Player Matchup

Kukulkan
Kukulkan
HAPPY1101
Kukulkan
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
284W - 280L
1,433 Elo+
Party 2
Kuzenbo
Kuzenbo
HOLLOWofCHAOS
Kuzenbo
Level 107
God Stats
20W - 13L
1,453 SR
Queue Stats
158W - 140L
1,456 Elo+
Solo
Bacchus
Bacchus
OSO541
Bacchus
Level 125
God Stats
26W - 19L
1,516 SR
Queue Stats
28W - 23L
1,503 Elo+
Party 2
Heimdallr
Heimdallr
abdd-_gnz2
Heimdallr
Level 125
God Stats
2W - 2L
1,340 SR
Queue Stats
118W - 118L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
jacklegger
Sun Wukong
Level 119
God Stats
83W - 59L
1,641 SR
Queue Stats
450W - 437L
1,456 Elo+
Solo
Team Averages
Level 122
1,490 SR
1,466 Elo+

VS

Team Averages
Level 83
1,352 SR
1,397 Elo+
Gilgamesh
Gilgamesh
DoomedSoldier00
Gilgamesh
Level 105
God Stats
4W - 4L
1,362 SR
Queue Stats
335W - 338L
1,350 Elo+
Solo
Hera
Hera
HighSpeedHokage
Hera
Level 70
God Stats
0W - 2L
1,301 SR
Queue Stats
73W - 59L
1,445 Elo+
Party 1
Arachne
Arachne
REXterminator
Arachne
Level 59
God Stats
11W - 8L
1,151 SR
Queue Stats
501W - 513L
1,455 Elo+
Solo
Skadi
Skadi
elcucuey
Skadi
Level 101
God Stats
3W - 6L
1,445 SR
Queue Stats
27W - 41L
1,328 Elo+
Solo
Khepri
Khepri
xKingMurloc
Khepri
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HAPPY1101
Kukulkan
14
0 / 3 / 1
8,830
589
5,093
8,065
4,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
13
0 / 1 / 3
7,534
502
5,077
8,613
7,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
OSO541
Bacchus
11
1 / 2 / 1
7,194
480
7,166
11,660
9,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
abdd-_gnz2
Heimdallr
12
0 / 3 / 3
6,681
445
6,574
11,781
5,053
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
jacklegger
Sun Wukong
18
6 / 1 / 0
9,328
622
7,395
10,260
5,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DoomedSoldier00
Gilgamesh
15
3 / 0 / 2
8,325
555
6,407
12,673
7,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

11
0 / 3 / 0
7,042
469
5,001
8,979
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
15
4 / 1 / 0
8,142
543
2,880
13,090
5,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
elcucuey
Skadi
11
1 / 3 / 2
6,544
436
10,558
11,464
6,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Khepri
12
2 / 0 / 4
7,978
532
6,001
6,791
8,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
7
Kills
10
10
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DoomedSoldier00
Gilgamesh
3
0
2
4
W
Kukulkan
HAPPY1101
Kukulkan
0
3
1
0.17
W
Kuzenbo
0
1
3
1.5
L
0
3
0
0
W
Bacchus
OSO541
Bacchus
1
2
1
0.75
L
Arachne
4
1
0
4
W
Heimdallr
abdd-_gnz2
Heimdallr
0
3
3
0.5
L
Skadi
elcucuey
Skadi
1
3
2
0.67
W
Sun Wukong
jacklegger
Sun Wukong
6
1
0
6
L
Khepri
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,305
Damage
30,847
50,379
Taken
52,997
32,153
Mitigated
31,385
17,602
Healing
12,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DoomedSoldier00
Gilgamesh
6,407
1,681
0
1,772
12,673
7,739
0
3,903
8,120
0
60,187
W
Kukulkan
HAPPY1101
Kukulkan
5,093
344
0
583
8,065
4,634
234
0
7,570
64,073
2,418
W
Kuzenbo
5,077
1,932
77
2,417
8,613
7,078
105
4,418
4,049
42,403
1,076
L
5,001
537
0
992
8,979
2,693
0
4,781
4,136
44,577
832
W
Bacchus
OSO541
Bacchus
7,166
486
125
4,033
11,660
9,427
0
2,965
8,695
23,557
850
L
Arachne
2,880
1,795
0
6,114
13,090
5,761
0
511
12,579
0
74,853
W
Heimdallr
abdd-_gnz2
Heimdallr
6,574
3,050
0
3,501
11,781
5,053
0
2,353
9,428
0
40,785
L
Skadi
elcucuey
Skadi
10,558
3,859
0
2,073
11,464
6,693
0
4,937
6,527
0
47,900
W
Sun Wukong
jacklegger
Sun Wukong
7,395
760
0
6,866
10,260
5,961
137
655
9,605
0
102,163
L
Khepri
6,001
1,204
369
1,302
6,791
8,499
0
2,023
4,768
22,179
2,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,567
Gold Earned
38,031
437
Minions Killed
380
0
Camps Cleared
0
1,408,871
Distance Traveled
1,527,703
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,325
555
106
7
0
313,753
2
W
Kukulkan
8,830
589
139
9
0
253,833
2
W
Kuzenbo
7,534
502
66
4
0
271,260
0
L
Hera
7,042
469
83
6
0
246,697
0
W
Bacchus
7,194
480
28
2
0
300,139
8
L
Arachne
8,142
543
108
7
0
357,657
0
W
Heimdallr
6,681
445
53
4
0
246,302
0
L
Skadi
6,544
436
66
4
0
287,019
0
W
Sun Wukong
9,328
622
151
10
0
337,337
0
L
Khepri
7,978
532
17
1
0
322,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role