Player Matchup

Atlas
Atlas
Gold IV
Eldices
Atlas
Gold IV
Level 155
God Stats
10W - 9L
1,666 SR
Queue Stats
69W - 61L
1,555 MMR
Party 2
Xbalanque
Xbalanque
Gold IV
HerEdw
Xbalanque
Gold IV
Level 147
God Stats
7W - 8L
1,699 SR
Queue Stats
71W - 62L
1,555 MMR
Party 2
Hera
Hera
Gold IV
xdicescualx
Hera
Gold IV
Level 127
God Stats
45W - 33L
1,660 SR
Queue Stats
69W - 61L
1,555 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,675 SR
1,555 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,387 SR
1,237 MMR
Skadi
Skadi
Silver I
Ratstails
Skadi
Silver I
Level 109
God Stats
1W - 2L
1,575 SR
Queue Stats
8W - 15L
1,569 MMR
Party 1
Fafnir
Fafnir
Silver III
beNdyY beN
Fafnir
Silver III
Level 126
God Stats
0W - 1L
1,083 SR
Queue Stats
31W - 47L
997 MMR
Party 1
Nox
Nox
Silver III
yDreamseller
Nox
Silver III
Level 125
God Stats
2W - 2L
1,503 SR
Queue Stats
23W - 44L
1,144 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Eldices
Atlas
12
2 / 3 / 3
9,246
660
4,392
18,147
16,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
HerEdw
Xbalanque
15
5 / 1 / 4
10,539
753
21,270
13,787
5,829
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

18
2 / 0 / 4
11,284
806
11,572
6,151
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
ThothAchillesPersephoneZeusNe Zha

VS

Bans
MedusaHorusAnubisAthenaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ratstails
Skadi
13
2 / 3 / 1
8,722
623
5,928
12,769
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
beNdyY beN
Fafnir
12
2 / 4 / 2
9,015
644
5,407
16,662
22,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 2 / 1
9,100
650
11,286
11,598
5,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
9
Kills
4
4
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
Eldices
Atlas
2
3
3
1.17
W
Xbalanque
HerEdw
Xbalanque
5
1
4
7
L
Skadi
Ratstails
Skadi
2
3
1
0.83
L
Fafnir
beNdyY beN
Fafnir
2
4
2
0.75
W
2
0
4
4
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,234
Damage
22,621
38,085
Taken
41,029
26,094
Mitigated
34,218
6,553
Healing
6,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Eldices
Atlas
4,392
1,990
0
922
18,147
16,970
0
5,364
12,123
16,377
0
W
Xbalanque
HerEdw
Xbalanque
21,270
13,709
0
4,534
13,787
5,829
1,117
6,115
6,789
0
66,512
L
Skadi
Ratstails
Skadi
5,928
2,370
0
1,699
12,769
5,774
0
5,732
7,008
0
37,523
L
Fafnir
beNdyY beN
Fafnir
5,407
1,611
219
2,858
16,662
22,465
0
4,830
11,776
9,877
1,297
W
11,572
2,340
0
1,097
6,151
3,295
1,406
2,617
3,259
59,365
717
L
11,286
901
366
1,580
11,598
5,979
0
5,460
6,072
39,401
585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,069
Gold Earned
26,837
184
Minions Killed
148
0
Camps Cleared
0
777,182
Distance Traveled
759,105
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,246
660
16
1
0
261,744
0
W
Xbalanque
10,539
753
64
5
0
247,124
0
L
Skadi
8,722
623
52
4
0
248,750
2
L
Fafnir
9,015
644
13
1
0
245,677
9
W
Hera
11,284
806
104
7
0
268,314
0
L
Nox
9,100
650
83
6
0
264,678
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role