Player Matchup

Vamana
Vamana
DaDuk
Vamana
Level 157
God Stats
1W - 3L
1,525 SR
Queue Stats
171W - 160L
1,486 Elo+
Solo
Da Ji
Da Ji
EthernalChao5
Da Ji
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 53L
1,535 Elo+
Solo
Chaac
Chaac
KingSavageWolfi
Chaac
Level 129
God Stats
19W - 7L
1,831 SR
Queue Stats
541W - 541L
1,525 Elo+
Solo
Maui
Maui
TTvTizyyy
Maui
Level 123
God Stats
1W - 2L
1,552 SR
Queue Stats
52W - 40L
1,567 Elo+
Solo
Athena
Athena
thee-priestess
Athena
Level 155
God Stats
3W - 2L
1,611 SR
Queue Stats
102W - 109L
1,502 Elo+
Solo
Team Averages
Level 144
1,604 SR
1,523 Elo+

VS

Team Averages
Level 109
1,467 SR
1,501 Elo+
Osiris
Osiris
FredIsTheG13
Osiris
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 171L
1,463 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ODSTELITEJ6
Ah Muzen Cab
Level 158
God Stats
1W - 2L
1,301 SR
Queue Stats
178W - 191L
1,482 Elo+
Solo
Jormungandr
Jormungandr
Trill Traps
Jormungandr
Level 126
God Stats
2W - 3L
1,348 SR
Queue Stats
194W - 201L
1,504 Elo+
Party 1
Heimdallr
Heimdallr
abclark
Heimdallr
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
154W - 137L
1,510 Elo+
Solo
Atlas
Atlas
vSuuly
Atlas
Level 126
God Stats
6W - 1L
1,683 SR
Queue Stats
395W - 361L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DaDuk
Vamana
15
0 / 5 / 10
8,727
793
8,429
15,470
13,815
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 4 / 7
8,943
813
10,401
10,337
7,347
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
3 / 4 / 7
8,065
733
10,930
18,313
20,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maui
13
2 / 4 / 8
8,134
739
5,175
14,582
17,412
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 5 / 5
8,138
740
9,219
17,419
16,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
2 / 6 / 11
8,729
794
9,265
13,080
12,344
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ah Muzen Cab
ODSTELITEJ6
Ah Muzen Cab
16
5 / 2 / 12
9,724
884
10,085
9,624
7,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Trill Traps
Jormungandr
18
7 / 3 / 13
11,131
1,012
18,812
15,639
21,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
abclark
Heimdallr
14
2 / 3 / 7
8,669
788
10,619
9,236
5,284
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
vSuuly
Atlas
18
5 / 1 / 13
10,092
917
14,638
12,449
18,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
77
13
Kills
21
22
Deaths
15
37
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Vamana
DaDuk
Vamana
0
5
10
1
L
6
4
7
2.38
W
Osiris
2
6
11
1.25
L
3
4
7
1.63
W
Ah Muzen Cab
ODSTELITEJ6
Ah Muzen Cab
5
2
12
5.5
L
Maui
2
4
8
1.5
W
Jormungandr
Trill Traps
Jormungandr
7
3
13
4.5
W
Heimdallr
abclark
Heimdallr
2
3
7
1.83
L
2
5
5
0.9
W
Atlas
vSuuly
Atlas
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,154
Damage
63,419
76,121
Taken
60,028
75,801
Mitigated
64,763
16,878
Healing
12,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
DaDuk
Vamana
8,429
3,017
1,075
1,379
15,470
13,815
194
4,886
9,888
0
24,096
L
10,401
1,685
1,563
1,085
10,337
7,347
0
2,959
7,151
0
12,925
W
Osiris
9,265
3,139
0
857
13,080
12,344
2,323
3,613
9,467
0
9,803
L
10,930
1,259
808
6,743
18,313
20,782
140
6,435
11,068
0
31,911
W
Ah Muzen Cab
ODSTELITEJ6
Ah Muzen Cab
10,085
3,472
857
410
9,624
7,437
2,424
1,959
7,665
0
18,616
L
Maui
5,175
1,160
811
1,537
14,582
17,412
0
4,917
8,893
7,892
0
W
Jormungandr
Trill Traps
Jormungandr
18,812
3,221
1,805
2,558
15,639
21,376
709
4,004
11,635
35,550
3,026
W
Heimdallr
abclark
Heimdallr
10,619
6,092
65
2,036
9,236
5,284
1,494
2,005
7,231
0
22,157
L
9,219
1,774
524
1,353
17,419
16,445
31
7,773
8,725
13,869
0
W
Atlas
vSuuly
Atlas
14,638
4,573
1,092
2,916
12,449
18,322
714
2,813
9,636
26,172
2,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,007
Gold Earned
48,345
116
Minions Killed
125
0
Camps Cleared
0
1,008,206
Distance Traveled
958,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,727
793
42
4
0
189,115
0
L
Da Ji
8,943
813
5
0
0
222,536
0
W
Osiris
8,729
794
4
0
0
181,233
0
L
Chaac
8,065
733
42
4
0
197,417
0
W
Ah Muzen Cab
9,724
884
21
2
0
197,380
0
L
Maui
8,134
739
14
1
0
192,605
0
W
Jormungandr
11,131
1,012
46
4
0
173,850
0
W
Heimdallr
8,669
788
24
2
0
188,300
0
L
Athena
8,138
740
13
1
0
206,533
0
W
Atlas
10,092
917
30
3
0
218,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role