Player Matchup

Rama
Rama
BigDaddyGetGreen
Rama
Level 26
God Stats
1W - 2L
1,474 SR
Queue Stats
35W - 28L
1,391 Elo+
Party 1
Chaac
Chaac
IISacredSlayerII
Chaac
Level 21
God Stats
1W - 1L
1,784 SR
Queue Stats
29W - 23L
1,386 Elo+
Party 1
Skadi
Skadi
shivatensei
Skadi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,391 Elo+
Party 1
Team Averages
Level 39
1,586 SR
1,389 Elo+

VS

Team Averages
Level 48
1,536 SR
1,360 Elo+
Mulan
Mulan
BeefStewMcGee
Mulan
Level 67
God Stats
1W - 0L
1,650 SR
Queue Stats
19W - 22L
1,374 Elo+
Solo
Neith
Neith
Skogrier
Neith
Level 30
God Stats
3W - 4L
1,560 SR
Queue Stats
265W - 293L
1,364 Elo+
Solo
Ix Chel
Ix Chel
yuckiee1
Ix Chel
Level 46
God Stats
57W - 51L
1,399 SR
Queue Stats
67W - 64L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,038
704
6,426
10,081
3,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 6 / 0
6,680
668
6,293
14,311
12,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 4 / 1
6,798
680
7,813
12,498
3,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 7
8,961
896
10,650
9,603
8,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Skogrier
Neith
14
6 / 1 / 9
8,877
888
13,283
10,321
4,633
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
yuckiee1
Ix Chel
13
3 / 0 / 10
8,197
820
7,453
5,298
2,276
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
16
16
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
L
1
6
1
0.25
L
0
6
0
0
W
Neith
Skogrier
Neith
6
1
9
10.5
L
1
4
1
0.38
W
Ix Chel
yuckiee1
Ix Chel
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,532
Damage
31,386
36,890
Taken
25,222
20,282
Mitigated
15,758
2,313
Healing
9,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,650
1,463
0
3,038
9,603
8,849
421
3
9,594
0
25,804
L
6,426
3,418
0
419
10,081
3,755
22
2,034
7,841
0
29,179
L
6,293
814
22
1,146
14,311
12,568
0
3,707
10,068
0
18,643
W
Neith
Skogrier
Neith
13,283
7,861
0
4,427
10,321
4,633
973
50
10,259
0
34,945
L
7,813
2,324
236
490
12,498
3,959
0
1,287
10,813
0
23,206
W
Ix Chel
yuckiee1
Ix Chel
7,453
1,622
1,091
1,007
5,298
2,276
147
0
5,298
23,918
571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,516
Gold Earned
26,035
111
Minions Killed
124
0
Camps Cleared
0
481,515
Distance Traveled
539,406
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,961
896
30
3
0
198,675
1
L
Rama
7,038
704
50
5
0
148,759
0
L
Chaac
6,680
668
24
2
0
170,966
0
W
Neith
8,877
888
54
5
0
166,889
0
L
Skadi
6,798
680
37
4
0
161,790
1
W
Ix Chel
8,197
820
40
4
0
173,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role