
0
245,550
0
W
Bacchus
5,648
565
23
2
0
222,588
2
L
Ao Kuang
6,101
610
80
8
0
178,134
1
W
Cliodhna
6,477
648
89
9
0
219,819
0
W
Vulcan
7,039
704
106
11
0
247,652
0
L
Lancelot
5,314
531
54
5
0
240,147
0
L
Anhur
4,965
497
58
6
0
180,316
1
L
Charon
5,392
539
15
2
0
176,491
2
W
Xbalanque
5,867
587
63
6
0
171,538
0
L
Zeus
5,393
539
83
8
0
186,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role