Player Matchup

Baron Samedi
Baron Samedi
Kawesh2
Baron Samedi
Level 105
God Stats
9W - 2L
1,771 SR
Queue Stats
122W - 50L
1,644 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MitsuKaz3
Tsukuyomi
Level 80
God Stats
4W - 1L
1,915 SR
Queue Stats
115W - 47L
1,712 Elo+
Party 1
Charon
Charon
Tsuna76
Charon
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,599 Elo+
Party 1
Team Averages
Level 71
1,728 SR
1,651 Elo+

VS

Team Averages
Level 113
1,450 SR
1,539 Elo+
Morgan Le Fay
Morgan Le Fay
Asthraa
Morgan Le Fay
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 24L
1,581 Elo+
Solo
Charon
Charon
Rober_rum
Charon
Level 147
God Stats
0W - 2L
1,285 SR
Queue Stats
368W - 268L
1,511 Elo+
Solo
Medusa
Medusa
UIF1001
Medusa
Level 105
God Stats
211W - 179L
1,566 SR
Queue Stats
284W - 294L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kawesh2
Baron Samedi
17
1 / 1 / 5
10,789
674
11,382
13,060
7,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
MitsuKaz3
Tsukuyomi
18
5 / 1 / 4
11,983
749
20,329
16,081
8,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
Tsuna76
Charon
18
3 / 1 / 4
11,293
706
7,932
15,756
17,952
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Asthraa
Morgan Le Fay
17
1 / 3 / 0
10,386
649
12,847
14,293
7,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Rober_rum
Charon
16
2 / 2 / 1
10,190
637
9,389
15,242
17,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
UIF1001
Medusa
14
0 / 4 / 2
9,360
585
6,684
14,897
5,799
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
9
Kills
3
3
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Asthraa
Morgan Le Fay
1
3
0
0.33
W
Baron Samedi
Kawesh2
Baron Samedi
1
1
5
3.5
W
Tsukuyomi
MitsuKaz3
Tsukuyomi
5
1
4
7
L
Charon
Rober_rum
Charon
2
2
1
1.25
W
Charon
Tsuna76
Charon
3
1
4
5
L
Medusa
UIF1001
Medusa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,643
Damage
28,920
44,897
Taken
44,432
34,367
Mitigated
30,397
17,501
Healing
5,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Asthraa
Morgan Le Fay
12,847
383
0
1,417
14,293
7,094
0
4,069
10,129
58,613
573
W
Baron Samedi
Kawesh2
Baron Samedi
11,382
244
2,460
5,793
13,060
7,967
469
6,472
6,037
51,814
0
W
Tsukuyomi
MitsuKaz3
Tsukuyomi
20,329
3,927
0
7,059
16,081
8,448
1,625
6,875
8,832
0
73,739
L
Charon
Rober_rum
Charon
9,389
1,247
0
3,053
15,242
17,504
0
6,467
8,689
26,644
0
W
Charon
Tsuna76
Charon
7,932
1,233
0
2,189
15,756
17,952
605
7,945
7,470
24,877
2,846
L
Medusa
UIF1001
Medusa
6,684
2,344
0
1,059
14,897
5,799
84
7,001
7,816
0
34,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,065
Gold Earned
29,936
199
Minions Killed
179
0
Camps Cleared
0
984,030
Distance Traveled
847,164
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,386
649
96
6
0
290,423
2
W
Baron Samedi
10,789
674
70
4
0
317,444
2
W
Tsukuyomi
11,983
749
98
6
0
342,881
5
L
Charon
10,190
637
32
2
0
242,200
3
W
Charon
11,293
706
31
2
0
323,705
0
L
Medusa
9,360
585
51
3
0
314,541
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role