Player Matchup

Anubis
Anubis
AlteredComb8463
Anubis
Level 139
God Stats
20W - 16L
1,687 SR
Queue Stats
50W - 44L
1,573 Elo+
Party 2
Anhur
Anhur
ArmthehomeIess
Anhur
Level 29
God Stats
2W - 1L
1,758 SR
Queue Stats
17W - 13L
1,583 Elo+
Party 1
Fenrir
Fenrir
AshedWraith
Fenrir
Level 29
God Stats
0W - 3L
1,707 SR
Queue Stats
119W - 124L
1,573 Elo+
Party 2
Yu Huang
Yu Huang
Lxpus
Yu Huang
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,567 Elo+
Party 1
Ymir
Ymir
MasterWienke
Ymir
Level 107
God Stats
3W - 2L
1,283 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Team Averages
Level 85
1,587 SR
1,560 Elo+

VS

Team Averages
Level 124
1,491 SR
1,545 Elo+
Loki
Loki
PACK Plague
Loki
Level 141
God Stats
2W - 5L
1,354 SR
Queue Stats
56W - 50L
1,519 Elo+
Party 3
Tiamat
Tiamat
TheTirelessWiper
Tiamat
Level 146
God Stats
10W - 11L
1,622 SR
Queue Stats
344W - 339L
1,583 Elo+
Solo
Cerberus
Cerberus
Unmei no Hi
Cerberus
Level 141
God Stats
4W - 2L
1,320 SR
Queue Stats
70W - 73L
1,531 Elo+
Solo
Hachiman
Hachiman
Yessuhrski
Hachiman
Level 69
God Stats
3W - 1L
1,860 SR
Queue Stats
63W - 68L
1,503 Elo+
Party 3
Mulan
Mulan
hawkfan500
Mulan
Level 123
God Stats
2W - 0L
1,299 SR
Queue Stats
111W - 90L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
8,508
608
9,160
12,742
5,791
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 0
7,002
500
7,667
11,099
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
13
1 / 3 / 1
6,989
499
3,030
11,248
5,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
Lxpus
Yu Huang
13
0 / 2 / 1
7,084
506
3,574
8,507
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 2
6,592
471
4,962
12,854
11,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 2
8,074
577
7,361
10,400
3,621
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 0 / 5
8,435
603
6,062
6,319
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
Unmei no Hi
Cerberus
12
0 / 1 / 7
6,816
487
6,659
13,113
10,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Yessuhrski
Hachiman
14
4 / 0 / 5
7,590
542
10,162
5,996
1,978
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
15
6 / 4 / 2
8,760
626
9,331
17,257
10,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
15
15
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
2
4
0
0.5
L
Fenrir
1
3
1
0.5
L
Yu Huang
Lxpus
Yu Huang
0
2
1
0.25
L
0
2
2
0.5
W
5
2
2
3
W
0
0
5
2.5
W
Cerberus
Unmei no Hi
Cerberus
0
1
7
3.5
W
Hachiman
Yessuhrski
Hachiman
4
0
5
6.5
W
Mulan
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,393
Damage
39,575
56,450
Taken
53,085
29,713
Mitigated
30,172
13,869
Healing
20,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,160
1,013
0
4,230
12,742
5,791
0
959
11,530
66,796
2,589
L
7,667
4,835
0
3,435
11,099
3,741
96
1,890
9,133
0
39,119
L
Fenrir
3,030
878
0
2,275
11,248
5,167
0
1,724
9,524
0
51,061
L
Yu Huang
Lxpus
Yu Huang
3,574
412
0
625
8,507
3,292
0
3,184
4,563
56,253
0
L
4,962
1,220
0
3,304
12,854
11,722
27
3,627
8,979
31,695
1,591
W
7,361
2,440
0
5,188
10,400
3,621
0
1,699
8,658
0
68,434
W
6,062
774
0
1,925
6,319
4,117
325
2,376
3,758
62,852
624
W
Cerberus
Unmei no Hi
Cerberus
6,659
620
0
4,305
13,113
10,226
0
3,877
9,236
29,113
0
W
Hachiman
Yessuhrski
Hachiman
10,162
5,266
0
3,229
5,996
1,978
198
430
5,566
0
54,796
W
Mulan
9,331
1,135
0
5,490
17,257
10,230
775
8,153
9,057
0
62,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,175
Gold Earned
39,675
443
Minions Killed
486
0
Camps Cleared
0
1,212,573
Distance Traveled
1,411,397
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,508
608
121
9
0
208,676
0
L
Anhur
7,002
500
71
5
0
232,889
0
L
Fenrir
6,989
499
77
6
0
295,164
0
L
Yu Huang
7,084
506
126
9
0
223,235
0
L
Ymir
6,592
471
48
3
0
252,609
0
W
Loki
8,074
577
104
7
0
320,034
0
W
Tiamat
8,435
603
131
9
0
282,050
5
W
Cerberus
6,816
487
61
4
0
282,647
8
W
Hachiman
7,590
542
88
6
0
271,813
0
W
Mulan
8,760
626
102
7
0
254,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role