Player Matchup

Hera
Hera
MouseInATeacup
Hera
Level 28
God Stats
8W - 8L
1,497 SR
Queue Stats
94W - 105L
1,357 Elo+
Party 2
Amaterasu
Amaterasu
ShadowsongFma
Amaterasu
Level 66
God Stats
8W - 8L
1,287 SR
Queue Stats
100W - 112L
1,096 Elo+
Party 1
Kuzenbo
Kuzenbo
SillySponge
Kuzenbo
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
132W - 132L
1,386 Elo+
Party 2
Ratatoskr
Ratatoskr
miguell574
Ratatoskr
Level 28
God Stats
15W - 17L
1,184 SR
Queue Stats
20W - 27L
1,099 Elo+
Party 1
Medusa
Medusa
servero23
Medusa
Level 47
God Stats
9W - 7L
1,652 SR
Queue Stats
32W - 32L
1,398 Elo+
Solo
Team Averages
Level 46
1,424 SR
1,267 Elo+

VS

Team Averages
Level 53
1,421 SR
1,406 Elo+
Nut
Nut
AlexTheGrower420
Nut
Level 29
God Stats
3W - 10L
1,500 SR
Queue Stats
558W - 569L
1,413 Elo+
Party 3
Bacchus
Bacchus
Itzjohn5491
Bacchus
Level 44
God Stats
9W - 7L
1,675 SR
Queue Stats
279W - 307L
1,413 Elo+
Solo
Kukulkan
Kukulkan
RyZe Marigold
Kukulkan
Level 80
God Stats
2W - 3L
1,166 SR
Queue Stats
98W - 85L
1,430 Elo+
Solo
Mercury
Mercury
arma_333_letale
Mercury
Level 65
God Stats
0W - 5L
1,264 SR
Queue Stats
814W - 847L
1,446 Elo+
Party 3
Achilles
Achilles
juliiitoo
Achilles
Level 49
God Stats
1W - 4L
1,501 SR
Queue Stats
42W - 72L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
8,594
452
8,175
9,792
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
ShadowsongFma
Amaterasu
15
1 / 1 / 2
8,520
448
6,142
18,913
16,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
SillySponge
Kuzenbo
14
1 / 3 / 1
9,243
486
11,863
15,937
20,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
miguell574
Ratatoskr
15
2 / 3 / 5
8,840
465
7,761
12,420
4,893
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
servero23
Medusa
14
7 / 1 / 0
9,557
503
8,494
10,986
4,222
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
8,735
460
8,879
15,608
6,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Itzjohn5491
Bacchus
8
1 / 1 / 2
7,142
376
5,086
12,645
10,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
RyZe Marigold
Kukulkan
13
1 / 4 / 3
8,713
459
9,330
11,652
4,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
5 / 5 / 2
7,918
417
3,642
15,397
6,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
juliiitoo
Achilles
16
2 / 2 / 1
9,217
485
14,282
16,157
14,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
12
Kills
10
10
Deaths
13
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
L
Bacchus
Itzjohn5491
Bacchus
1
1
2
2
W
1
2
2
1
L
Kukulkan
RyZe Marigold
Kukulkan
1
4
3
0.63
W
Amaterasu
ShadowsongFma
Amaterasu
1
1
2
2
W
Kuzenbo
SillySponge
Kuzenbo
1
3
1
0.5
L
5
5
2
1.2
L
Achilles
juliiitoo
Achilles
2
2
1
1.25
W
Ratatoskr
miguell574
Ratatoskr
2
3
5
1.5
W
Medusa
servero23
Medusa
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,435
Damage
41,219
68,048
Taken
71,459
49,564
Mitigated
43,993
18,213
Healing
19,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,879
5,444
0
7,996
15,608
6,800
762
7,706
7,902
0
66,992
L
Bacchus
Itzjohn5491
Bacchus
5,086
1,052
0
3,047
12,645
10,977
0
3,659
8,986
18,386
0
W
8,175
2,861
0
2,244
9,792
3,685
208
5,146
4,646
59,090
1,022
L
Kukulkan
RyZe Marigold
Kukulkan
9,330
925
0
3,078
11,652
4,880
338
4,093
7,559
64,866
0
W
Amaterasu
ShadowsongFma
Amaterasu
6,142
2,826
0
7,073
18,913
16,128
736
1,875
15,778
0
42,850
W
Kuzenbo
SillySponge
Kuzenbo
11,863
4,339
0
3,801
15,937
20,636
229
2,467
13,470
46,507
5,253
L
3,642
1,040
0
90
15,397
6,671
0
5,022
10,375
0
34,692
L
Achilles
juliiitoo
Achilles
14,282
3,345
0
5,084
16,157
14,665
0
0
16,157
0
63,794
W
Ratatoskr
miguell574
Ratatoskr
7,761
1,048
0
3,840
12,420
4,893
420
1,623
10,597
0
58,358
W
Medusa
servero23
Medusa
8,494
3,980
0
1,255
10,986
4,222
901
3,305
7,451
0
45,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,754
Gold Earned
41,725
385
Minions Killed
348
0
Camps Cleared
0
1,772,970
Distance Traveled
1,584,088
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,735
460
106
6
0
302,121
0
L
Bacchus
7,142
376
13
1
0
263,263
0
W
Hera
8,594
452
101
5
0
304,155
0
L
Kukulkan
8,713
459
93
5
0
307,432
0
W
Amaterasu
8,520
448
67
4
0
329,471
0
W
Kuzenbo
9,243
486
65
3
0
353,567
1
L
Mercury
7,918
417
44
2
0
371,278
0
L
Achilles
9,217
485
92
5
0
339,994
0
W
Ratatoskr
8,840
465
94
5
0
431,855
0
W
Medusa
9,557
503
58
3
0
353,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role