Player Matchup

Nu Wa
Nu Wa
DRamic91
Nu Wa
Level 129
God Stats
31W - 23L
1,508 SR
Queue Stats
41W - 30L
1,473 Elo+
Solo
Bacchus
Bacchus
Essobee
Bacchus
Level 106
God Stats
30W - 5L
1,849 SR
Queue Stats
162W - 37L
1,815 Elo+
Party 1
Tiamat
Tiamat
LIONxxDARK
Tiamat
Level 176
God Stats
41W - 50L
1,327 SR
Queue Stats
643W - 684L
1,385 Elo+
Solo
Rama
Rama
Orchunter824
Rama
Level 128
God Stats
2W - 1L
1,352 SR
Queue Stats
151W - 56L
1,756 Elo+
Party 1
Mulan
Mulan
Walkinchubby
Mulan
Level 173
God Stats
53W - 17L
1,827 SR
Queue Stats
532W - 249L
1,712 Elo+
Party 1
Team Averages
Level 142
1,572 SR
1,628 Elo+

VS

Team Averages
Level 124
1,524 SR
1,432 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Barcelona_Vic
Zhong Kui
Level 154
God Stats
16W - 25L
1,375 SR
Queue Stats
1,538W - 1,626L
1,407 Elo+
Solo
Anhur
Anhur
Kevlarski
Anhur
Level 75
God Stats
5W - 4L
1,714 SR
Queue Stats
271W - 276L
1,363 Elo+
Solo
Cliodhna
Cliodhna
UNCLE BOBBYY B
Cliodhna
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 121L
1,421 Elo+
Solo
Artio
Artio
lafliadominguez
Artio
Level 159
God Stats
35W - 39L
1,530 SR
Queue Stats
847W - 918L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DRamic91
Nu Wa
14
7 / 0 / 7
8,942
1,490
10,261
2,928
1,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Essobee
Bacchus
13
1 / 0 / 12
7,513
1,252
4,363
6,779
8,017
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
LIONxxDARK
Tiamat
13
0 / 0 / 7
6,849
1,142
2,329
3,746
2,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
8 / 3 / 5
8,885
1,481
11,244
6,489
2,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
1 / 1 / 11
7,225
1,204
9,115
8,070
7,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

368

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 4 / 2
7,211
1,202
7,924
11,399
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Barcelona_Vic
Zhong Kui
11
0 / 4 / 3
6,330
1,055
5,594
8,113
6,659
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Kevlarski
Anhur
11
0 / 3 / 0
5,963
994
1,290
3,119
1,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cliodhna
12
2 / 5 / 2
7,501
1,250
7,485
12,220
5,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 1 / 4
7,076
1,179
2,810
5,847
7,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
17
Kills
4
4
Deaths
17
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
2
0.75
L
Zhong Kui
Barcelona_Vic
Zhong Kui
0
4
3
0.38
W
Nu Wa
DRamic91
Nu Wa
7
0
7
10.5
W
Bacchus
Essobee
Bacchus
1
0
12
7
L
Anhur
Kevlarski
Anhur
0
3
0
0
W
Tiamat
LIONxxDARK
Tiamat
0
0
7
3.5
W
8
3
5
3.5
L
Cliodhna
2
5
2
0.6
W
1
1
11
6.5
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,312
Damage
25,103
28,012
Taken
40,698
21,290
Mitigated
23,555
3,732
Healing
2,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,924
2,227
0
0
11,399
3,200
0
6,095
5,304
21,106
298
L
Zhong Kui
Barcelona_Vic
Zhong Kui
5,594
478
0
218
8,113
6,659
0
3,869
4,244
10,986
0
W
Nu Wa
DRamic91
Nu Wa
10,261
4,053
0
821
2,928
1,153
0
2,621
307
23,058
3,272
W
Bacchus
Essobee
Bacchus
4,363
583
0
462
6,779
8,017
0
4,734
2,045
14,473
0
L
Anhur
Kevlarski
Anhur
1,290
330
0
7
3,119
1,021
0
998
2,121
0
3,402
W
Tiamat
LIONxxDARK
Tiamat
2,329
298
0
375
3,746
2,527
0
1,871
1,875
21,000
307
W
11,244
9,425
0
568
6,489
2,509
0
3,253
3,236
0
22,982
L
Cliodhna
7,485
931
67
438
12,220
5,630
0
3,060
9,160
0
22,819
W
9,115
3,967
0
1,506
8,070
7,084
0
3,449
4,621
0
15,695
L
2,810
23
353
1,770
5,847
7,045
0
2,491
3,356
7,665
484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,414
Gold Earned
34,081
129
Minions Killed
101
8
Camps Cleared
1
589,663
Distance Traveled
434,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,211
1,202
22
4
1
114,793
0
L
Zhong Kui
6,330
1,055
18
3
0
59,620
0
W
Nu Wa
8,942
1,490
34
6
3
107,164
0
W
Bacchus
7,513
1,252
12
2
0
139,840
0
L
Anhur
5,963
994
6
1
0
25,442
0
W
Tiamat
6,849
1,142
41
7
0
121,135
0
W
Rama
8,885
1,481
36
6
4
103,838
0
L
Cliodhna
7,501
1,250
46
8
0
119,057
0
W
Mulan
7,225
1,204
6
1
1
117,686
0
L
Artio
7,076
1,179
9
2
0
115,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role