Player Matchup

Kukulkan
Kukulkan
Gold IV
Guapstr
Kukulkan
Gold IV
Level 146
God Stats
1W - 0L
1,866 SR
Queue Stats
20W - 18L
1,668 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
MaikuI
Ne Zha
Gold IV
Level 155
God Stats
6W - 4L
1,667 SR
Queue Stats
20W - 18L
1,668 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
yatosan1
Nu Wa
Gold IV
Level 151
God Stats
9W - 5L
1,723 SR
Queue Stats
20W - 18L
1,668 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,752 SR
1,668 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,585 SR
1,523 MMR
Khepri
Khepri
Silver I
CHUDNAFSKY
Khepri
Silver I
Level 94
God Stats
10W - 16L
1,669 SR
Queue Stats
29W - 48L
1,526 MMR
Party 2
Achilles
Achilles
Silver I
Shamoiistyy
Achilles
Silver I
Level 105
God Stats
2W - 7L
1,586 SR
Queue Stats
24W - 36L
1,526 MMR
Party 2
Sol
Sol
Bronze III
YoungWinter
Sol
Bronze III
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Guapstr
Kukulkan
14
4 / 1 / 7
8,366
930
11,551
4,985
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
MaikuI
Ne Zha
11
3 / 3 / 5
7,503
834
6,668
10,653
4,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
yatosan1
Nu Wa
13
5 / 1 / 6
7,931
881
8,688
6,614
5,153
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ThothVulcanCthulhuAthenaGeb

VS

Bans
Baron SamediAgniKuzenboAphroditeSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CHUDNAFSKY
Khepri
11
0 / 7 / 4
6,464
718
3,484
16,504
8,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Shamoiistyy
Achilles
12
5 / 5 / 0
7,625
847
10,209
16,804
16,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 0 / 0
5,149
572
0
135
51

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
12
Kills
5
5
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
CHUDNAFSKY
Khepri
0
7
4
0.29
W
Kukulkan
Guapstr
Kukulkan
4
1
7
7.5
W
Ne Zha
MaikuI
Ne Zha
3
3
5
1.83
L
Achilles
Shamoiistyy
Achilles
5
5
0
1
L
0
0
0
0
W
Nu Wa
yatosan1
Nu Wa
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,907
Damage
13,693
22,252
Taken
33,443
11,410
Mitigated
24,962
3,933
Healing
1,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
CHUDNAFSKY
Khepri
3,484
378
0
360
16,504
8,489
0
10,075
5,959
15,769
0
W
Kukulkan
Guapstr
Kukulkan
11,551
1,785
0
625
4,985
2,002
294
782
3,886
36,740
986
W
Ne Zha
MaikuI
Ne Zha
6,668
2,064
0
1,792
10,653
4,255
691
1,151
8,933
0
28,814
L
Achilles
Shamoiistyy
Achilles
10,209
2,812
0
1,366
16,804
16,422
0
8,800
7,497
0
25,711
L
0
0
0
0
135
51
0
135
0
0
0
W
Nu Wa
yatosan1
Nu Wa
8,688
4,904
348
1,168
6,614
5,153
542
890
5,132
15,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,800
Gold Earned
19,238
118
Minions Killed
49
0
Camps Cleared
0
448,327
Distance Traveled
297,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,464
718
20
2
0
139,752
0
W
Kukulkan
8,366
930
64
7
0
150,138
0
W
Ne Zha
7,503
834
35
4
0
148,942
0
L
Achilles
7,625
847
29
3
0
158,004
0
L
Sol
5,149
572
0
0
0
0
0
W
Nu Wa
7,931
881
19
2
0
149,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role