Player Matchup

Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum V
GODLYENERGY
Bastet
Platinum V
Level 117
God Stats
3W - 9L
1,433 SR
Queue Stats
299W - 374L
1,648 MMR
Solo
Khepri
Khepri
Bronze III
Tailslovesonic
Khepri
Bronze III
Level 159
God Stats
0W - 1L
1,714 SR
Queue Stats
1W - 7L
1,448 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,549 SR
1,532 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,608 SR
2,291 MMR
Lancelot
Lancelot
Masters
Ale1206
Lancelot
Masters
Level 158
God Stats
6W - 1L
1,829 SR
Queue Stats
384W - 166L
2,761 MMR
Party 1
Artio
Artio
Masters
JMCO77
Artio
Masters
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
384W - 166L
2,761 MMR
Party 1
Janus
Janus
Gold V
SirDardan--
Janus
Gold V
Level 107
God Stats
7W - 6L
1,495 SR
Queue Stats
22W - 27L
1,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 5 / 2
7,956
612
4,715
8,121
3,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
13
2 / 5 / 0
8,651
665
12,277
15,055
6,776
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 4 / 0
7,502
577
4,137
11,993
10,405
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Ne ZhaAchillesKuzenboVulcanThoth

VS

Bans
CthulhuAgniBaba YagaPersephoneAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ale1206
Lancelot
18
11 / 0 / 3
11,945
919
17,685
12,132
8,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artio
JMCO77
Artio
15
3 / 0 / 9
9,986
768
5,783
11,867
13,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 2 / 9
9,106
700
6,151
9,608
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
14
14
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
2
0.2
W
Lancelot
Ale1206
Lancelot
11
0
3
12.5
L
Bastet
2
5
0
0.4
W
Artio
JMCO77
Artio
3
0
9
7.5
W
0
2
9
2.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,129
Damage
29,619
35,169
Taken
33,607
20,252
Mitigated
25,587
4,666
Healing
12,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,715
146
0
254
8,121
3,071
0
1,865
5,716
20,216
0
W
Lancelot
Ale1206
Lancelot
17,685
4,176
0
4,180
12,132
8,806
1,432
2,394
9,513
0
77,524
L
Bastet
12,277
2,292
0
3,318
15,055
6,776
0
4,804
9,301
0
35,726
W
Artio
JMCO77
Artio
5,783
1,794
998
5,498
11,867
13,318
540
3,315
8,174
15,815
0
W
6,151
467
0
2,255
9,608
3,463
856
3,201
6,073
27,316
937
L
4,137
588
130
964
11,993
10,405
0
4,131
7,008
16,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,109
Gold Earned
31,037
101
Minions Killed
198
0
Camps Cleared
0
692,267
Distance Traveled
795,331
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,956
612
41
3
0
204,299
2
W
Lancelot
11,945
919
136
10
0
288,092
0
L
Bastet
8,651
665
45
3
0
253,232
0
W
Artio
9,986
768
16
1
0
279,433
1
W
Janus
9,106
700
46
4
0
227,806
1
L
Khepri
7,502
577
15
1
0
234,736
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role