Player Matchup

Serqet
Serqet
Godchaaama
Serqet
Level 36
God Stats
0W - 2L
1,319 SR
Queue Stats
10W - 16L
1,443 Elo+
Solo
Hercules
Hercules
Jman6444
Hercules
Level 89
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 2L
1,854 Elo+
Party 1
Bacchus
Bacchus
SmZJoka
Bacchus
Level 27
God Stats
1W - 1L
1,656 SR
Queue Stats
3W - 2L
1,854 Elo+
Party 1
Janus
Janus
Totox99
Janus
Level 49
God Stats
6W - 15L
1,225 SR
Queue Stats
26W - 46L
1,310 Elo+
Party 2
Izanami
Izanami
nevralien
Izanami
Level 23
God Stats
0W - 2L
1,273 SR
Queue Stats
18W - 32L
1,303 Elo+
Party 2
Team Averages
Level 45
1,438 SR
1,553 Elo+

VS

Team Averages
Level 76
1,626 SR
1,492 Elo+
Janus
Janus
Latinx UBOAF
Janus
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
9W - 10L
1,655 Elo+
Party 3
Surtr
Surtr
RexyPopAVitch
Surtr
Level 26
God Stats
3W - 2L
1,793 SR
Queue Stats
95W - 107L
1,403 Elo+
Party 4
Geb
Geb
Toasty78
Geb
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,477 Elo+
Party 4
Martichoras
Martichoras
UBOAF
Martichoras
Level 191
God Stats
11W - 19L
1,447 SR
Queue Stats
91W - 94L
1,479 Elo+
Party 3
Mulan
Mulan
canacaboy11
Mulan
Level 77
God Stats
16W - 8L
1,889 SR
Queue Stats
119W - 118L
1,447 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Godchaaama
Serqet
7
1 / 1 / 2
4,792
479
1,036
6,028
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hercules
Jman6444
Hercules
9
3 / 5 / 0
5,601
560
7,122
11,148
11,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
SmZJoka
Bacchus
7
0 / 4 / 1
4,534
453
2,641
9,931
10,572
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Totox99
Janus
9
1 / 5 / 1
5,110
511
3,554
8,729
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
nevralien
Izanami
8
1 / 4 / 1
5,116
512
4,218
8,176
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 1
8,284
828
7,284
5,594
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 2 / 4
6,642
664
5,325
8,756
4,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

9
0 / 1 / 8
5,729
573
3,697
8,093
5,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
UBOAF
Martichoras
11
6 / 0 / 2
6,749
675
7,944
4,478
1,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
3 / 2 / 1
6,570
657
6,931
10,768
8,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
19
19
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Serqet
Godchaaama
Serqet
1
1
2
2
L
Hercules
Jman6444
Hercules
3
5
0
0.6
W
5
1
1
5.5
W
5
2
4
3.5
L
Bacchus
SmZJoka
Bacchus
0
4
1
0.13
W
0
1
8
4
L
Janus
Totox99
Janus
1
5
1
0.3
W
Martichoras
UBOAF
Martichoras
6
0
2
7
W
3
2
1
1.75
L
Izanami
nevralien
Izanami
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,571
Damage
31,181
44,012
Taken
37,689
29,770
Mitigated
22,204
7,699
Healing
9,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Godchaaama
Serqet
1,036
72
0
2,099
6,028
2,074
0
392
5,636
0
12,880
L
Hercules
Jman6444
Hercules
7,122
2,719
0
2,490
11,148
11,909
0
272
10,876
0
27,384
W
7,284
809
0
1,834
5,594
2,109
71
1,603
3,623
68,968
4,321
W
5,325
2,374
0
1,598
8,756
4,678
598
1,358
7,284
147
38,782
L
Bacchus
SmZJoka
Bacchus
2,641
375
0
402
9,931
10,572
0
2,618
7,313
9,262
0
W
3,697
690
0
1,907
8,093
5,552
18
1,564
6,467
13,422
0
L
Janus
Totox99
Janus
3,554
110
0
627
8,729
2,644
0
5,839
2,890
24,021
0
W
Martichoras
UBOAF
Martichoras
7,944
2,866
0
1,941
4,478
1,832
809
1,138
3,100
0
49,459
W
6,931
1,087
0
2,601
10,768
8,033
0
0
9,963
0
38,008
L
Izanami
nevralien
Izanami
4,218
2,923
0
2,081
8,176
2,571
0
1,809
6,367
0
36,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,153
Gold Earned
33,974
194
Minions Killed
335
0
Camps Cleared
0
1,036,915
Distance Traveled
1,024,660
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,792
479
29
3
0
264,567
0
L
Hercules
5,601
560
51
5
0
187,973
0
W
Janus
8,284
828
135
14
0
229,724
4
W
Surtr
6,642
664
59
6
0
209,439
0
L
Bacchus
4,534
453
12
1
0
185,475
3
W
Geb
5,729
573
9
1
0
213,833
0
L
Janus
5,110
511
50
5
0
218,064
0
W
Martichoras
6,749
675
76
8
0
175,497
2
W
Mulan
6,570
657
56
6
0
196,167
2
L
Izanami
5,116
512
52
5
0
180,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role