Player Matchup

Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Silver II
Alex20XD
Xing Tian
Silver II
Level 86
God Stats
31W - 30L
1,552 SR
Queue Stats
71W - 87L
1,209 MMR
Party 2
Ra
Ra
Silver II
Ilyas7AM
Ra
Silver II
Level 87
God Stats
32W - 35L
1,475 SR
Queue Stats
467W - 477L
1,277 MMR
Party 3
Erlang Shen
Erlang Shen
Silver II
LetMeMid_
Erlang Shen
Silver II
Level 68
God Stats
0W - 2L
1,300 SR
Queue Stats
20W - 30L
1,194 MMR
Solo
Osiris
Osiris
Silver II
Quaveery
Osiris
Silver II
Level 99
God Stats
11W - 10L
1,586 SR
Queue Stats
543W - 572L
1,142 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 85
1,482 SR
1,264 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,535 SR
1,205 MMR
Cupid
Cupid
Gold V
BreezeTWR
Cupid
Gold V
Level 119
God Stats
18W - 15L
1,712 SR
Queue Stats
347W - 359L
1,252 MMR
Party 4
Nu Wa
Nu Wa
Silver II
JC-_-RECON
Nu Wa
Silver II
Level 119
God Stats
6W - 3L
1,673 SR
Queue Stats
261W - 276L
1,118 MMR
Party 4
Mulan
Mulan
Silver II
TeeMitKetchup
Mulan
Silver II
Level 105
God Stats
3W - 3L
1,370 SR
Queue Stats
39W - 55L
1,121 MMR
Party 1
Artio
Artio
Silver I
VGLQ
Artio
Silver I
Level 148
God Stats
13W - 12L
1,379 SR
Queue Stats
230W - 230L
1,220 MMR
Solo
Fenrir
Fenrir
Gold IV
temp-375744
Fenrir
Gold IV
Level 125
God Stats
6W - 6L
1,541 SR
Queue Stats
127W - 133L
1,316 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
1 / 1 / 0
3,455
691
2,297
2,592
739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Alex20XD
Xing Tian
6
0 / 0 / 1
3,478
696
1,385
2,938
1,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 0 / 0
3,522
704
869
2,085
568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
LetMeMid_
Erlang Shen
1
0 / 0 / 0
2,439
488
0
1,098
369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
Quaveery
Osiris
6
0 / 0 / 0
3,103
621
1,148
3,866
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AgniKaliSurtrAthena

VS

Bans
ChronosAo KuangThanatosVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BreezeTWR
Cupid
6
0 / 1 / 0
3,120
624
740
2,839
865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
7
0 / 0 / 0
3,551
710
1,628
1,642
519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 0 / 0
3,714
743
1,956
3,687
2,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Artio
VGLQ
Artio
6
0 / 0 / 1
3,617
723
1,315
3,925
2,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
6
1 / 0 / 0
3,297
659
667
3,359
1,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
1
0
1
L
Xing Tian
Alex20XD
Xing Tian
0
0
1
0.5
W
Cupid
BreezeTWR
Cupid
0
1
0
0
L
0
0
0
0
W
Nu Wa
0
0
0
0
L
Erlang Shen
LetMeMid_
Erlang Shen
0
0
0
0
L
Osiris
Quaveery
Osiris
0
0
0
0
W
0
0
0
0
W
Artio
VGLQ
Artio
0
0
1
0.5
W
Fenrir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,699
Damage
6,306
12,579
Taken
15,452
5,102
Mitigated
6,834
4,788
Healing
6,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,297
668
0
640
2,592
739
0
832
1,720
0
21,796
L
Xing Tian
Alex20XD
Xing Tian
1,385
109
0
1,294
2,938
1,679
0
663
2,235
5,707
0
W
Cupid
BreezeTWR
Cupid
740
369
113
701
2,839
865
0
460
2,379
0
15,673
L
869
180
0
863
2,085
568
0
952
1,051
24,053
0
W
Nu Wa
1,628
601
0
750
1,642
519
0
869
773
17,438
1,348
L
Erlang Shen
LetMeMid_
Erlang Shen
0
0
0
0
1,098
369
0
101
957
0
839
L
Osiris
Quaveery
Osiris
1,148
447
0
1,991
3,866
1,747
0
96
3,730
0
16,415
W
1,956
208
0
1,763
3,687
2,115
0
0
3,687
0
19,686
W
Artio
VGLQ
Artio
1,315
144
100
2,346
3,925
2,027
0
896
3,029
10,289
502
W
Fenrir
667
346
0
574
3,359
1,308
0
29
3,330
0
18,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,997
Gold Earned
17,299
109
Minions Killed
145
0
Camps Cleared
0
461,982
Distance Traveled
477,113
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,455
691
40
8
0
123,648
0
L
Xing Tian
3,478
696
5
1
0
122,674
4
W
Cupid
3,120
624
31
6
0
84,948
0
L
Ra
3,522
704
44
9
0
98,748
1
W
Nu Wa
3,551
710
38
8
0
93,950
0
L
Erlang Shen
2,439
488
2
0
0
9,982
0
L
Osiris
3,103
621
18
4
0
106,930
0
W
Mulan
3,714
743
37
7
0
89,491
1
W
Artio
3,617
723
8
2
0
100,130
0
W
Fenrir
3,297
659
31
6
0
108,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role