Player Matchup

Arachne
Arachne
Adrx1ann-
Arachne
Level 29
God Stats
6W - 5L
1,533 SR
Queue Stats
62W - 70L
1,414 Elo+
Party 1
Anhur
Anhur
CORNMSTRFLEX420
Anhur
Level 65
God Stats
55W - 40L
1,568 SR
Queue Stats
272W - 271L
1,436 Elo+
Solo
Khepri
Khepri
ERyK-lo1-
Khepri
Level 74
God Stats
7W - 4L
1,693 SR
Queue Stats
148W - 147L
1,444 Elo+
Party 1
Eset
Eset
MercyPocket2
Eset
Level 69
God Stats
6W - 1L
1,507 SR
Queue Stats
180W - 171L
1,480 Elo+
Party 1
Guan Yu
Guan Yu
iPxrzbaI
Guan Yu
Level 108
God Stats
42W - 17L
1,481 SR
Queue Stats
211W - 185L
1,424 Elo+
Solo
Team Averages
Level 69
1,556 SR
1,440 Elo+

VS

Team Averages
Level 81
1,458 SR
1,382 Elo+
Medusa
Medusa
 
Medusa
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
IAMMUMRA
Anubis
Level 32
God Stats
9W - 10L
1,557 SR
Queue Stats
12W - 15L
1,500 Elo+
Solo
Mulan
Mulan
PapoteMalote127
Mulan
Level 30
God Stats
5W - 7L
1,320 SR
Queue Stats
38W - 35L
1,262 Elo+
Solo
Geb
Geb
Snappyutz
Geb
Level 104
God Stats
20W - 15L
1,444 SR
Queue Stats
45W - 52L
1,401 Elo+
Solo
Olorun
Olorun
Wheredigo88
Olorun
Level 60
God Stats
2W - 2L
1,470 SR
Queue Stats
8W - 23L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Adrx1ann-
Arachne
13
4 / 1 / 2
7,754
554
3,744
8,334
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 1 / 2
7,589
542
4,758
7,581
3,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Khepri
ERyK-lo1-
Khepri
12
0 / 1 / 7
7,314
522
3,817
12,371
12,254
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 2 / 5
8,304
593
9,276
8,741
4,034
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Guan Yu
iPxrzbaI
Guan Yu
15
3 / 1 / 2
9,013
644
5,161
9,616
8,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 2 / 0
6,780
484
10,214
7,988
2,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
IAMMUMRA
Anubis
14
2 / 3 / 1
7,605
543
6,985
6,903
2,775
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

1
0 / 0 / 0
4,184
299
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 2 / 3
6,292
449
4,265
11,594
8,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
12
1 / 5 / 1
7,399
529
4,640
9,587
3,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
12
Kills
6
6
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
2
0
1.5
W
Arachne
Adrx1ann-
Arachne
4
1
2
5
W
2
1
2
3
W
Khepri
ERyK-lo1-
Khepri
0
1
7
3.5
L
Anubis
IAMMUMRA
Anubis
2
3
1
0.83
W
3
2
5
2.75
L
0
0
0
0
L
0
2
3
0.75
L
Olorun
1
5
1
0.3
W
Guan Yu
iPxrzbaI
Guan Yu
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,756
Damage
26,104
46,643
Taken
36,072
31,329
Mitigated
16,893
13,175
Healing
8,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,214
3,461
0
1,470
7,988
2,450
580
2,854
5,134
0
51,995
W
Arachne
Adrx1ann-
Arachne
3,744
2,968
0
2,344
8,334
3,651
357
1,413
6,921
0
53,497
W
4,758
3,610
0
2,021
7,581
3,074
2,520
995
6,586
0
44,498
W
Khepri
ERyK-lo1-
Khepri
3,817
203
89
2,326
12,371
12,254
0
3,621
8,750
29,010
0
L
Anubis
IAMMUMRA
Anubis
6,985
361
0
3,040
6,903
2,775
17
67
6,836
47,376
1,783
W
9,276
2,449
429
3,204
8,741
4,034
238
3,528
5,213
70,771
1,410
L
0
0
0
0
0
0
0
0
0
0
0
L
4,265
332
61
1,898
11,594
8,075
0
3,706
7,888
17,177
3,054
L
Olorun
4,640
2,000
0
1,673
9,587
3,593
825
6,402
3,185
44,929
8,721
W
Guan Yu
iPxrzbaI
Guan Yu
5,161
547
0
2,762
9,616
8,316
0
5,846
3,770
0
56,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,974
Gold Earned
32,260
411
Minions Killed
262
0
Camps Cleared
0
1,341,904
Distance Traveled
950,883
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,780
484
66
5
0
251,117
2
W
Arachne
7,754
554
84
6
0
298,388
0
W
Anhur
7,589
542
79
6
0
238,312
0
W
Khepri
7,314
522
30
2
0
281,980
5
L
Anubis
7,605
543
76
5
0
245,411
0
W
Eset
8,304
593
121
9
0
242,826
0
L
Mulan
4,184
299
0
0
0
6,009
0
L
Geb
6,292
449
28
2
0
247,754
1
L
Olorun
7,399
529
92
7
0
200,592
0
W
Guan Yu
9,013
644
97
7
0
280,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role