Player Matchup

Surtr
Surtr
Silver III
DankUterus
Surtr
Silver III
Level 68
God Stats
32W - 15L
1,509 SR
Queue Stats
90W - 89L
1,007 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
La_Shorty_Lini
Kuzenbo
Silver II
Level 69
God Stats
32W - 45L
1,372 SR
Queue Stats
115W - 145L
1,006 MMR
Solo
Tiamat
Tiamat
Silver I
Riqui0777
Tiamat
Silver I
Level 97
God Stats
18W - 16L
1,522 SR
Queue Stats
98W - 108L
1,109 MMR
Party 1
Bastet
Bastet
Silver III
Unsure84
Bastet
Silver III
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
65W - 81L
964 MMR
Solo
Neith
Neith
Silver II
javiqui
Neith
Silver II
Level 109
God Stats
18W - 16L
1,578 SR
Queue Stats
216W - 240L
893 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,496 SR
996 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 90
1,526 SR
997 MMR
Kumbhakarna
Kumbhakarna
Silver III
Duke097
Kumbhakarna
Silver III
Level 48
God Stats
2W - 2L
1,391 SR
Queue Stats
71W - 96L
980 MMR
Solo
Cthulhu
Cthulhu
Silver III
Eddseray
Cthulhu
Silver III
Level 148
God Stats
1W - 3L
1,731 SR
Queue Stats
74W - 86L
1,029 MMR
Solo
Skadi
Skadi
Bronze I
Uzdonis Haslem
Skadi
Bronze I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 59L
972 MMR
Solo
Charybdis
Charybdis
Bronze V
WarZ_Ludo97
Charybdis
Bronze V
Level 77
God Stats
5W - 13L
1,435 SR
Queue Stats
59W - 89L
972 MMR
Solo
Hera
Hera
Silver III
plshold
Hera
Silver III
Level 88
God Stats
35W - 32L
1,573 SR
Queue Stats
405W - 428L
1,029 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
4 / 1 / 0
6,351
706
5,240
10,231
5,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 0 / 2
4,954
550
1,715
2,956
1,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
Riqui0777
Tiamat
10
0 / 0 / 1
5,314
590
1,645
3,546
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Unsure84
Bastet
10
3 / 1 / 2
5,165
574
3,325
5,950
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Neith
javiqui
Neith
10
0 / 0 / 2
5,238
582
3,874
4,231
1,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Bake KujiraAthenaKukulkanThanatos

VS

Bans
Ne ZhaJanusArachneThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Duke097
Kumbhakarna
7
0 / 1 / 0
4,190
466
1,209
6,509
3,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Eddseray
Cthulhu
8
1 / 4 / 1
4,956
551
4,745
8,883
5,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 0 / 0
4,073
453
2,078
3,457
907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
WarZ_Ludo97
Charybdis
8
0 / 2 / 0
4,274
475
2,143
6,096
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hera
plshold
Hera
10
0 / 1 / 0
4,792
532
1,369
3,066
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
8
Kills
1
2
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Surtr
4
1
0
4
L
Kumbhakarna
Duke097
Kumbhakarna
0
1
0
0
L
Cthulhu
Eddseray
Cthulhu
1
4
1
0.38
W
1
0
2
2
W
Tiamat
Riqui0777
Tiamat
0
0
1
0.5
W
Bastet
Unsure84
Bastet
3
1
2
4
L
0
0
0
0
L
Charybdis
WarZ_Ludo97
Charybdis
0
2
0
0
W
Neith
javiqui
Neith
0
0
2
1
L
Hera
plshold
Hera
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,799
Damage
11,544
26,914
Taken
28,011
12,514
Mitigated
12,394
11,772
Healing
8,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
5,240
2,036
0
4,423
10,231
5,700
0
3,444
6,063
501
41,347
L
Kumbhakarna
Duke097
Kumbhakarna
1,209
80
0
2,261
6,509
3,163
0
701
5,808
13,448
0
L
Cthulhu
Eddseray
Cthulhu
4,745
501
0
1,950
8,883
5,605
0
879
8,004
25,815
0
W
1,715
770
0
880
2,956
1,810
0
574
2,295
17,655
1,375
W
Tiamat
Riqui0777
Tiamat
1,645
327
0
1,634
3,546
1,776
0
1,635
1,890
36,728
1,912
W
Bastet
Unsure84
Bastet
3,325
1,039
0
3,262
5,950
1,866
0
241
5,689
0
28,456
L
2,078
777
0
1,052
3,457
907
0
263
3,194
0
16,709
L
Charybdis
WarZ_Ludo97
Charybdis
2,143
797
0
2,509
6,096
1,814
0
855
5,241
0
28,790
W
Neith
javiqui
Neith
3,874
919
0
1,573
4,231
1,362
0
733
3,498
0
40,652
L
Hera
plshold
Hera
1,369
265
0
565
3,066
905
0
721
2,345
35,302
611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,022
Gold Earned
22,285
263
Minions Killed
225
0
Camps Cleared
0
918,124
Distance Traveled
775,238
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,351
706
62
7
0
165,890
1
L
Kumbhakarna
4,190
466
30
3
0
146,017
0
L
Cthulhu
4,956
551
63
7
0
175,406
0
W
Kuzenbo
4,954
550
32
4
0
190,570
2
W
Tiamat
5,314
590
73
8
0
185,923
0
W
Bastet
5,165
574
34
4
0
213,848
0
L
Skadi
4,073
453
33
4
0
135,333
0
L
Charybdis
4,274
475
40
4
0
154,024
0
W
Neith
5,238
582
62
7
0
161,893
0
L
Hera
4,792
532
59
7
0
164,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role