Player Matchup

Sobek
Sobek
ElitasRex
Sobek
Level 126
God Stats
3W - 4L
1,258 SR
Queue Stats
252W - 313L
1,419 Elo+
Party 1
Kukulkan
Kukulkan
KunAgueroDGM
Kukulkan
Level 85
God Stats
2W - 8L
1,123 SR
Queue Stats
69W - 142L
1,412 Elo+
Party 1
Lancelot
Lancelot
WarmEggYolk
Lancelot
Level 73
God Stats
50W - 53L
1,537 SR
Queue Stats
130W - 183L
1,451 Elo+
Party 1
Anhur
Anhur
julzdot
Anhur
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 177L
1,399 Elo+
Party 1
Mulan
Mulan
petnickk
Mulan
Level 104
God Stats
2W - 6L
1,218 SR
Queue Stats
90W - 157L
1,413 Elo+
Party 1
Team Averages
Level 105
1,327 SR
1,419 Elo+

VS

Team Averages
Level 145
1,476 SR
1,547 Elo+
Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Airborne1315
Charybdis
Level 148
God Stats
9W - 7L
1,380 SR
Queue Stats
141W - 172L
1,505 Elo+
Party 2
Horus
Horus
GuttaTooSaucy
Horus
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
303W - 335L
1,524 Elo+
Party 2
Athena
Athena
LeantFros
Athena
Level 222
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 125L
1,595 Elo+
Solo
Merlin
Merlin
zFerchsx-
Merlin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 94L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ElitasRex
Sobek
9
0 / 1 / 7
5,778
525
5,042
12,067
9,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
KunAgueroDGM
Kukulkan
11
3 / 1 / 2
6,181
562
7,735
4,131
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
WarmEggYolk
Lancelot
12
3 / 0 / 5
6,184
562
4,987
8,386
4,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
julzdot
Anhur
11
1 / 2 / 0
5,772
525
3,743
6,866
2,585
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
petnickk
Mulan
12
6 / 0 / 2
7,262
660
6,314
8,931
5,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 3 / 1
5,671
516
4,937
11,171
4,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Airborne1315
Charybdis
12
1 / 1 / 1
6,588
599
5,673
6,152
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 1
5,411
492
2,224
11,069
5,816
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
LeantFros
Athena
9
0 / 3 / 0
5,011
456
5,240
9,342
5,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
zFerchsx-
Merlin
10
0 / 4 / 0
5,816
529
4,627
7,443
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
13
Kills
4
4
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
1
0.83
L
Charybdis
Airborne1315
Charybdis
1
1
1
1.5
W
Sobek
ElitasRex
Sobek
0
1
7
3.5
L
1
2
1
0.75
W
Kukulkan
KunAgueroDGM
Kukulkan
3
1
2
4
L
Athena
LeantFros
Athena
0
3
0
0
W
Lancelot
WarmEggYolk
Lancelot
3
0
5
5.5
W
Anhur
julzdot
Anhur
1
2
0
0.5
W
Mulan
petnickk
Mulan
6
0
2
7
L
Merlin
zFerchsx-
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,821
Damage
22,701
40,381
Taken
45,177
24,529
Mitigated
20,636
10,143
Healing
13,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,937
871
0
3,806
11,171
4,738
0
2,608
8,471
0
36,275
L
Charybdis
Airborne1315
Charybdis
5,673
3,020
0
3,056
6,152
2,037
0
759
5,393
0
59,196
W
Sobek
ElitasRex
Sobek
5,042
437
0
3,913
12,067
9,979
0
2,327
9,508
14,084
3,511
L
2,224
957
691
3,037
11,069
5,816
12
3,425
7,589
0
11,962
W
Kukulkan
KunAgueroDGM
Kukulkan
7,735
1,239
0
544
4,131
1,867
0
1,196
2,827
51,080
0
L
Athena
LeantFros
Athena
5,240
1,039
0
1,495
9,342
5,570
0
4,701
4,596
26,295
0
W
Lancelot
WarmEggYolk
Lancelot
4,987
925
0
791
8,386
4,526
0
2,844
5,299
0
37,434
W
Anhur
julzdot
Anhur
3,743
1,972
0
2,869
6,866
2,585
0
0
6,866
0
45,616
W
Mulan
petnickk
Mulan
6,314
742
0
2,026
8,931
5,572
0
2,746
6,147
293
44,469
L
Merlin
zFerchsx-
Merlin
4,627
356
0
1,429
7,443
2,475
0
824
6,335
40,710
1,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,177
Gold Earned
28,497
314
Minions Killed
306
0
Camps Cleared
0
1,145,415
Distance Traveled
1,091,821
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,671
516
65
6
0
230,175
0
L
Charybdis
6,588
599
106
10
0
188,732
0
W
Sobek
5,778
525
21
2
0
220,927
1
L
Horus
5,411
492
16
1
0
249,465
3
W
Kukulkan
6,181
562
81
7
0
209,649
3
L
Athena
5,011
456
48
4
0
240,696
5
W
Lancelot
6,184
562
61
6
0
281,663
1
W
Anhur
5,772
525
80
7
0
190,734
0
W
Mulan
7,262
660
71
6
0
242,442
0
L
Merlin
5,816
529
71
6
0
182,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role