Player Matchup

Osiris
Osiris
 
Osiris
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Hestan
Izanami
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 37L
1,549 Elo+
Solo
Fenrir
Fenrir
Rose noire8951
Fenrir
Level 110
God Stats
20W - 17L
1,489 SR
Queue Stats
120W - 121L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
Torweed
Kuzenbo
Level 137
God Stats
2W - 3L
1,480 SR
Queue Stats
105W - 89L
1,542 Elo+
Solo
Yu Huang
Yu Huang
dye4pizza
Yu Huang
Level 158
God Stats
17W - 28L
1,514 SR
Queue Stats
239W - 234L
1,452 Elo+
Solo
Team Averages
Level 147
1,497 SR
1,506 Elo+

VS

Team Averages
Level 80
1,630 SR
1,477 Elo+
Discordia
Discordia
Dociee
Discordia
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 29L
1,499 Elo+
Party 1
Ymir
Ymir
Odin-Son94
Ymir
Level 152
God Stats
13W - 9L
1,623 SR
Queue Stats
91W - 93L
1,493 Elo+
Party 1
Neith
Neith
Twister1290
Neith
Level 79
God Stats
4W - 4L
1,613 SR
Queue Stats
20W - 24L
1,420 Elo+
Solo
Skadi
Skadi
Xite4Win
Skadi
Level 99
God Stats
15W - 11L
1,701 SR
Queue Stats
114W - 86L
1,479 Elo+
Solo
Erlang Shen
Erlang Shen
alsajad
Erlang Shen
Level 52
God Stats
2W - 0L
1,710 SR
Queue Stats
88W - 90L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
3 / 1 / 0
6,837
684
5,493
9,842
6,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Hestan
Izanami
11
1 / 1 / 0
6,179
618
4,456
4,284
1,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 0
4,861
486
2,759
10,878
4,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Torweed
Kuzenbo
8
0 / 2 / 0
5,239
524
2,343
9,853
8,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
dye4pizza
Yu Huang
9
0 / 3 / 0
5,426
543
3,052
6,449
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dociee
Discordia
11
1 / 1 / 8
6,250
625
5,883
3,716
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 0 / 5
5,900
590
3,069
8,060
5,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 0 / 1
5,451
545
6,052
5,463
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Xite4Win
Skadi
11
2 / 0 / 5
5,715
572
6,065
7,219
2,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Erlang Shen
alsajad
Erlang Shen
10
1 / 3 / 2
5,582
558
3,399
9,978
8,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
4
Kills
10
10
Deaths
4
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
1
0
3
W
Discordia
Dociee
Discordia
1
1
8
5
L
Izanami
Hestan
Izanami
1
1
0
1
W
3
0
5
5.5
L
0
3
0
0
L
Kuzenbo
Torweed
Kuzenbo
0
2
0
0
W
3
0
1
3.5
W
Skadi
Xite4Win
Skadi
2
0
5
4.5
W
Erlang Shen
alsajad
Erlang Shen
1
3
2
0.67
L
Yu Huang
dye4pizza
Yu Huang
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,103
Damage
24,468
41,306
Taken
34,436
23,990
Mitigated
19,338
11,600
Healing
10,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,493
2,362
0
6,306
9,842
6,947
19
424
9,378
0
48,820
W
Discordia
Dociee
Discordia
5,883
591
0
458
3,716
1,295
385
663
2,935
40,022
0
L
Izanami
Hestan
Izanami
4,456
2,920
0
689
4,284
1,559
0
1,552
2,666
0
47,595
W
3,069
788
0
3,092
8,060
5,314
168
1,684
6,226
15,840
1,053
L
2,759
569
0
919
10,878
4,845
0
2,222
8,518
0
32,316
L
Kuzenbo
Torweed
Kuzenbo
2,343
968
0
2,596
9,853
8,370
0
1,539
8,230
20,886
2,362
W
6,052
2,461
0
1,374
5,463
1,803
0
2,057
3,226
0
33,801
W
Skadi
Xite4Win
Skadi
6,065
2,976
0
2,650
7,219
2,419
0
190
7,029
0
43,068
W
Erlang Shen
alsajad
Erlang Shen
3,399
2,163
0
3,229
9,978
8,507
76
0
9,978
0
29,197
L
Yu Huang
dye4pizza
Yu Huang
3,052
296
0
1,090
6,449
2,269
0
2,256
3,723
30,031
1,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,542
Gold Earned
28,898
312
Minions Killed
273
0
Camps Cleared
0
934,110
Distance Traveled
999,448
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,837
684
74
7
0
184,937
0
W
Discordia
6,250
625
91
9
0
206,893
4
L
Izanami
6,179
618
89
9
0
192,731
3
W
Ymir
5,900
590
22
2
0
209,693
4
L
Fenrir
4,861
486
42
4
0
195,956
4
L
Kuzenbo
5,239
524
35
4
0
181,949
0
W
Neith
5,451
545
47
5
0
184,806
0
W
Skadi
5,715
572
70
7
0
219,797
0
W
Erlang Shen
5,582
558
43
4
0
178,259
0
L
Yu Huang
5,426
543
72
7
0
178,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role